Player Matchup

Sobek
Sobek
AccipiterOculus
Sobek
Level 34
God Stats
1W - 1L
1,537 SR
Queue Stats
5W - 19L
1,298 Elo+
Party 1
Neith
Neith
FatherMoe97
Neith
Level 23
God Stats
3W - 13L
1,283 SR
Queue Stats
14W - 40L
1,283 Elo+
Party 1
Thor
Thor
RockChalice3837
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,268 Elo+
Party 1
Hercules
Hercules
Takerux93
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 4
Anubis
Anubis
xJasi92x
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 4
Team Averages
Level 20
1,464 SR
1,387 Elo+

VS

Team Averages
Level 30
1,548 SR
1,444 Elo+
Ymir
Ymir
DoughyDG
Ymir
Level 8
God Stats
3W - 3L
1,624 SR
Queue Stats
31W - 27L
1,580 Elo+
Party 3
Hercules
Hercules
Gooflike
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,232 Elo+
Party 2
Discordia
Discordia
MOBAEnthusiastYT
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
Teeeo
Danzaburou
Level 67
God Stats
15W - 12L
1,619 SR
Queue Stats
224W - 197L
1,583 Elo+
Party 3
Bastet
Bastet
juliusobii
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,626
463
2,080
10,993
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 3
5,228
523
4,066
6,355
1,512
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,103
410
1,097
4,663
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Takerux93
Hercules
7
0 / 3 / 0
4,331
433
1,977
7,655
3,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
xJasi92x
Anubis
8
1 / 3 / 0
4,847
485
1,267
5,178
2,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 3 / 5
6,233
623
3,320
7,903
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Gooflike
Hercules
10
2 / 1 / 2
5,820
582
4,146
4,813
2,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
11
2 / 0 / 1
6,484
648
2,576
2,675
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Teeeo
Danzaburou
12
9 / 0 / 4
7,558
756
12,346
6,301
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
juliusobii
Bastet
8
2 / 0 / 2
5,340
534
2,511
3,424
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ymir
4
3
5
2.17
L
1
4
3
0.63
W
Hercules
Gooflike
Hercules
2
1
2
3
W
Discordia
2
0
1
2.5
L
0
3
0
0
L
Hercules
Takerux93
Hercules
0
3
0
0
W
Danzaburou
Teeeo
Danzaburou
9
0
4
11
W
Bastet
juliusobii
Bastet
2
0
2
3
L
Anubis
xJasi92x
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,487
Damage
24,899
34,844
Taken
25,116
15,443
Mitigated
12,340
6,575
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,080
276
0
1,240
10,993
6,987
0
695
10,298
10,404
0
W
Ymir
3,320
644
0
736
7,903
6,077
0
955
6,948
14,617
0
L
4,066
2,203
0
1,160
6,355
1,512
927
1,726
4,539
0
18,586
W
Hercules
Gooflike
Hercules
4,146
2,503
0
1,500
4,813
2,541
584
669
4,144
0
19,324
W
Discordia
2,576
66
0
772
2,675
732
538
201
2,474
35,564
0
L
1,097
201
0
820
4,663
1,100
0
1,090
3,573
0
8,643
L
Hercules
Takerux93
Hercules
1,977
1,086
0
1,876
7,655
3,758
0
1,265
6,350
0
9,735
W
Danzaburou
Teeeo
Danzaburou
12,346
6,252
0
3,552
6,301
2,073
2,015
1,574
4,727
0
51,091
W
Bastet
juliusobii
Bastet
2,511
1,166
0
2,072
3,424
917
0
0
3,424
0
22,600
L
Anubis
xJasi92x
Anubis
1,267
232
0
1,479
5,178
2,086
0
864
4,188
16,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,135
Gold Earned
31,435
133
Minions Killed
296
0
Camps Cleared
0
965,065
Distance Traveled
946,980
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,626
463
21
2
0
176,606
0
W
Ymir
6,233
623
29
3
0
180,281
1
L
Neith
5,228
523
37
4
0
201,112
0
W
Hercules
5,820
582
41
4
0
164,674
1
W
Discordia
6,484
648
83
8
0
191,016
1
L
Thor
4,103
410
28
3
0
209,599
0
L
Hercules
4,331
433
14
1
0
201,815
1
W
Danzaburou
7,558
756
90
9
0
187,123
0
W
Bastet
5,340
534
53
5
0
223,886
0
L
Anubis
4,847
485
33
3
0
175,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role