Player Matchup

Neith
Neith
AlexisTomasPD
Neith
Level 60
God Stats
33W - 30L
1,410 SR
Queue Stats
51W - 68L
1,353 Elo+
Solo
Bellona
Bellona
Bgill745
Bellona
Level 28
God Stats
21W - 18L
1,502 SR
Queue Stats
116W - 155L
1,436 Elo+
Party 1
Janus
Janus
Glizzard1843
Janus
Level 105
God Stats
2W - 2L
1,448 SR
Queue Stats
171W - 184L
1,403 Elo+
Party 1
Team Averages
Level 64
1,453 SR
1,397 Elo+

VS

Team Averages
Level 45
1,568 SR
1,365 Elo+
Discordia
Discordia
ImCheeks69
Discordia
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 17L
1,123 Elo+
Party 2
Hachiman
Hachiman
Sicsrber
Hachiman
Level 89
God Stats
2W - 0L
1,752 SR
Queue Stats
8W - 6L
1,585 Elo+
Solo
Cthulhu
Cthulhu
T3him0n
Cthulhu
Level 44
God Stats
24W - 32L
1,450 SR
Queue Stats
38W - 47L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
10,977
578
7,348
13,843
4,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Bgill745
Bellona
16
3 / 4 / 2
11,784
620
9,525
24,223
22,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 8 / 2
11,130
586
14,068
18,717
6,746
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImCheeks69
Discordia
14
0 / 1 / 9
11,314
595
8,230
8,404
4,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Sicsrber
Hachiman
18
15 / 4 / 2
14,378
757
29,678
16,727
6,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
T3him0n
Cthulhu
16
2 / 1 / 9
12,120
638
11,428
17,317
20,512
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bellona
Bgill745
Bellona
3
4
2
1
L
2
8
2
0.38
W
Discordia
ImCheeks69
Discordia
0
1
9
4.5
W
Hachiman
Sicsrber
Hachiman
15
4
2
4
W
Cthulhu
T3him0n
Cthulhu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,941
Damage
49,336
56,783
Taken
42,448
33,787
Mitigated
30,909
6,604
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,348
3,134
0
991
13,843
4,895
198
5,988
7,636
0
36,146
L
Bellona
Bgill745
Bellona
9,525
2,245
882
2,936
24,223
22,146
0
6,773
16,775
0
31,167
L
14,068
327
277
1,518
18,717
6,746
0
6,476
12,073
52,018
0
W
Discordia
ImCheeks69
Discordia
8,230
101
0
1,235
8,404
4,064
700
4,522
3,882
33,386
0
W
Hachiman
Sicsrber
Hachiman
29,678
22,143
0
5,237
16,727
6,333
2,252
4,800
11,927
0
63,600
W
Cthulhu
T3him0n
Cthulhu
11,428
33
381
1,380
17,317
20,512
404
5,247
12,070
39,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
37,812
172
Minions Killed
203
6
Camps Cleared
6
966,520
Distance Traveled
1,040,217
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,977
578
57
3
3
247,331
0
L
Bellona
11,784
620
21
1
2
391,978
1
L
Janus
11,130
586
94
5
1
327,211
0
W
Discordia
11,314
595
71
4
2
316,531
1
W
Hachiman
14,378
757
75
4
3
329,199
2
W
Cthulhu
12,120
638
57
3
1
394,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role