Player Matchup

Achilles
Achilles
Emiesc04
Achilles
Level 86
God Stats
15W - 12L
1,684 SR
Queue Stats
331W - 360L
1,501 Elo+
Party 1
Ra
Ra
Just_lnstincts
Ra
Level 123
God Stats
13W - 14L
1,465 SR
Queue Stats
454W - 412L
1,502 Elo+
Solo
Loki
Loki
Schultzie98
Loki
Level 106
God Stats
2W - 2L
1,233 SR
Queue Stats
63W - 61L
1,458 Elo+
Solo
Geb
Geb
a_random_pie_
Geb
Level 129
God Stats
3W - 0L
1,685 SR
Queue Stats
55W - 55L
1,481 Elo+
Solo
Neith
Neith
wicho_1203
Neith
Level 69
God Stats
39W - 55L
1,496 SR
Queue Stats
269W - 314L
1,459 Elo+
Party 1
Team Averages
Level 103
1,513 SR
1,480 Elo+

VS

Team Averages
Level 103
1,542 SR
1,466 Elo+
Atlas
Atlas
Bronxxkid17
Atlas
Level 125
God Stats
6W - 4L
1,578 SR
Queue Stats
89W - 97L
1,508 Elo+
Solo
Sol
Sol
Deerslayer212
Sol
Level 81
God Stats
10W - 11L
1,452 SR
Queue Stats
168W - 185L
1,437 Elo+
Party 2
Skadi
Skadi
FrankSavioMc
Skadi
Level 145
God Stats
20W - 11L
1,711 SR
Queue Stats
663W - 666L
1,469 Elo+
Solo
Bastet
Bastet
Nardolicious93
Bastet
Level 79
God Stats
16W - 20L
1,496 SR
Queue Stats
196W - 232L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
TheKamineKiller
Jing Wei
Level 83
God Stats
16W - 23L
1,471 SR
Queue Stats
200W - 229L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Emiesc04
Achilles
14
6 / 3 / 2
8,836
631
11,560
14,509
9,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 1 / 7
8,116
580
7,565
6,518
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 4
7,952
568
6,563
8,184
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 6
6,917
494
6,270
9,378
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
12
1 / 1 / 1
7,205
515
5,056
5,925
1,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,334
452
4,555
7,972
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
7,027
502
5,474
11,671
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 2
7,427
531
7,572
11,353
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 0
7,578
541
5,799
10,318
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
12
1 / 2 / 0
7,246
518
4,721
9,516
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
5
0
0.2
W
Achilles
Emiesc04
Achilles
6
3
2
2.33
L
1
5
2
0.4
W
3
1
7
6.5
L
3
2
0
1.5
W
4
1
4
6
L
Jing Wei
1
2
0
0.5
W
1
0
6
4
W
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
28,121
44,514
Taken
50,830
22,225
Mitigated
19,722
15,862
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,555
1,391
0
1,777
7,972
6,526
0
3,471
4,393
14,026
0
L
5,474
2,022
0
4,943
11,671
3,472
0
5,641
5,678
48,454
0
W
Achilles
Emiesc04
Achilles
11,560
2,251
0
4,794
14,509
9,498
0
585
13,924
0
47,917
L
7,572
4,783
0
3,290
11,353
3,612
694
324
11,029
0
39,273
W
7,565
833
1,242
2,652
6,518
2,321
2
3,909
2,609
50,509
0
L
5,799
879
0
4,994
10,318
3,195
0
2,582
7,620
0
41,587
W
6,563
1,653
0
3,566
8,184
2,856
0
1,058
7,126
0
45,025
L
Jing Wei
4,721
3,177
0
2,465
9,516
2,917
147
1,219
8,275
0
48,767
W
6,270
305
0
1,282
9,378
6,190
0
4,203
5,175
16,478
0
W
Neith
5,056
1,076
0
2,326
5,925
1,360
1,354
442
5,483
0
47,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
35,612
408
Minions Killed
350
0
Camps Cleared
0
1,475,115
Distance Traveled
1,372,769
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,334
452
15
1
0
265,712
6
L
Sol
7,027
502
83
6
0
266,653
5
W
Achilles
8,836
631
98
7
0
276,635
0
L
Skadi
7,427
531
72
5
0
242,209
4
W
Ra
8,116
580
114
8
0
288,682
1
L
Bastet
7,578
541
71
5
0
311,624
7
W
Loki
7,952
568
91
7
0
330,817
0
L
Jing Wei
7,246
518
109
8
0
286,571
5
W
Geb
6,917
494
11
1
0
318,052
3
W
Neith
7,205
515
94
7
0
260,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role