Player Matchup

Tsukuyomi
Tsukuyomi
Bronze IV
AfR00GaB00
Tsukuyomi
Bronze IV
Level 49
God Stats
1W - 2L
1,568 SR
Queue Stats
1W - 4L
1,462 MMR
Solo
Ymir
Ymir
Bronze III
HelenKeller62780
Ymir
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 3
Izanami
Izanami
Gold III
WafflesTXRanger
Izanami
Gold III
Level 146
God Stats
10W - 8L
1,525 SR
Queue Stats
293W - 300L
1,543 MMR
Solo
Guan Yu
Guan Yu
Silver IV
ghostride26
Guan Yu
Silver IV
Level 80
God Stats
0W - 2L
1,772 SR
Queue Stats
7W - 17L
1,403 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold I
rob_9570
Morgan Le Fay
Gold I
Level 129
God Stats
0W - 3L
1,669 SR
Queue Stats
158W - 151L
1,588 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,607 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,609 SR
1,519 MMR
Sun Wukong
Sun Wukong
Silver I
AlucardGBE
Sun Wukong
Silver I
Level 108
God Stats
3W - 1L
1,810 SR
Queue Stats
69W - 76L
1,230 MMR
Party 1
Merlin
Merlin
Gold V
ChefCary
Merlin
Gold V
Level 129
God Stats
1W - 0L
1,674 SR
Queue Stats
17W - 14L
1,628 MMR
Party 2
Khepri
Khepri
Gold IV
MonkeyDLuffykun_
Khepri
Gold IV
Level 119
God Stats
24W - 20L
1,538 SR
Queue Stats
44W - 43L
1,457 MMR
Solo
Chiron
Chiron
Gold II
Setsunxi
Chiron
Gold II
Level 127
God Stats
4W - 11L
1,449 SR
Queue Stats
118W - 108L
1,671 MMR
Party 1
Loki
Loki
Gold V
WhoInvitedJacob
Loki
Gold V
Level 147
God Stats
1W - 0L
1,572 SR
Queue Stats
17W - 14L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfR00GaB00
Tsukuyomi
13
0 / 6 / 6
8,030
423
2,128
16,653
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 4 / 2
8,630
454
7,408
18,737
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 1
8,616
453
9,257
14,728
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ghostride26
Guan Yu
13
2 / 4 / 0
7,907
416
9,500
15,032
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
rob_9570
Morgan Le Fay
15
5 / 4 / 5
9,158
482
16,843
12,258
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CliodhnaSkadiScyllaAchilles

VS

Bans
Chang'eBastetChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlucardGBE
Sun Wukong
16
7 / 2 / 3
10,651
561
14,347
15,312
13,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
ChefCary
Merlin
17
2 / 4 / 7
10,232
539
14,921
9,129
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 7
9,174
483
4,949
18,353
14,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Setsunxi
Chiron
15
4 / 3 / 6
9,839
518
13,796
13,204
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 0
10,846
571
7,930
11,169
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
22
22
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AfR00GaB00
Tsukuyomi
0
6
6
0.5
W
Sun Wukong
AlucardGBE
Sun Wukong
7
2
3
4.25
W
Merlin
ChefCary
Merlin
2
4
7
1.38
L
5
4
2
1.5
W
2
3
7
1.83
W
Chiron
Setsunxi
Chiron
4
3
6
2.33
L
1
4
1
0.38
W
7
1
0
7
L
Guan Yu
ghostride26
Guan Yu
2
4
0
0.5
L
Morgan Le Fay
rob_9570
Morgan Le Fay
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
55,943
77,408
Taken
67,167
40,800
Mitigated
39,330
23,559
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AfR00GaB00
Tsukuyomi
2,128
370
0
6,181
16,653
5,987
0
2,062
14,591
0
36,327
W
Sun Wukong
AlucardGBE
Sun Wukong
14,347
2,878
0
3,455
15,312
13,433
690
4,652
9,861
4,592
60,307
W
Merlin
ChefCary
Merlin
14,921
914
0
2,324
9,129
3,216
92
4,386
4,504
76,381
0
L
7,408
1,455
0
4,109
18,737
12,750
334
5,412
13,325
23,989
0
W
4,949
391
2,973
3,256
18,353
14,262
0
7,134
10,916
22,808
0
W
Chiron
Setsunxi
Chiron
13,796
6,528
852
2,573
13,204
4,332
724
5,116
7,747
0
66,396
L
9,257
4,579
0
4,913
14,728
5,002
0
4,289
10,439
0
76,641
W
7,930
1,957
0
5,168
11,169
4,087
368
2,143
8,795
0
87,908
L
Guan Yu
ghostride26
Guan Yu
9,500
1,810
1,799
3,390
15,032
12,236
0
4,001
11,031
0
41,455
L
Morgan Le Fay
rob_9570
Morgan Le Fay
16,843
2,016
0
3,167
12,258
4,825
0
6,227
6,031
55,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
50,742
423
Minions Killed
548
0
Camps Cleared
0
1,761,700
Distance Traveled
1,881,018
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,030
423
85
4
0
375,317
0
W
Sun Wukong
10,651
561
130
7
0
355,696
4
W
Merlin
10,232
539
118
6
0
358,768
4
L
Ymir
8,630
454
30
2
0
343,049
2
W
Khepri
9,174
483
36
2
0
364,011
6
W
Chiron
9,839
518
108
6
0
375,617
2
L
Izanami
8,616
453
141
7
0
326,620
2
W
Loki
10,846
571
156
8
0
426,926
4
L
Guan Yu
7,907
416
77
4
0
394,980
0
L
Morgan Le Fay
9,158
482
90
5
0
321,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role