Player Matchup

Sobek
Sobek
MtnDewDestinyTwo
Sobek
Level 25
God Stats
6W - 10L
1,428 SR
Queue Stats
7W - 12L
1,433 Elo+
Party 3
Chaac
Chaac
SwigOfArtistry
Chaac
Level 32
God Stats
3W - 3L
1,702 SR
Queue Stats
19W - 17L
1,482 Elo+
Party 1
Artemis
Artemis
awesomeman673
Artemis
Level 41
God Stats
0W - 2L
1,262 SR
Queue Stats
135W - 151L
1,443 Elo+
Party 1
Atlas
Atlas
crazypenguin904
Atlas
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,431 Elo+
Party 3
Hel
Hel
jasminescry
Hel
Level 83
God Stats
0W - 2L
1,513 SR
Queue Stats
45W - 49L
1,507 Elo+
Solo
Team Averages
Level 49
1,481 SR
1,459 Elo+

VS

Team Averages
Level 139
1,616 SR
1,567 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BappoNoHacko58
Rama
Level 127
God Stats
2W - 1L
1,596 SR
Queue Stats
23W - 12L
1,633 Elo+
Party 2
Ra
Ra
CaptTinyPickle
Ra
Level 157
God Stats
1W - 0L
1,800 SR
Queue Stats
45W - 23L
1,731 Elo+
Party 2
Vamana
Vamana
HammytheBro
Vamana
Level 147
God Stats
1W - 0L
1,602 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Serqet
Serqet
Slade1980
Serqet
Level 108
God Stats
9W - 5L
1,581 SR
Queue Stats
109W - 138L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 8
10,673
821
13,280
26,803
35,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 1 / 2
12,171
936
6,676
21,629
15,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
17
0 / 13 / 6
10,703
823
16,759
25,492
9,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 9 / 8
10,671
821
16,557
26,392
22,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 6 / 4
11,833
910
13,058
20,891
13,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
0 / 0 / 18
11,157
858
12,048
11,335
5,104
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 3 / 12
14,078
1,083
37,861
16,520
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 0 / 21
13,935
1,072
28,618
9,634
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
20
6 / 4 / 22
13,233
1,018
22,319
27,475
20,713
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Slade1980
Serqet
19
2 / 1 / 14
11,357
874
13,195
9,866
4,452
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
122
8
Kills
35
35
Deaths
8
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
18
9
W
18
3
12
8
W
9
0
21
19.5
W
Vamana
6
4
22
4.25
L
0
6
8
0.67
W
Serqet
Slade1980
Serqet
2
1
14
9
L
5
1
2
6
L
Artemis
0
13
6
0.23
L
0
9
8
0.44
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,330
Damage
114,041
121,207
Taken
74,830
96,705
Mitigated
41,904
24,433
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,048
2,538
0
572
11,335
5,104
0
7,137
4,198
22,609
0
W
37,861
31,799
0
8,113
16,520
7,247
0
10,627
5,893
0
65,134
W
28,618
1,392
4,824
5,319
9,634
4,388
0
6,149
3,485
69,983
0
W
Vamana
22,319
11,385
0
7,355
27,475
20,713
0
13,767
13,561
228
36,411
L
13,280
600
0
2,004
26,803
35,240
0
10,668
15,831
26,001
0
W
Serqet
Slade1980
Serqet
13,195
2,215
0
0
9,866
4,452
0
5,215
4,651
0
23,635
L
6,676
1,484
504
5,518
21,629
15,447
0
8,208
13,421
0
23,802
L
Artemis
16,759
6,863
0
631
25,492
9,892
0
7,133
18,359
0
45,620
L
16,557
4,554
0
0
26,392
22,802
0
9,588
16,614
27,265
0
L
13,058
417
9,366
6,410
20,891
13,324
0
5,297
15,594
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,051
Gold Earned
63,760
201
Minions Killed
257
5
Camps Cleared
10
1,218,339
Distance Traveled
1,292,757
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,157
858
36
3
2
260,867
0
W
Rama
14,078
1,083
67
5
6
213,631
3
W
Ra
13,935
1,072
108
8
2
276,780
0
W
Vamana
13,233
1,018
19
1
0
292,746
0
L
Sobek
10,673
821
18
1
0
263,861
0
W
Serqet
11,357
874
27
2
0
248,733
0
L
Chaac
12,171
936
38
3
1
253,529
0
L
Artemis
10,703
823
73
6
2
204,734
0
L
Atlas
10,671
821
24
2
2
225,608
1
L
Hel
11,833
910
48
4
0
270,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role