Player Matchup

Atlas
Atlas
Inferno-Vulcan
Atlas
Level 124
God Stats
1W - 4L
1,698 SR
Queue Stats
321W - 318L
1,495 Elo+
Party 2
Poseidon
Poseidon
Mayor_McCheese65
Poseidon
Level 124
God Stats
6W - 8L
1,584 SR
Queue Stats
1,005W - 1,015L
1,456 Elo+
Party 2
He Bo
He Bo
Mollymauk___
He Bo
Level 126
God Stats
5W - 1L
1,930 SR
Queue Stats
511W - 487L
1,496 Elo+
Party 3
Ra
Ra
SaltyBanditMain
Ra
Level 62
God Stats
26W - 25L
1,553 SR
Queue Stats
263W - 267L
1,469 Elo+
Solo
Hel
Hel
peep0h_
Hel
Level 107
God Stats
4W - 3L
1,600 SR
Queue Stats
485W - 469L
1,496 Elo+
Party 3
Team Averages
Level 109
1,673 SR
1,483 Elo+

VS

Team Averages
Level 101
1,569 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bundiff
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 61L
1,522 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ButterBenham
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,324 SR
Queue Stats
124W - 103L
1,546 Elo+
Party 4
Ao Kuang
Ao Kuang
GIMMIEAHELLYEH
Ao Kuang
Level 101
God Stats
6W - 1L
1,759 SR
Queue Stats
356W - 352L
1,480 Elo+
Party 1
Apollo
Apollo
LilMalek-
Apollo
Level 103
God Stats
5W - 4L
1,763 SR
Queue Stats
238W - 209L
1,517 Elo+
Party 4
Atlas
Atlas
theWOWfactor15
Atlas
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
567W - 527L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,218
522
3,019
7,002
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 1
6,467
647
5,307
6,217
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 1
5,884
588
3,644
5,209
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,270
527
2,147
4,792
3,106
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hel
10
1 / 1 / 1
5,832
583
1,843
4,127
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bundiff
Ah Muzen Cab
8
0 / 3 / 0
5,073
507
4,227
5,803
1,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ButterBenham
Morgan Le Fay
10
0 / 1 / 2
5,813
581
2,342
4,066
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
8
0 / 3 / 2
5,306
531
2,464
6,805
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
LilMalek-
Apollo
13
5 / 0 / 0
7,328
733
6,005
5,731
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 2
5,266
527
2,367
6,409
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
5
5
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bundiff
Ah Muzen Cab
0
3
0
0
W
Morgan Le Fay
ButterBenham
Morgan Le Fay
0
1
2
1
W
Ao Kuang
0
3
2
0.33
L
1
1
2
2
W
Apollo
LilMalek-
Apollo
5
0
0
5
L
4
0
1
4.5
L
2
1
1
2.5
L
0
2
0
0
L
Hel
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
17,405
27,347
Taken
28,814
10,652
Mitigated
9,622
14,415
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bundiff
Ah Muzen Cab
4,227
1,791
318
1,321
5,803
1,428
0
2,882
2,921
0
29,946
W
Morgan Le Fay
ButterBenham
Morgan Le Fay
2,342
0
23
952
4,066
1,320
300
2,407
1,635
36,799
0
W
Ao Kuang
2,464
563
0
2,926
6,805
2,211
0
3,010
3,793
20,348
10,111
L
3,019
1,207
1,329
2,409
7,002
3,190
29
2,680
4,322
11,029
0
W
Apollo
LilMalek-
Apollo
6,005
3,033
0
4,204
5,731
1,794
1,634
2,781
2,610
0
44,390
L
5,307
1,733
0
3,796
6,217
1,809
0
1,048
5,169
41,033
3,615
L
3,644
261
0
2,652
5,209
1,240
0
804
4,405
29,622
0
L
2,147
343
0
2,333
4,792
3,106
0
336
4,456
27,304
0
L
Hel
1,843
359
420
1,476
4,127
1,307
0
2,112
2,015
31,730
0
W
2,367
844
22
2,169
6,409
2,869
0
3,806
2,533
12,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
28,786
335
Minions Killed
293
0
Camps Cleared
0
922,230
Distance Traveled
1,015,468
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,073
507
47
5
0
196,582
0
W
Morgan Le Fay
5,813
581
72
7
0
207,218
0
W
Ao Kuang
5,306
531
57
6
0
221,130
0
L
Atlas
5,218
522
13
1
0
200,406
3
W
Apollo
7,328
733
101
10
0
194,007
2
L
Poseidon
6,467
647
97
10
0
200,086
0
L
He Bo
5,884
588
79
8
0
206,552
4
L
Ra
5,270
527
62
6
0
123,915
0
L
Hel
5,832
583
84
8
0
191,271
3
W
Atlas
5,266
527
16
2
0
196,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role