Player Matchup

Jormungandr
Jormungandr
ChatonMeow
Jormungandr
Level 124
God Stats
2W - 1L
1,676 SR
Queue Stats
92W - 94L
1,498 Elo+
Party 1
Ganesha
Ganesha
CuBiKk
Ganesha
Level 60
God Stats
0W - 1L
1,394 SR
Queue Stats
11W - 23L
1,362 Elo+
Party 1
Thoth
Thoth
DeeCee93
Thoth
Level 112
God Stats
2W - 2L
1,547 SR
Queue Stats
85W - 60L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
ToRcHiNg PaPeR
Hou Yi
Level 160
God Stats
3W - 2L
1,610 SR
Queue Stats
163W - 124L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
bosscedseesaw
Baron Samedi
Level 125
God Stats
4W - 2L
1,808 SR
Queue Stats
63W - 58L
1,575 Elo+
Party 1
Team Averages
Level 116
1,607 SR
1,525 Elo+

VS

Team Averages
Level 117
1,392 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Birritem420
Ah Puch
Level 61
God Stats
2W - 2L
1,717 SR
Queue Stats
201W - 211L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
CaosReptante
Baron Samedi
Level 126
God Stats
3W - 2L
1,480 SR
Queue Stats
314W - 323L
1,528 Elo+
Solo
Da Ji
Da Ji
Fatnslow
Da Ji
Level 109
God Stats
1W - 1L
1,146 SR
Queue Stats
132W - 118L
1,544 Elo+
Solo
Hades
Hades
LimpinAintEZ
Hades
Level 146
God Stats
4W - 5L
1,117 SR
Queue Stats
165W - 143L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChatonMeow
Jormungandr
18
7 / 4 / 5
10,532
752
15,663
18,512
22,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
CuBiKk
Ganesha
17
0 / 5 / 15
10,264
733
7,982
21,099
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
DeeCee93
Thoth
16
3 / 7 / 8
10,480
749
11,842
13,556
4,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 8
9,638
688
13,957
11,563
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bosscedseesaw
Baron Samedi
16
3 / 4 / 11
9,572
684
11,690
12,521
5,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 17
10,504
750
12,851
14,821
5,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Birritem420
Ah Puch
19
6 / 1 / 13
11,441
817
18,752
15,750
6,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CaosReptante
Baron Samedi
17
4 / 3 / 9
10,483
749
13,199
15,006
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Fatnslow
Da Ji
17
7 / 5 / 10
10,994
785
9,430
13,141
13,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 5 / 10
10,690
764
15,404
22,998
22,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
15
Kills
23
24
Deaths
16
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
17
5.75
W
Ah Puch
Birritem420
Ah Puch
6
1
13
12.5
W
Baron Samedi
CaosReptante
Baron Samedi
4
3
9
2.83
L
Jormungandr
ChatonMeow
Jormungandr
7
4
5
2.38
L
Ganesha
CuBiKk
Ganesha
0
5
15
1.5
L
Thoth
DeeCee93
Thoth
3
7
8
1
W
Da Ji
Fatnslow
Da Ji
7
5
10
2.4
W
3
5
10
1.6
L
2
4
8
1.5
L
Baron Samedi
bosscedseesaw
Baron Samedi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,134
Damage
69,636
77,251
Taken
81,716
61,479
Mitigated
53,235
29,393
Healing
43,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,851
4,212
3,176
4,888
14,821
5,273
3,374
9,859
4,636
0
27,633
W
Ah Puch
Birritem420
Ah Puch
18,752
350
1,305
4,419
15,750
6,116
515
8,585
6,853
38,461
0
W
Baron Samedi
CaosReptante
Baron Samedi
13,199
280
8,110
6,349
15,006
6,562
1,475
9,195
5,640
35,144
0
L
Jormungandr
ChatonMeow
Jormungandr
15,663
1,526
2,151
3,758
18,512
22,367
356
9,534
8,978
41,159
0
L
Ganesha
CuBiKk
Ganesha
7,982
341
1,287
2,306
21,099
24,927
0
12,299
8,800
14,046
0
L
Thoth
DeeCee93
Thoth
11,842
759
3,134
2,994
13,556
4,621
383
9,653
3,903
23,165
0
W
Da Ji
Fatnslow
Da Ji
9,430
2,779
2,318
1,654
13,141
13,135
436
7,387
5,338
0
13,470
W
15,404
1,530
2,440
9,036
22,998
22,149
333
10,431
12,072
29,550
0
L
13,957
5,202
65
1,177
11,563
3,940
712
8,303
3,260
0
24,118
L
Baron Samedi
bosscedseesaw
Baron Samedi
11,690
255
7,899
4,622
12,521
5,624
548
7,566
4,955
21,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,486
Gold Earned
54,112
168
Minions Killed
156
0
Camps Cleared
0
1,320,684
Distance Traveled
1,351,610
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,504
750
31
2
0
263,424
3
W
Ah Puch
11,441
817
49
4
0
292,329
0
W
Baron Samedi
10,483
749
36
3
0
274,410
1
L
Jormungandr
10,532
752
50
4
0
260,505
0
L
Ganesha
10,264
733
5
0
0
270,847
0
L
Thoth
10,480
749
34
2
0
248,209
0
W
Da Ji
10,994
785
10
1
0
279,882
1
W
Hades
10,690
764
30
2
0
241,565
1
L
Hou Yi
9,638
688
42
3
0
277,507
4
L
Baron Samedi
9,572
684
37
3
0
263,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role