Player Matchup

Sylvanus
Sylvanus
BruhMoment5229
Sylvanus
Level 108
God Stats
11W - 14L
1,558 SR
Queue Stats
246W - 261L
1,521 Elo+
Party 1
Chernobog
Chernobog
ChewBaccaWakka70
Chernobog
Level 100
God Stats
19W - 21L
1,545 SR
Queue Stats
285W - 310L
1,478 Elo+
Party 1
Hades
Hades
ReadyJaguar8353
Hades
Level 109
God Stats
13W - 12L
1,550 SR
Queue Stats
415W - 449L
1,548 Elo+
Party 1
Ymir
Ymir
Zon9830
Ymir
Level 123
God Stats
2W - 14L
1,167 SR
Queue Stats
294W - 330L
1,454 Elo+
Party 1
Thanatos
Thanatos
zay9893
Thanatos
Level 99
God Stats
13W - 11L
1,577 SR
Queue Stats
361W - 368L
1,545 Elo+
Party 1
Team Averages
Level 108
1,480 SR
1,509 Elo+

VS

Team Averages
Level 143
1,591 SR
1,583 Elo+
Loki
Loki
ANDRESPRO099
Loki
Level 123
God Stats
3W - 5L
1,566 SR
Queue Stats
359W - 376L
1,540 Elo+
Party 2
Hera
Hera
AzianEclipse
Hera
Level 114
God Stats
7W - 6L
1,611 SR
Queue Stats
31W - 25L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
CharLy5644
Gilgamesh
Level 157
God Stats
20W - 18L
1,591 SR
Queue Stats
1,295W - 1,266L
1,554 Elo+
Party 2
Atlas
Atlas
KillerBlink
Atlas
Level 160
God Stats
17W - 16L
1,598 SR
Queue Stats
390W - 354L
1,604 Elo+
Solo
Tiamat
Tiamat
lu15 car
Tiamat
Level 160
God Stats
61W - 47L
1,590 SR
Queue Stats
137W - 112L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 1 / 13
11,397
543
15,036
18,298
16,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
17
4 / 0 / 17
10,973
523
18,344
14,307
6,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 1 / 15
11,437
545
17,643
22,057
12,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Zon9830
Ymir
14
3 / 2 / 20
10,378
494
8,219
24,753
29,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
zay9893
Thanatos
20
11 / 3 / 9
12,383
590
14,459
18,667
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,952
426
6,770
15,993
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 10 / 2
10,059
479
10,578
14,278
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
CharLy5644
Gilgamesh
15
3 / 4 / 2
10,141
483
11,635
23,592
15,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 5
8,477
404
11,542
19,575
20,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
lu15 car
Tiamat
17
3 / 9 / 1
10,453
498
9,340
15,492
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
20
35
Kills
7
7
Deaths
35
74
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
1
10
2
0.2
W
Sylvanus
6
1
13
12.5
L
Gilgamesh
CharLy5644
Gilgamesh
3
4
2
1
W
Chernobog
4
0
17
12.5
L
0
6
5
0.42
W
11
1
15
18.5
W
Ymir
Zon9830
Ymir
3
2
20
6.5
L
Tiamat
lu15 car
Tiamat
3
9
1
0.39
W
Thanatos
zay9893
Thanatos
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,701
Damage
49,865
98,082
Taken
88,930
75,707
Mitigated
51,466
65,981
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,770
863
0
5,048
15,993
4,192
0
4,743
11,250
0
60,840
L
10,578
1,444
0
497
14,278
4,083
21
7,520
6,758
57,952
0
W
Sylvanus
15,036
2,718
6,119
9,843
18,298
16,075
360
7,816
10,416
55,171
11,103
L
Gilgamesh
CharLy5644
Gilgamesh
11,635
2,340
0
4,219
23,592
15,863
0
13,173
10,419
0
50,692
W
Chernobog
18,344
11,192
0
5,932
14,307
6,847
2,116
5,742
8,563
0
88,428
L
11,542
3,591
0
2,312
19,575
20,736
0
9,748
9,827
28,544
0
W
17,643
923
2,196
12,623
22,057
12,258
1,025
12,452
9,289
61,878
0
W
Ymir
Zon9830
Ymir
8,219
1,768
876
8,188
24,753
29,979
149
8,095
16,542
30,385
0
L
Tiamat
lu15 car
Tiamat
9,340
980
142
2,223
15,492
6,592
5,120
4,632
10,860
62,413
0
W
Thanatos
zay9893
Thanatos
14,459
4,155
0
20,204
18,667
10,548
3,298
3,291
15,338
0
114,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,568
Gold Earned
48,082
530
Minions Killed
472
0
Camps Cleared
0
2,141,425
Distance Traveled
1,909,187
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,952
426
108
5
0
422,343
4
L
Hera
10,059
479
121
6
0
348,097
4
W
Sylvanus
11,397
543
115
5
0
389,542
0
L
Gilgamesh
10,141
483
97
5
0
418,128
5
W
Chernobog
10,973
523
138
7
0
442,862
9
L
Atlas
8,477
404
23
1
0
358,738
7
W
Hades
11,437
545
93
4
0
422,733
2
W
Ymir
10,378
494
27
1
0
403,809
2
L
Tiamat
10,453
498
123
6
0
361,881
0
W
Thanatos
12,383
590
157
7
0
482,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role