Player Matchup

Ares
Ares
Fowesty
Ares
Level 89
God Stats
2W - 0L
1,701 SR
Queue Stats
23W - 16L
1,615 Elo+
Party 1
Khepri
Khepri
PotatoRJ
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RaktusKai
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 8L
1,654 Elo+
Party 1
Ra
Ra
SmokedBaconAFK26
Ra
Level 88
God Stats
1W - 0L
1,709 SR
Queue Stats
63W - 28L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
Strawdude
Cthulhu
Level 103
God Stats
4W - 1L
1,658 SR
Queue Stats
78W - 36L
1,642 Elo+
Party 1
Team Averages
Level 83
1,614 SR
1,611 Elo+

VS

Team Averages
Level 93
1,542 SR
1,497 Elo+
Atlas
Atlas
Famou5Flip
Atlas
Level 157
God Stats
4W - 1L
1,674 SR
Queue Stats
410W - 411L
1,558 Elo+
Solo
Susano
Susano
JanusNadir
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
Teedy3vi
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,533 Elo+
Solo
Hachiman
Hachiman
hritzenburger
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
routewiler
Sylvanus
Level 140
God Stats
1W - 1L
1,534 SR
Queue Stats
79W - 75L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fowesty
Ares
15
7 / 3 / 20
9,960
905
10,013
17,434
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
PotatoRJ
Khepri
15
1 / 1 / 12
8,834
803
2,289
4,245
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
RaktusKai
Jing Wei
15
9 / 3 / 9
9,471
861
17,229
10,106
6,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 14
9,822
893
17,234
11,072
9,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Strawdude
Cthulhu
17
4 / 3 / 18
9,637
876
19,949
14,709
15,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 4 / 9
8,407
764
8,158
18,508
20,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
JanusNadir
Susano
14
3 / 8 / 4
8,370
761
11,215
12,249
6,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Teedy3vi
Gilgamesh
14
2 / 6 / 8
8,344
759
8,391
17,635
9,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
hritzenburger
Hachiman
15
2 / 6 / 6
7,939
722
4,564
10,979
5,450
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
routewiler
Sylvanus
17
5 / 4 / 5
8,305
755
12,111
16,932
16,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
28
Kills
13
13
Deaths
28
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
4
9
1.38
W
Ares
Fowesty
Ares
7
3
20
5.67
L
Susano
JanusNadir
Susano
3
8
4
0.63
W
Khepri
PotatoRJ
Khepri
1
1
12
7
W
Jing Wei
RaktusKai
Jing Wei
9
3
9
4.5
W
7
3
14
4.67
W
Cthulhu
Strawdude
Cthulhu
4
3
18
4.33
L
Gilgamesh
Teedy3vi
Gilgamesh
2
6
8
1
L
Hachiman
hritzenburger
Hachiman
2
6
6
0.83
L
Sylvanus
routewiler
Sylvanus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,714
Damage
44,439
57,566
Taken
76,303
58,602
Mitigated
58,560
19,251
Healing
29,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,158
3,100
2,444
4,158
18,508
20,607
0
10,737
7,417
18,238
0
W
Ares
Fowesty
Ares
10,013
1,048
0
2,108
17,434
22,459
412
5,586
11,848
11,763
0
L
Susano
JanusNadir
Susano
11,215
371
359
873
12,249
6,315
0
7,483
4,690
0
20,442
W
Khepri
PotatoRJ
Khepri
2,289
202
0
255
4,245
4,260
161
1,351
2,894
3,267
0
W
Jing Wei
RaktusKai
Jing Wei
17,229
13,452
475
791
10,106
6,095
615
2,488
7,618
0
29,425
W
17,234
2,283
4,816
4,176
11,072
9,833
1,507
5,379
5,693
37,866
0
W
Cthulhu
Strawdude
Cthulhu
19,949
1,634
2,456
4,174
14,709
15,955
351
5,465
9,244
32,503
0
L
Gilgamesh
Teedy3vi
Gilgamesh
8,391
2,388
918
2,611
17,635
9,419
0
11,880
5,447
0
16,910
L
Hachiman
hritzenburger
Hachiman
4,564
3,684
1,381
926
10,979
5,450
0
8,770
2,115
0
14,467
L
Sylvanus
routewiler
Sylvanus
12,111
3,390
8,873
6,493
16,932
16,769
0
9,603
7,149
19,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
41,365
117
Minions Killed
88
0
Camps Cleared
0
1,029,098
Distance Traveled
895,703
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,407
764
16
1
0
184,849
0
W
Ares
9,960
905
3
0
0
206,781
1
L
Susano
8,370
761
24
2
0
166,340
0
W
Khepri
8,834
803
7
1
0
190,790
1
W
Jing Wei
9,471
861
26
2
0
199,750
1
W
Ra
9,822
893
44
4
0
199,768
1
W
Cthulhu
9,637
876
37
3
0
232,009
2
L
Gilgamesh
8,344
759
12
1
0
192,142
0
L
Hachiman
7,939
722
18
2
0
175,471
0
L
Sylvanus
8,305
755
18
2
0
176,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role