Player Matchup

Ymir
Ymir
Boss1738man
Ymir
Level 128
God Stats
7W - 4L
1,495 SR
Queue Stats
181W - 179L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
PulseBeLike
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 42L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
Xx_aden_Xx777
Kukulkan
Level 107
God Stats
6W - 5L
1,606 SR
Queue Stats
103W - 94L
1,445 Elo+
Party 2
Team Averages
Level 88
1,534 SR
1,459 Elo+

VS

Team Averages
Level 56
1,481 SR
1,305 Elo+
Atlas
Atlas
Wayduh
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,363 Elo+
Party 1
Artemis
Artemis
childsplay6926
Artemis
Level 37
God Stats
3W - 3L
1,560 SR
Queue Stats
124W - 152L
1,268 Elo+
Party 1
Ao Kuang
Ao Kuang
cibian8323
Ao Kuang
Level 109
God Stats
106W - 162L
1,384 SR
Queue Stats
431W - 701L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 18
12,533
836
12,679
22,246
24,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
PulseBeLike
Gilgamesh
14
7 / 1 / 11
11,218
748
10,237
11,007
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Xx_aden_Xx777
Kukulkan
17
11 / 1 / 11
12,071
805
18,023
6,884
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Wayduh
Atlas
12
0 / 7 / 2
8,254
550
7,000
14,816
13,082
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 10 / 2
8,456
564
11,068
16,416
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
cibian8323
Ao Kuang
13
3 / 8 / 0
9,801
653
9,185
17,770
11,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
25
Kills
3
3
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
W
Gilgamesh
PulseBeLike
Gilgamesh
7
1
11
12.5
L
Atlas
Wayduh
Atlas
0
7
2
0.14
W
Kukulkan
Xx_aden_Xx777
Kukulkan
11
1
11
16.5
L
0
10
2
0.1
L
Ao Kuang
cibian8323
Ao Kuang
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
27,253
40,137
Taken
49,002
37,174
Mitigated
31,339
12,367
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,679
3,221
183
9,521
22,246
24,851
933
9,877
12,369
30,527
0
W
Gilgamesh
PulseBeLike
Gilgamesh
10,237
2,068
0
1,282
11,007
9,531
267
3,279
7,728
0
20,003
L
Atlas
Wayduh
Atlas
7,000
2,692
229
1,083
14,816
13,082
0
7,776
6,536
22,164
0
W
Kukulkan
Xx_aden_Xx777
Kukulkan
18,023
1,560
0
1,381
6,884
2,792
1,191
3,638
3,246
58,149
0
L
11,068
4,240
271
915
16,416
6,278
0
11,781
4,142
0
36,307
L
Ao Kuang
cibian8323
Ao Kuang
9,185
4,747
0
2,553
17,770
11,979
0
10,664
6,500
26,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
26,511
149
Minions Killed
123
5
Camps Cleared
6
778,121
Distance Traveled
615,156
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,533
836
36
2
1
247,004
3
W
Gilgamesh
11,218
748
25
2
2
242,101
2
L
Atlas
8,254
550
30
2
0
195,957
0
W
Kukulkan
12,071
805
88
6
2
289,016
2
L
Artemis
8,456
564
65
4
2
181,964
1
L
Ao Kuang
9,801
653
28
2
4
237,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role