Player Matchup

Raijin
Raijin
Killerste248
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 213L
1,657 Elo+
Party 1
Nemesis
Nemesis
Ryujaou
Nemesis
Level 67
God Stats
1W - 2L
1,209 SR
Queue Stats
152W - 123L
1,602 Elo+
Party 1
Kuzenbo
Kuzenbo
WardoTheWeirdo
Kuzenbo
Level 102
God Stats
9W - 3L
1,557 SR
Queue Stats
169W - 120L
1,645 Elo+
Party 1
Team Averages
Level 99
1,422 SR
1,634 Elo+

VS

Team Averages
Level 72
1,476 SR
1,366 Elo+
Arachne
Arachne
Aetomaths12
Arachne
Level 42
God Stats
1W - 5L
1,299 SR
Queue Stats
18W - 43L
1,247 Elo+
Party 2
Zeus
Zeus
Ellierosen
Zeus
Level 137
God Stats
7W - 4L
1,758 SR
Queue Stats
115W - 94L
1,594 Elo+
Solo
Artemis
Artemis
Opaul
Artemis
Level 37
God Stats
2W - 5L
1,371 SR
Queue Stats
19W - 43L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 6 / 6
14,563
693
16,592
20,726
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ryujaou
Nemesis
17
6 / 4 / 7
13,652
650
11,327
16,657
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 13
14,867
708
12,304
18,857
31,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aetomaths12
Arachne
15
3 / 7 / 3
11,848
564
6,111
15,473
5,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 5 / 4
12,749
607
25,020
14,081
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Opaul
Artemis
15
2 / 6 / 8
12,245
583
13,527
16,966
5,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
18
Kills
11
11
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aetomaths12
Arachne
3
7
3
0.64
L
6
5
4
1.6
W
Raijin
8
6
6
1.83
L
Artemis
Opaul
Artemis
2
6
8
1
W
Nemesis
Ryujaou
Nemesis
6
4
7
2.38
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
44,658
56,240
Taken
46,520
44,987
Mitigated
15,550
18,068
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aetomaths12
Arachne
6,111
4,884
0
803
15,473
5,373
275
9,579
5,894
0
24,307
L
25,020
2,509
0
1,909
14,081
4,873
0
7,777
6,304
70,225
0
W
Raijin
16,592
1,447
0
6,348
20,726
5,738
312
10,362
10,364
67,841
0
L
Artemis
Opaul
Artemis
13,527
7,288
0
5,399
16,966
5,304
0
11,998
4,968
0
35,482
W
Nemesis
Ryujaou
Nemesis
11,327
4,821
0
4,416
16,657
7,655
1,336
7,921
8,736
0
57,145
W
12,304
4,435
0
7,304
18,857
31,594
574
7,751
11,106
38,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
36,842
239
Minions Killed
195
9
Camps Cleared
8
1,158,876
Distance Traveled
994,360
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,848
564
47
2
2
341,434
4
L
Zeus
12,749
607
100
5
5
323,412
0
W
Raijin
14,563
693
100
5
5
345,972
2
L
Artemis
12,245
583
48
2
1
329,514
4
W
Nemesis
13,652
650
102
5
4
396,564
3
W
Kuzenbo
14,867
708
37
2
0
416,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role