Player Matchup

Neith
Neith
Dbat4777
Neith
Level 17
God Stats
10W - 16L
1,530 SR
Queue Stats
14W - 42L
1,287 Elo+
Party 2
Tyr
Tyr
HyScore
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,480 Elo+
Party 3
Thanatos
Thanatos
MarkValley
Thanatos
Level 43
God Stats
4W - 6L
1,404 SR
Queue Stats
112W - 122L
1,433 Elo+
Solo
Fenrir
Fenrir
Pantela1
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
Tripod Tom4342
Cerberus
Level 49
God Stats
13W - 24L
1,425 SR
Queue Stats
169W - 244L
1,368 Elo+
Party 2
Team Averages
Level 48
1,472 SR
1,414 Elo+

VS

Team Averages
Level 51
1,373 SR
1,378 Elo+
Bacchus
Bacchus
Anisotropico
Bacchus
Level 20
God Stats
3W - 1L
1,656 SR
Queue Stats
43W - 58L
1,440 Elo+
Party 1
Fenrir
Fenrir
Kratomus
Fenrir
Level 49
God Stats
9W - 13L
1,261 SR
Queue Stats
48W - 65L
1,425 Elo+
Solo
Ra
Ra
Leonheart69
Ra
Level 98
God Stats
161W - 207L
1,391 SR
Queue Stats
263W - 356L
1,327 Elo+
Party 4
Izanami
Izanami
Xanxang
Izanami
Level 29
God Stats
21W - 40L
1,321 SR
Queue Stats
61W - 95L
1,328 Elo+
Party 4
Olorun
Olorun
XxLion4xX
Olorun
Level 60
God Stats
3W - 4L
1,236 SR
Queue Stats
148W - 179L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dbat4777
Neith
13
1 / 10 / 0
8,081
385
5,864
15,143
4,789
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
16
2 / 5 / 4
10,131
482
6,480
18,964
15,720
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MarkValley
Thanatos
15
4 / 6 / 1
10,014
477
7,606
16,110
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Pantela1
Fenrir
13
1 / 9 / 1
8,294
395
5,136
14,222
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
1 / 8 / 2
7,617
363
5,683
23,657
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anisotropico
Bacchus
16
3 / 1 / 19
11,231
535
9,767
14,988
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Kratomus
Fenrir
20
10 / 3 / 6
13,122
625
12,936
15,509
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 1 / 2
12,124
577
3,337
6,105
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Xanxang
Izanami
18
7 / 4 / 11
12,353
588
13,729
13,159
4,886
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
XxLion4xX
Olorun
19
16 / 0 / 10
12,817
610
21,720
12,667
9,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
9
Kills
38
38
Deaths
9
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anisotropico
Bacchus
3
1
19
12.5
L
Neith
Dbat4777
Neith
1
10
0
0.1
L
Tyr
2
5
4
0.8
W
Fenrir
Kratomus
Fenrir
10
3
6
4.33
W
2
1
2
3
L
Thanatos
MarkValley
Thanatos
4
6
1
0.75
L
Fenrir
Pantela1
Fenrir
1
9
1
0.17
L
Cerberus
1
8
2
0.25
W
Izanami
Xanxang
Izanami
7
4
11
3.13
W
Olorun
XxLion4xX
Olorun
16
0
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
61,489
88,096
Taken
62,428
49,886
Mitigated
47,227
19,906
Healing
24,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anisotropico
Bacchus
9,767
610
535
3,244
14,988
19,197
503
1,363
13,625
33,693
0
L
Neith
Dbat4777
Neith
5,864
2,410
0
1,077
15,143
4,789
0
5,161
9,982
0
53,575
L
Tyr
6,480
552
0
2,521
18,964
15,720
0
6,208
12,756
3,611
52,066
W
Fenrir
Kratomus
Fenrir
12,936
2,632
0
7,730
15,509
10,066
236
993
14,516
0
106,845
W
3,337
61
615
3,172
6,105
3,629
2,555
31
6,074
86,617
0
L
Thanatos
MarkValley
Thanatos
7,606
1,722
0
9,350
16,110
5,321
0
3,663
12,447
0
42,130
L
Fenrir
Pantela1
Fenrir
5,136
1,113
0
2,040
14,222
5,511
0
9,508
4,714
0
32,431
L
Cerberus
5,683
289
0
4,918
23,657
18,545
0
10,284
13,373
22,573
0
W
Izanami
Xanxang
Izanami
13,729
8,302
0
1,555
13,159
4,886
4,134
2,545
10,614
0
95,736
W
Olorun
XxLion4xX
Olorun
21,720
11,939
314
7,736
12,667
9,449
2,089
1,698
10,969
87,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
61,647
376
Minions Killed
636
0
Camps Cleared
0
1,796,588
Distance Traveled
2,036,303
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,231
535
48
2
0
417,621
1
L
Neith
8,081
385
78
4
0
320,044
0
L
Tyr
10,131
482
116
6
0
420,207
1
W
Fenrir
13,122
625
153
7
0
408,607
3
W
Ra
12,124
577
176
8
0
437,845
4
L
Thanatos
10,014
477
80
4
0
331,745
2
L
Fenrir
8,294
395
64
3
0
378,641
1
L
Cerberus
7,617
363
38
2
0
345,951
0
W
Izanami
12,353
588
157
7
0
377,527
2
W
Olorun
12,817
610
102
5
0
394,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role