Player Matchup

Cthulhu
Cthulhu
TrapGawdJray
Cthulhu
Level 22
God Stats
3W - 6L
1,448 SR
Queue Stats
13W - 34L
1,108 Elo+
Party 1
Charybdis
Charybdis
iAmMisterMarsh
Charybdis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 58L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
jcamizz20
Guan Yu
Level 42
God Stats
4W - 4L
1,220 SR
Queue Stats
108W - 149L
1,250 Elo+
Party 1
Team Averages
Level 37
1,389 SR
1,182 Elo+

VS

Team Averages
Level 73
1,304 SR
1,235 Elo+
Jing Wei
Jing Wei
BEIFCAKER420
Jing Wei
Level 110
God Stats
1W - 5L
1,149 SR
Queue Stats
28W - 54L
1,273 Elo+
Solo
Danzaburou
Danzaburou
BrisRedEyes
Danzaburou
Level 43
God Stats
0W - 3L
1,264 SR
Queue Stats
76W - 168L
1,138 Elo+
Solo
Atlas
Atlas
Kyrr jotunn
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 165L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TrapGawdJray
Cthulhu
11
1 / 1 / 9
6,932
693
5,486
7,581
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
iAmMisterMarsh
Charybdis
10
2 / 3 / 8
7,149
715
9,354
7,219
2,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
jcamizz20
Guan Yu
12
10 / 2 / 1
8,392
839
8,410
7,158
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BEIFCAKER420
Jing Wei
12
4 / 2 / 2
7,736
774
5,973
10,423
3,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BrisRedEyes
Danzaburou
9
1 / 4 / 5
6,716
672
3,899
8,863
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 7 / 3
6,424
642
5,358
8,670
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
6
6
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BEIFCAKER420
Jing Wei
4
2
2
2.5
L
Danzaburou
BrisRedEyes
Danzaburou
1
4
5
0.88
L
1
7
3
0.36
W
Cthulhu
TrapGawdJray
Cthulhu
1
1
9
5.5
W
Charybdis
iAmMisterMarsh
Charybdis
2
3
8
2
W
Guan Yu
jcamizz20
Guan Yu
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
15,230
21,958
Taken
27,956
11,127
Mitigated
8,969
3,206
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BEIFCAKER420
Jing Wei
5,973
4,605
49
2,686
10,423
3,156
442
1,524
8,318
0
21,323
L
Danzaburou
BrisRedEyes
Danzaburou
3,899
710
26
2,295
8,863
3,243
264
1,626
6,867
0
6,196
L
5,358
1,356
0
898
8,670
2,570
0
1,812
6,431
9,151
0
W
Cthulhu
TrapGawdJray
Cthulhu
5,486
245
140
353
7,581
3,139
0
1,663
5,431
17,030
0
W
Charybdis
iAmMisterMarsh
Charybdis
9,354
4,922
0
514
7,219
2,204
0
2,082
4,588
0
24,916
W
Guan Yu
jcamizz20
Guan Yu
8,410
624
513
1,686
7,158
5,784
0
1,643
5,187
0
21,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,473
Gold Earned
20,876
98
Minions Killed
63
8
Camps Cleared
1
555,503
Distance Traveled
503,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,736
774
47
5
1
207,025
1
L
Danzaburou
6,716
672
7
1
0
163,535
0
L
Atlas
6,424
642
9
1
0
132,812
1
W
Cthulhu
6,932
693
31
3
0
194,038
0
W
Charybdis
7,149
715
41
4
2
158,906
0
W
Guan Yu
8,392
839
26
3
6
202,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role