Player Matchup

Atlas
Atlas
LC Anarchy
Atlas
Level 107
God Stats
1W - 1L
1,554 SR
Queue Stats
118W - 139L
1,387 Elo+
Party 2
Olorun
Olorun
LC Judgement
Olorun
Level 59
God Stats
4W - 4L
1,624 SR
Queue Stats
139W - 184L
1,454 Elo+
Party 2
Nike
Nike
LcAnimosity
Nike
Level 33
God Stats
0W - 5L
1,051 SR
Queue Stats
22W - 40L
1,311 Elo+
Party 2
Team Averages
Level 66
1,410 SR
1,384 Elo+

VS

Team Averages
Level 97
1,385 SR
1,512 Elo+
Eset
Eset
DanceParty04
Eset
Level 116
God Stats
2W - 2L
1,448 SR
Queue Stats
31W - 27L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
JackGabby
Sylvanus
Level 86
God Stats
1W - 1L
1,244 SR
Queue Stats
29W - 23L
1,513 Elo+
Party 1
Izanami
Izanami
Obstac1e
Izanami
Level 88
God Stats
5W - 1L
1,465 SR
Queue Stats
31W - 26L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 6 / 4
8,686
620
10,375
14,657
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
13
3 / 6 / 4
9,361
669
7,057
11,289
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 5
9,213
658
7,457
17,741
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
10,345
739
13,734
9,303
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JackGabby
Sylvanus
13
0 / 4 / 14
8,835
631
8,254
14,194
13,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Obstac1e
Izanami
15
8 / 3 / 6
10,585
756
13,851
11,659
4,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
15
15
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Sylvanus
JackGabby
Sylvanus
0
4
14
1.75
L
Atlas
2
6
4
0.67
L
Olorun
3
6
4
0.83
L
3
3
5
1.83
W
Izanami
Obstac1e
Izanami
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
35,839
43,687
Taken
35,156
27,680
Mitigated
21,976
13,381
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,734
618
2,421
1,987
9,303
3,609
629
4,006
4,930
32,232
0
W
Sylvanus
JackGabby
Sylvanus
8,254
3,024
2,393
3,415
14,194
13,785
337
6,874
6,512
20,184
4,298
L
Atlas
10,375
2,472
1,045
4,086
14,657
9,311
371
6,819
7,838
34,436
0
L
Olorun
7,057
3,972
346
2,672
11,289
3,963
832
5,336
5,953
24,257
2,984
L
7,457
189
0
5,232
17,741
14,406
78
9,439
8,302
4,687
18,841
W
Izanami
Obstac1e
Izanami
13,851
6,611
844
720
11,659
4,582
1,483
6,308
4,558
0
53,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
29,765
148
Minions Killed
150
4
Camps Cleared
8
734,243
Distance Traveled
691,004
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,345
739
46
3
2
253,578
4
W
Sylvanus
8,835
631
28
2
3
216,436
3
L
Atlas
8,686
620
60
4
1
245,632
2
L
Olorun
9,361
669
52
4
3
228,299
4
L
Nike
9,213
658
36
3
0
260,312
6
W
Izanami
10,585
756
76
5
3
220,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role