Player Matchup

Scylla
Scylla
Andeera
Scylla
Level 155
God Stats
2W - 5L
1,388 SR
Queue Stats
358W - 392L
1,413 Elo+
Party 3
Ymir
Ymir
NOTPringle
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,258 Elo+
Party 2
Medusa
Medusa
WatchOutIsteal
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
graydeathlegion
Cthulhu
Level 146
God Stats
3W - 3L
1,623 SR
Queue Stats
355W - 392L
1,414 Elo+
Party 3
Izanami
Izanami
hunterjack777
Izanami
Level 120
God Stats
21W - 15L
1,563 SR
Queue Stats
586W - 642L
1,431 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,389 Elo+

VS

Team Averages
Level 90
1,415 SR
1,519 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Mushrush
Discordia
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 16L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
StormSupport
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
fazingfazer
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,536 Elo+
Party 1
Awilix
Awilix
granite_boyz
Awilix
Level 107
God Stats
1W - 0L
1,073 SR
Queue Stats
52W - 54L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andeera
Scylla
13
3 / 8 / 6
8,652
666
10,376
11,161
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 8 / 7
9,631
741
11,075
15,087
6,472
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 5
9,095
700
10,684
9,399
3,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 6 / 13
8,743
673
12,190
17,583
18,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
17
5 / 7 / 10
10,134
780
10,366
12,630
4,678
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 4 / 15
9,630
741
10,440
9,800
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Mushrush
Discordia
20
13 / 3 / 17
11,917
917
17,922
8,563
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
StormSupport
Xing Tian
19
5 / 2 / 27
10,811
832
12,597
24,484
15,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
fazingfazer
Zhong Kui
17
8 / 5 / 14
10,851
835
10,987
14,418
14,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
16
5 / 5 / 9
10,009
770
8,426
10,279
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
16
Kills
34
34
Deaths
19
41
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
4
15
2.63
L
Scylla
Andeera
Scylla
3
8
6
0.75
W
Discordia
Mushrush
Discordia
13
3
17
7.17
L
5
8
7
1.06
W
Xing Tian
StormSupport
Xing Tian
5
2
27
9.25
L
3
5
5
1.1
W
Zhong Kui
fazingfazer
Zhong Kui
8
5
14
3
W
Awilix
5
5
9
1.9
L
0
6
13
1.08
L
Izanami
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,691
Damage
60,372
65,860
Taken
67,544
36,518
Mitigated
40,957
10,344
Healing
27,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,440
4,815
1,912
1,620
9,800
3,242
1,055
6,277
3,432
0
20,322
L
Scylla
Andeera
Scylla
10,376
885
553
1,000
11,161
3,786
41
8,045
3,001
16,224
0
W
Discordia
Mushrush
Discordia
17,922
1,619
3,499
1,414
8,563
3,265
458
3,656
4,825
40,845
0
L
11,075
170
835
485
15,087
6,472
0
9,261
5,665
17,252
0
W
Xing Tian
StormSupport
Xing Tian
12,597
495
1,197
9,867
24,484
15,484
868
11,600
12,482
22,100
0
L
10,684
3,237
832
675
9,399
3,251
144
5,435
3,873
0
28,123
W
Zhong Kui
fazingfazer
Zhong Kui
10,987
788
1,185
3,221
14,418
14,560
1,446
7,159
6,956
23,170
0
W
Awilix
8,426
1,705
1,817
1,983
10,279
4,406
1,184
3,810
6,208
0
14,463
L
12,190
439
1,349
3,225
17,583
18,331
0
9,853
7,658
19,645
0
L
Izanami
10,366
5,408
289
1,101
12,630
4,678
1,544
8,912
3,565
0
26,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
53,218
110
Minions Killed
117
0
Camps Cleared
0
969,126
Distance Traveled
1,196,425
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,630
741
17
1
0
211,315
1
L
Scylla
8,652
666
15
1
0
172,796
0
W
Discordia
11,917
917
47
4
0
245,567
0
L
Ymir
9,631
741
16
1
0
187,589
0
W
Xing Tian
10,811
832
14
1
0
260,410
1
L
Medusa
9,095
700
28
2
0
253,687
2
W
Zhong Kui
10,851
835
24
2
0
220,466
0
W
Awilix
10,009
770
15
1
0
258,667
1
L
Cthulhu
8,743
673
13
1
0
188,521
0
L
Izanami
10,134
780
38
3
0
166,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role