Player Matchup

Eset
Eset
Masters
IlIIlIlIlIv
Eset
Masters
Level 148
God Stats
4W - 5L
1,715 SR
Queue Stats
209W - 191L
2,595 MMR
Solo
Artio
Artio
Diamond I
KuroNoYojimbo
Artio
Diamond I
Level 160
God Stats
3W - 1L
1,922 SR
Queue Stats
115W - 94L
2,656 MMR
Party 2
Merlin
Merlin
Diamond I
Nemsnej
Merlin
Diamond I
Level 156
God Stats
3W - 5L
1,825 SR
Queue Stats
126W - 106L
2,589 MMR
Party 2
Ullr
Ullr
Diamond III
Sahоta
Ullr
Diamond III
Level 126
God Stats
49W - 24L
1,942 SR
Queue Stats
144W - 80L
2,647 MMR
Solo
Loki
Loki
Masters
Zeгef
Loki
Masters
Level 137
God Stats
15W - 18L
1,718 SR
Queue Stats
200W - 168L
3,444 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,824 SR
2,786 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,625 SR
2,788 MMR
Odin
Odin
Masters
AGS730
Odin
Masters
Level 156
God Stats
100W - 49L
1,793 SR
Queue Stats
360W - 338L
2,745 MMR
Solo
Mercury
Mercury
Diamond II
BraMachtDieAK-47
Mercury
Diamond II
Level 85
God Stats
3W - 0L
1,719 SR
Queue Stats
63W - 35L
2,563 MMR
Party 1
Scylla
Scylla
Diamond II
I-Fierro-I
Scylla
Diamond II
Level 147
God Stats
3W - 9L
1,273 SR
Queue Stats
161W - 153L
2,442 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
KILL100PPL
Xbalanque
Grandmaster
Level 106
God Stats
8W - 6L
1,764 SR
Queue Stats
729W - 712L
3,454 MMR
Solo
Athena
Athena
Masters
TSFxSHIN4RUI 00
Athena
Masters
Level 127
God Stats
13W - 19L
1,578 SR
Queue Stats
896W - 910L
2,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 10
10,404
434
6,116
22,306
20,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 3 / 8
11,791
491
11,308
23,695
30,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Nemsnej
Merlin
20
5 / 4 / 4
13,142
548
13,400
14,163
6,237
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Sahоta
Ullr
20
3 / 8 / 7
13,247
552
17,242
22,037
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Loki
Zeгef
Loki
20
15 / 4 / 6
14,531
605
24,454
22,675
11,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetNeithAchillesKali

VS

Bans
SolGebMulanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AGS730
Odin
18
3 / 6 / 7
12,349
515
12,477
24,229
20,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 8 / 7
13,655
569
12,780
19,968
8,227
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
I-Fierro-I
Scylla
19
6 / 4 / 7
12,834
535
11,969
12,738
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KILL100PPL
Xbalanque
20
15 / 6 / 7
14,897
621
29,515
23,841
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 1 / 22
13,209
550
12,973
20,172
23,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
78
25
Kills
28
28
Deaths
25
35
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Odin
AGS730
Odin
3
6
7
1.08
W
3
8
7
0.81
W
Scylla
I-Fierro-I
Scylla
6
4
7
2.38
L
0
9
10
0.56
W
Xbalanque
KILL100PPL
Xbalanque
15
6
7
3.08
L
2
3
8
2
L
Merlin
Nemsnej
Merlin
5
4
4
1.75
L
Ullr
Sahоta
Ullr
3
8
7
0.81
W
1
1
22
12
L
Loki
Zeгef
Loki
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,520
Damage
79,714
104,876
Taken
100,948
75,702
Mitigated
66,932
32,946
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AGS730
Odin
12,477
3,735
0
2,835
24,229
20,498
0
6,741
15,999
5,012
59,706
W
12,780
6,452
0
2,390
19,968
8,227
4,623
3,552
16,374
0
128,706
W
Scylla
I-Fierro-I
Scylla
11,969
976
0
3,068
12,738
5,031
228
6,085
6,331
80,763
0
L
6,116
1,525
4,371
4,294
22,306
20,367
189
6,139
16,029
21,832
0
W
Xbalanque
KILL100PPL
Xbalanque
29,515
16,744
0
9,131
23,841
9,388
4,562
4,773
18,678
0
126,989
L
11,308
1,369
1,027
10,563
23,695
30,066
175
6,159
16,528
65,682
0
L
Merlin
Nemsnej
Merlin
13,400
945
0
1,201
14,163
6,237
2,298
5,015
9,106
118,617
0
L
Ullr
Sahоta
Ullr
17,242
6,895
0
3,326
22,037
7,683
970
4,048
17,940
0
114,802
W
12,973
3,542
1,360
8,593
20,172
23,788
147
7,587
11,649
42,203
0
L
Loki
Zeгef
Loki
24,454
12,465
0
8,164
22,675
11,349
1,505
6,464
15,799
0
119,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,115
Gold Earned
66,944
719
Minions Killed
701
0
Camps Cleared
0
2,301,056
Distance Traveled
2,345,858
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,349
515
139
6
0
462,641
4
W
Mercury
13,655
569
195
8
0
513,438
2
W
Scylla
12,834
535
142
6
0
455,896
10
L
Eset
10,404
434
17
1
0
464,609
7
W
Xbalanque
14,897
621
170
7
0
403,578
7
L
Artio
11,791
491
133
6
0
475,435
2
L
Merlin
13,142
548
220
9
0
435,651
8
L
Ullr
13,247
552
189
8
0
410,737
6
W
Athena
13,209
550
55
2
0
510,305
9
L
Loki
14,531
605
160
7
0
514,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role