Player Matchup

Zhong Kui
Zhong Kui
Hellsing6670
Zhong Kui
Level 86
God Stats
3W - 6L
1,526 SR
Queue Stats
90W - 94L
1,382 Elo+
Solo
Bastet
Bastet
Stashgod1866
Bastet
Level 65
God Stats
17W - 30L
1,558 SR
Queue Stats
124W - 193L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
jjjimenez
Sun Wukong
Level 88
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 5L
1,263 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,306 Elo+

VS

Team Averages
Level 55
1,545 SR
1,368 Elo+
Eset
Eset
AdmiralPoetus
Eset
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Bellona
Bellona
IronGriffen
Bellona
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Artemis
Artemis
Lorvenne
Artemis
Level 63
God Stats
74W - 70L
1,636 SR
Queue Stats
183W - 231L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hellsing6670
Zhong Kui
16
5 / 9 / 9
13,121
691
15,453
19,720
12,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
15
4 / 9 / 10
12,010
632
17,110
18,806
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jjjimenez
Sun Wukong
16
8 / 7 / 6
13,304
700
16,343
22,626
32,926
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 12
12,364
651
12,975
16,333
4,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
IronGriffen
Bellona
18
12 / 4 / 13
14,800
779
19,064
26,295
23,611
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
Lorvenne
Artemis
17
10 / 4 / 8
13,799
726
21,050
14,567
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
17
Kills
25
25
Deaths
17
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
9
12
1
L
Zhong Kui
Hellsing6670
Zhong Kui
5
9
9
1.06
W
Bellona
IronGriffen
Bellona
12
4
13
4.63
W
Artemis
Lorvenne
Artemis
10
4
8
3.5
L
Bastet
4
9
10
1
L
Sun Wukong
jjjimenez
Sun Wukong
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,906
Damage
53,089
61,152
Taken
57,195
52,363
Mitigated
33,820
10,862
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,975
1,273
789
3,386
16,333
4,996
236
5,122
10,862
50,741
0
L
Zhong Kui
Hellsing6670
Zhong Kui
15,453
1,167
0
3,616
19,720
12,032
562
5,662
14,058
42,707
0
W
Bellona
IronGriffen
Bellona
19,064
5,099
349
5,455
26,295
23,611
325
6,810
19,091
154
37,108
W
Artemis
Lorvenne
Artemis
21,050
12,173
0
5,397
14,567
5,213
1,007
3,889
10,508
0
53,457
L
Bastet
17,110
2,708
499
4,476
18,806
7,405
0
3,209
15,597
0
37,988
L
Sun Wukong
jjjimenez
Sun Wukong
16,343
3,254
286
1,985
22,626
32,926
572
5,345
17,281
0
48,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
40,963
177
Minions Killed
225
7
Camps Cleared
9
925,388
Distance Traveled
947,988
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,364
651
86
5
2
306,611
2
L
Zhong Kui
13,121
691
68
4
3
307,462
5
W
Bellona
14,800
779
53
3
0
358,444
5
W
Artemis
13,799
726
86
5
7
282,933
8
L
Bastet
12,010
632
53
3
4
292,379
1
L
Sun Wukong
13,304
700
56
3
0
325,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role