Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ImmortalKirin
Atlas
Level 118
God Stats
15W - 7L
1,661 SR
Queue Stats
467W - 430L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
LocoKlown
Cliodhna
Level 89
God Stats
9W - 4L
1,765 SR
Queue Stats
343W - 340L
1,520 Elo+
Party 1
Rama
Rama
TheCasualDon
Rama
Level 127
God Stats
14W - 8L
1,533 SR
Queue Stats
370W - 357L
1,482 Elo+
Party 1
Sol
Sol
lmmagitchu
Sol
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 78L
1,592 Elo+
Solo
Team Averages
Level 110
1,592 SR
1,531 Elo+

VS

Team Averages
Level 106
1,659 SR
1,549 Elo+
Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DemonKira
Kukulkan
Level 124
God Stats
2W - 4L
1,886 SR
Queue Stats
158W - 150L
1,513 Elo+
Solo
Hercules
Hercules
EchoHR
Hercules
Level 156
God Stats
5W - 5L
1,556 SR
Queue Stats
235W - 241L
1,614 Elo+
Party 2
Atlas
Atlas
SuckingTiddies
Atlas
Level 103
God Stats
0W - 2L
1,789 SR
Queue Stats
142W - 150L
1,571 Elo+
Solo
Anhur
Anhur
loushadeslayer
Anhur
Level 133
God Stats
3W - 3L
1,565 SR
Queue Stats
279W - 254L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
7 / 2 / 4
7,024
639
6,151
9,583
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 6
6,201
564
5,244
7,605
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
LocoKlown
Cliodhna
11
3 / 1 / 0
7,054
641
4,898
5,794
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 3
6,240
567
3,654
5,747
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 3
6,106
555
4,244
5,769
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 2 / 0
6,589
599
5,681
8,444
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DemonKira
Kukulkan
10
0 / 4 / 0
5,776
525
4,039
7,505
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
EchoHR
Hercules
11
0 / 1 / 1
6,104
555
2,305
6,602
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,807
437
3,701
8,078
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,377
489
1,616
4,926
1,401
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
4
5
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
4
4.5
L
Thor
 
Thor
4
2
0
2
L
Kukulkan
DemonKira
Kukulkan
0
4
0
0
L
Hercules
EchoHR
Hercules
0
1
1
0.5
W
1
0
6
4
W
Cliodhna
LocoKlown
Cliodhna
3
1
0
3
L
0
3
0
0
W
0
1
3
1.5
W
2
1
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
17,342
34,498
Taken
35,555
13,912
Mitigated
13,994
12,066
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,151
1,761
0
3,189
9,583
2,965
0
1,208
8,299
31,118
0
L
Thor
 
Thor
5,681
1,934
0
3,457
8,444
2,691
265
2,771
5,504
0
37,334
L
Kukulkan
DemonKira
Kukulkan
4,039
0
45
2,130
7,505
2,492
144
5,280
2,189
32,153
0
L
Hercules
EchoHR
Hercules
2,305
1,124
0
2,046
6,602
3,646
0
474
5,724
0
33,440
W
5,244
2,198
0
2,220
7,605
5,018
0
2,884
4,629
19,261
0
W
Cliodhna
LocoKlown
Cliodhna
4,898
684
0
2,512
5,794
2,487
0
333
5,190
0
33,457
L
3,701
2,074
0
1,514
8,078
3,764
124
5,063
3,015
13,118
0
W
3,654
2,404
0
2,297
5,747
1,486
816
801
4,946
0
44,353
W
4,244
1,223
0
1,848
5,769
1,956
920
2,032
3,423
33,677
3,670
L
1,616
1,192
0
0
4,926
1,401
0
1,773
3,153
0
24,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
28,653
327
Minions Killed
312
0
Camps Cleared
0
1,156,113
Distance Traveled
1,151,934
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,024
639
54
5
0
241,467
2
L
Thor
6,589
599
77
7
0
248,350
3
L
Kukulkan
5,776
525
75
7
0
214,661
3
L
Hercules
6,104
555
89
8
0
248,413
6
W
Atlas
6,201
564
28
3
0
232,401
3
W
Cliodhna
7,054
641
81
7
0
255,299
3
L
Atlas
4,807
437
7
1
0
211,317
1
W
Rama
6,240
567
100
9
0
205,580
2
W
Sol
6,106
555
64
6
0
221,366
1
L
Anhur
5,377
489
64
6
0
229,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role