Player Matchup

Geb
Geb
BIGFluffy06
Geb
Level 29
God Stats
35W - 34L
1,561 SR
Queue Stats
37W - 43L
1,479 Elo+
Party 2
Fenrir
Fenrir
Luwucifer200
Fenrir
Level 112
God Stats
4W - 4L
1,346 SR
Queue Stats
126W - 131L
1,461 Elo+
Party 2
Ra
Ra
Nardcoptered
Ra
Level 141
God Stats
11W - 10L
1,526 SR
Queue Stats
391W - 377L
1,466 Elo+
Party 2
Izanami
Izanami
Rakathun
Izanami
Level 124
God Stats
4W - 1L
1,544 SR
Queue Stats
54W - 61L
1,447 Elo+
Party 2
Bellona
Bellona
ScareQrow504
Bellona
Level 120
God Stats
19W - 19L
1,512 SR
Queue Stats
199W - 195L
1,490 Elo+
Party 2
Team Averages
Level 105
1,498 SR
1,468 Elo+

VS

Team Averages
Level 76
1,418 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
Detrivox
Morgan Le Fay
Level 113
God Stats
9W - 7L
1,600 SR
Queue Stats
826W - 812L
1,463 Elo+
Party 1
Susano
Susano
M_ShifuPizza04
Susano
Level 109
God Stats
1W - 3L
1,279 SR
Queue Stats
41W - 42L
1,491 Elo+
Party 3
Atlas
Atlas
R_Atallah1234
Atlas
Level 108
God Stats
0W - 3L
1,305 SR
Queue Stats
46W - 47L
1,466 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RedSea03
Cu Chulainn
Level 28
God Stats
10W - 17L
1,388 SR
Queue Stats
42W - 59L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
popeyemmg
Danzaburou
Level 21
God Stats
2W - 4L
1,515 SR
Queue Stats
54W - 49L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
5,432
543
1,311
6,169
1,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
9
2 / 1 / 3
5,586
559
3,628
6,384
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 2
6,804
680
4,106
3,243
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Rakathun
Izanami
10
5 / 1 / 1
5,948
595
7,338
5,189
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ScareQrow504
Bellona
11
5 / 0 / 1
6,720
672
3,979
5,028
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Detrivox
Morgan Le Fay
9
1 / 3 / 0
5,305
531
3,129
6,199
2,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,396
540
3,711
7,283
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 1
4,648
465
2,231
9,985
3,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
RedSea03
Cu Chulainn
9
0 / 4 / 0
4,943
494
1,359
5,097
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
popeyemmg
Danzaburou
8
1 / 1 / 1
4,885
489
3,607
3,851
769
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Morgan Le Fay
Detrivox
Morgan Le Fay
1
3
0
0.33
W
Fenrir
2
1
3
3.5
L
1
4
0
0.25
W
5
0
2
6
L
0
5
1
0.1
W
Izanami
Rakathun
Izanami
5
1
1
5.5
L
Cu Chulainn
RedSea03
Cu Chulainn
0
4
0
0
W
Bellona
ScareQrow504
Bellona
5
0
1
5.5
L
Danzaburou
popeyemmg
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
14,037
26,013
Taken
32,415
10,159
Mitigated
12,516
10,225
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,311
301
1,023
1,798
6,169
1,771
0
1,232
4,937
8,649
0
L
Morgan Le Fay
Detrivox
Morgan Le Fay
3,129
459
0
1,675
6,199
2,094
0
1,799
4,282
33,819
0
W
Fenrir
3,628
761
0
2,760
6,384
1,859
0
1,912
4,472
0
25,247
L
3,711
970
0
2,380
7,283
2,037
0
660
6,597
0
29,247
W
4,106
400
176
1,482
3,243
970
702
1,473
1,770
39,368
0
L
2,231
651
823
1,744
9,985
3,765
0
2,209
7,730
7,377
0
W
Izanami
Rakathun
Izanami
7,338
5,837
0
1,661
5,189
1,297
668
711
4,478
0
37,343
L
Cu Chulainn
RedSea03
Cu Chulainn
1,359
293
0
388
5,097
3,851
0
392
4,693
0
20,679
W
Bellona
ScareQrow504
Bellona
3,979
1,326
0
1,325
5,028
4,262
106
32
4,689
0
34,614
L
Danzaburou
popeyemmg
Danzaburou
3,607
2,236
0
1,273
3,851
769
0
155
3,696
0
24,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
25,177
318
Minions Killed
255
0
Camps Cleared
0
976,149
Distance Traveled
931,185
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,432
543
12
1
0
189,711
0
L
Morgan Le Fay
5,305
531
71
7
0
183,970
4
W
Fenrir
5,586
559
50
5
0
212,412
2
L
Susano
5,396
540
70
7
0
196,413
2
W
Ra
6,804
680
91
9
0
202,439
2
L
Atlas
4,648
465
17
2
0
191,315
1
W
Izanami
5,948
595
84
8
0
163,431
2
L
Cu Chulainn
4,943
494
51
5
0
182,215
0
W
Bellona
6,720
672
81
8
0
208,156
0
L
Danzaburou
4,885
489
46
5
0
177,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role