Player Matchup

Tsukuyomi
Tsukuyomi
Silver IV
Awesomeness3420
Tsukuyomi
Silver IV
Level 68
God Stats
1W - 6L
1,232 SR
Queue Stats
88W - 118L
534 MMR
Party 1
Charybdis
Charybdis
Silver IV
Ruster4907
Charybdis
Silver IV
Level 128
God Stats
20W - 30L
1,516 SR
Queue Stats
94W - 104L
851 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
TTVSignificant
Baron Samedi
Silver V
Level 160
God Stats
16W - 16L
1,598 SR
Queue Stats
239W - 262L
654 MMR
Solo
Athena
Athena
Silver IV
monkey nija 534
Athena
Silver IV
Level 107
God Stats
2W - 2L
1,654 SR
Queue Stats
105W - 124L
801 MMR
Party 1
Sol
Sol
Silver V
tsipro
Sol
Silver V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 256L
644 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,500 SR
697 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,530 SR
871 MMR
Persephone
Persephone
Silver III
 
Persephone
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
DioFerGamer
Cerberus
Silver IV
Level 76
God Stats
12W - 13L
1,528 SR
Queue Stats
42W - 63L
647 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
Dw-0WN3D
Ah Muzen Cab
Silver V
Level 79
God Stats
1W - 0L
1,780 SR
Queue Stats
41W - 65L
599 MMR
Party 2
Fenrir
Fenrir
Silver III
ItsJustGhvst
Fenrir
Silver III
Level 87
God Stats
3W - 2L
1,409 SR
Queue Stats
199W - 216L
774 MMR
Solo
Guan Yu
Guan Yu
Silver III
jStabinski
Guan Yu
Silver III
Level 109
God Stats
6W - 9L
1,435 SR
Queue Stats
149W - 168L
833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Awesomeness3420
Tsukuyomi
17
8 / 9 / 2
12,363
495
14,618
22,559
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Ruster4907
Charybdis
16
1 / 8 / 5
10,803
432
13,486
21,128
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TTVSignificant
Baron Samedi
17
1 / 7 / 2
11,094
444
12,672
21,424
10,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 8
10,519
421
11,638
24,830
22,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
tsipro
Sol
18
6 / 10 / 2
11,571
463
19,246
22,326
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesGebIzanamiLoki

VS

Bans
ArachneYmirBacchusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
12 / 2 / 10
14,941
598
21,051
12,310
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DioFerGamer
Cerberus
18
4 / 3 / 25
12,773
511
12,333
28,615
36,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Dw-0WN3D
Ah Muzen Cab
20
4 / 2 / 9
12,837
513
14,117
14,917
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
16 / 7 / 5
13,527
541
17,810
24,797
12,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
jStabinski
Guan Yu
20
4 / 2 / 13
12,778
511
21,041
29,326
34,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
16
Kills
40
40
Deaths
16
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
12
2
10
8.5
L
Tsukuyomi
Awesomeness3420
Tsukuyomi
8
9
2
1
W
Cerberus
DioFerGamer
Cerberus
4
3
25
5.5
W
Ah Muzen Cab
Dw-0WN3D
Ah Muzen Cab
4
2
9
4.25
W
Fenrir
16
7
5
2.64
L
Charybdis
Ruster4907
Charybdis
1
8
5
0.44
L
Baron Samedi
TTVSignificant
Baron Samedi
1
7
2
0.29
W
Guan Yu
jStabinski
Guan Yu
4
2
13
5.25
L
0
6
8
0.67
L
Sol
tsipro
Sol
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,660
Damage
86,352
112,267
Taken
109,965
53,224
Mitigated
94,261
29,847
Healing
45,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,051
720
91
4,863
12,310
5,225
1,348
6,292
6,016
111,852
0
L
Tsukuyomi
Awesomeness3420
Tsukuyomi
14,618
3,363
0
4,782
22,559
7,733
0
6,258
16,070
0
65,878
W
Cerberus
DioFerGamer
Cerberus
12,333
961
1,711
7,837
28,615
36,464
364
13,186
15,429
35,788
0
W
Ah Muzen Cab
Dw-0WN3D
Ah Muzen Cab
14,117
5,161
0
4,429
14,917
5,902
2,695
2,829
12,088
0
117,358
W
Fenrir
17,810
4,816
0
7,865
24,797
12,262
1,608
9,571
15,226
0
71,981
L
Charybdis
Ruster4907
Charybdis
13,486
7,533
0
6,519
21,128
6,630
424
5,764
15,262
0
75,880
L
Baron Samedi
TTVSignificant
Baron Samedi
12,672
843
1,480
9,401
21,424
10,328
45
5,630
14,737
63,721
0
W
Guan Yu
jStabinski
Guan Yu
21,041
2,163
4,559
14,022
29,326
34,408
711
11,677
17,649
12,361
78,258
L
11,638
2,869
0
2,646
24,830
22,386
295
8,127
16,194
40,747
0
L
Sol
tsipro
Sol
19,246
5,516
0
5,019
22,326
6,147
0
9,848
12,335
77,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
66,856
537
Minions Killed
595
0
Camps Cleared
0
2,111,602
Distance Traveled
2,449,820
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,941
598
178
7
0
503,068
5
L
Tsukuyomi
12,363
495
88
4
0
446,907
1
W
Cerberus
12,773
511
49
2
0
499,243
5
W
Ah Muzen Cab
12,837
513
160
6
0
464,395
5
W
Fenrir
13,527
541
83
3
0
481,047
5
L
Charybdis
10,803
432
129
5
0
410,419
3
L
Baron Samedi
11,094
444
116
5
0
377,261
0
W
Guan Yu
12,778
511
125
5
0
502,067
5
L
Athena
10,519
421
70
3
0
469,528
2
L
Sol
11,571
463
134
5
0
407,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role