Player Matchup

Cerberus
Cerberus
Idahu
Cerberus
Level 120
God Stats
0W - 1L
1,736 SR
Queue Stats
31W - 41L
1,456 Elo+
Party 1
Hercules
Hercules
LeoKamiSama
Hercules
Level 137
God Stats
4W - 13L
1,623 SR
Queue Stats
175W - 150L
1,592 Elo+
Party 1
Ra
Ra
Mirage1210
Ra
Level 107
God Stats
0W - 1L
1,383 SR
Queue Stats
47W - 47L
1,494 Elo+
Party 1
Horus
Horus
Nuggetson51849
Horus
Level 116
God Stats
2W - 1L
1,223 SR
Queue Stats
68W - 66L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
applekiller991
Kuzenbo
Level 113
God Stats
1W - 1L
1,774 SR
Queue Stats
13W - 20L
1,473 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,500 Elo+

VS

Team Averages
Level 140
1,512 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dystopiia-_-
Ullr
Level 142
God Stats
7W - 5L
1,589 SR
Queue Stats
164W - 166L
1,515 Elo+
Solo
Khepri
Khepri
KRATOSDEAD
Khepri
Level 157
God Stats
15W - 7L
1,576 SR
Queue Stats
133W - 131L
1,516 Elo+
Solo
Bastet
Bastet
Klumper413
Bastet
Level 118
God Stats
3W - 1L
1,350 SR
Queue Stats
108W - 83L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
Paetie
Sun Wukong
Level 124
God Stats
2W - 0L
1,545 SR
Queue Stats
182W - 164L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Idahu
Cerberus
14
6 / 8 / 2
9,736
974
9,415
15,617
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
LeoKamiSama
Hercules
15
6 / 2 / 3
9,426
943
10,361
15,911
9,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 8 / 2
6,836
684
3,723
10,391
3,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 7 / 6
7,571
757
4,161
11,053
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 7
6,678
668
4,304
10,768
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 16
10,046
1,005
13,339
7,283
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 11
9,108
911
9,589
6,571
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
KRATOSDEAD
Khepri
14
3 / 1 / 18
9,475
948
6,664
8,096
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Klumper413
Bastet
15
11 / 5 / 9
10,777
1,078
14,223
11,558
4,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Paetie
Sun Wukong
15
8 / 3 / 14
10,215
1,022
13,072
10,986
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
13
Kills
33
33
Deaths
13
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
16
4.67
W
5
1
11
10.5
L
Cerberus
Idahu
Cerberus
6
8
2
0.88
W
Khepri
KRATOSDEAD
Khepri
3
1
18
12
W
Bastet
Klumper413
Bastet
11
5
9
3.1
L
Hercules
LeoKamiSama
Hercules
6
2
3
3.75
L
0
8
2
0.13
L
1
7
6
0.57
W
Sun Wukong
Paetie
Sun Wukong
8
3
14
5
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
56,887
63,740
Taken
44,494
30,679
Mitigated
22,270
9,609
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,339
5,526
0
2,235
7,283
3,242
4,345
2,384
4,899
43,442
3,593
W
9,589
3,925
0
250
6,571
2,504
1,962
2,202
4,369
0
23,174
L
Cerberus
Idahu
Cerberus
9,415
1,130
0
2,320
15,617
5,512
0
5,800
9,668
27,550
0
W
Khepri
KRATOSDEAD
Khepri
6,664
709
0
740
8,096
4,718
0
2,141
5,955
18,792
0
W
Bastet
Klumper413
Bastet
14,223
5,252
0
1,694
11,558
4,580
0
4,298
6,832
0
26,063
L
Hercules
LeoKamiSama
Hercules
10,361
3,894
0
3,848
15,911
9,724
1
7,127
8,608
0
23,586
L
3,723
381
720
1,038
10,391
3,343
0
1,995
8,229
23,330
0
L
4,161
2,330
557
1,126
11,053
4,211
0
3,510
7,357
0
13,474
W
Sun Wukong
Paetie
Sun Wukong
13,072
2,143
0
1,934
10,986
7,226
2
6,307
4,679
5,704
22,689
L
4,304
1,386
0
0
10,768
7,889
0
2,720
7,839
9,210
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
49,621
199
Minions Killed
227
6
Camps Cleared
9
809,346
Distance Traveled
951,792
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,046
1,005
76
8
3
176,775
0
W
Ullr
9,108
911
48
5
0
202,754
0
L
Cerberus
9,736
974
54
5
1
156,712
0
W
Khepri
9,475
948
24
2
2
206,000
4
W
Bastet
10,777
1,078
36
4
2
191,896
1
L
Hercules
9,426
943
44
4
1
185,506
2
L
Ra
6,836
684
61
6
3
141,737
3
L
Horus
7,571
757
33
3
1
164,440
1
W
Sun Wukong
10,215
1,022
43
4
2
174,367
0
L
Kuzenbo
6,678
668
7
1
0
160,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role