Player Matchup

Fenrir
Fenrir
EsotericPurple
Fenrir
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 7L
1,559 Elo+
Party 1
Hel
Hel
ExiledAce
Hel
Level 127
God Stats
3W - 1L
1,818 SR
Queue Stats
46W - 41L
1,521 Elo+
Party 1
Cerberus
Cerberus
greenmanhihi
Cerberus
Level 23
God Stats
9W - 4L
1,840 SR
Queue Stats
44W - 34L
1,660 Elo+
Party 1
Team Averages
Level 53
1,719 SR
1,580 Elo+

VS

Team Averages
Level 82
1,598 SR
1,548 Elo+
Achilles
Achilles
CODYBJJ
Achilles
Level 43
God Stats
2W - 3L
1,438 SR
Queue Stats
151W - 169L
1,447 Elo+
Party 2
Bastet
Bastet
Oncedan
Bastet
Level 128
God Stats
76W - 30L
1,856 SR
Queue Stats
1,195W - 1,087L
1,705 Elo+
Solo
Sol
Sol
Ray936
Sol
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 194L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
8,838
589
5,249
15,249
8,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 5 / 5
9,810
654
12,491
15,550
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
greenmanhihi
Cerberus
15
6 / 0 / 4
10,977
732
10,204
18,453
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CODYBJJ
Achilles
12
1 / 5 / 5
8,622
575
5,040
14,537
8,151
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Oncedan
Bastet
14
5 / 3 / 2
9,599
640
19,556
13,604
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Ray936
Sol
13
1 / 2 / 6
8,926
595
15,600
7,451
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
7
7
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
CODYBJJ
Achilles
1
5
5
0.7
W
0
2
9
2.25
W
4
5
5
1.3
L
Bastet
Oncedan
Bastet
5
3
2
2
L
Sol
Ray936
Sol
1
2
6
2
W
Cerberus
greenmanhihi
Cerberus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
40,196
49,252
Taken
35,592
33,330
Mitigated
18,200
22,682
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CODYBJJ
Achilles
5,040
1,406
0
957
14,537
8,151
356
10,249
4,288
0
20,328
W
5,249
1,366
0
3,764
15,249
8,474
314
5,697
9,192
0
11,643
W
12,491
341
6,797
7,964
15,550
5,699
975
4,503
10,664
45,840
0
L
Bastet
Oncedan
Bastet
19,556
5,262
0
3,306
13,604
7,535
733
8,137
5,467
0
45,448
L
Sol
Ray936
Sol
15,600
6,070
0
2,566
7,451
2,514
1,019
4,544
2,907
37,775
0
W
Cerberus
greenmanhihi
Cerberus
10,204
721
0
4,157
18,453
19,157
139
5,858
12,230
31,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
27,147
170
Minions Killed
159
5
Camps Cleared
8
840,414
Distance Traveled
777,004
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,622
575
32
2
0
248,576
2
W
Fenrir
8,838
589
17
1
0
283,646
1
W
Hel
9,810
654
86
6
4
273,692
1
L
Bastet
9,599
640
73
5
4
263,659
2
L
Sol
8,926
595
54
4
4
264,769
5
W
Cerberus
10,977
732
67
4
1
283,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role