Player Matchup

Tyr
Tyr
AlissonChief
Tyr
Level 106
God Stats
3W - 3L
1,523 SR
Queue Stats
432W - 436L
1,496 Elo+
Solo
He Bo
He Bo
KENNY LOGG1NS
He Bo
Level 157
God Stats
1W - 3L
1,447 SR
Queue Stats
581W - 584L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
Polaco07
Ratatoskr
Level 154
God Stats
1W - 2L
1,615 SR
Queue Stats
73W - 88L
1,500 Elo+
Solo
Nike
Nike
REferMaddness
Nike
Level 106
God Stats
1W - 3L
1,429 SR
Queue Stats
90W - 87L
1,438 Elo+
Solo
Horus
Horus
tyrant30001
Horus
Level 106
God Stats
3W - 5L
1,458 SR
Queue Stats
369W - 379L
1,439 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,472 Elo+

VS

Team Averages
Level 88
1,528 SR
1,505 Elo+
Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Aaronrofll
Horus
Level 30
God Stats
1W - 1L
1,350 SR
Queue Stats
188W - 158L
1,500 Elo+
Party 1
Izanami
Izanami
Camran22
Izanami
Level 103
God Stats
1W - 0L
1,769 SR
Queue Stats
87W - 79L
1,542 Elo+
Solo
Thor
Thor
CronKnight
Thor
Level 136
God Stats
8W - 9L
1,524 SR
Queue Stats
604W - 575L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,881
788
7,880
11,363
11,420
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 4
7,056
706
7,085
10,928
3,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Polaco07
Ratatoskr
14
2 / 6 / 0
8,011
801
5,559
10,126
3,767
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 5 / 3
6,316
632
4,710
11,877
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 6 / 3
6,767
677
5,244
15,870
11,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 27
9,138
914
8,477
12,796
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
 
Tiamat
16
6 / 1 / 21
9,108
911
10,828
5,906
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
1 / 1 / 25
8,244
824
6,003
13,420
18,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Camran22
Izanami
15
5 / 1 / 21
9,133
913
12,973
7,896
5,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
15 / 2 / 11
10,420
1,042
15,819
10,719
7,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
132
5
Kills
27
28
Deaths
6
12
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
27
13.5
W
Tiamat
 
Tiamat
6
1
21
16.5
W
Horus
1
1
25
13.5
L
3
4
2
1
W
Izanami
Camran22
Izanami
5
1
21
15.5
W
15
2
11
10.25
L
0
7
4
0.29
L
Ratatoskr
Polaco07
Ratatoskr
2
6
0
0.33
L
0
5
3
0.3
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
54,100
60,164
Taken
50,737
40,932
Mitigated
51,633
16,412
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,477
747
569
2,589
12,796
15,315
219
1,364
10,786
16,387
0
W
Tiamat
 
Tiamat
10,828
1,494
756
773
5,906
5,456
432
905
4,878
20,402
0
W
Horus
6,003
2,594
2,637
4,596
13,420
18,281
656
1,725
11,147
0
7,680
L
7,880
611
429
1,990
11,363
11,420
0
3,155
7,904
0
11,057
W
Izanami
Camran22
Izanami
12,973
5,887
2,750
2,245
7,896
5,295
2,247
589
7,177
0
32,434
W
15,819
2,569
1,276
1,896
10,719
7,286
1,259
2,005
8,378
0
22,844
L
7,085
586
1,198
1,411
10,928
3,407
0
2,952
7,586
21,007
0
L
Ratatoskr
Polaco07
Ratatoskr
5,559
1,255
727
2,061
10,126
3,767
0
3,922
5,961
0
16,525
L
4,710
558
938
878
11,877
11,152
0
4,049
7,335
0
10,064
L
5,244
2,680
2,923
3,857
15,870
11,186
0
5,227
10,125
49
8,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
46,043
86
Minions Killed
97
0
Camps Cleared
0
871,684
Distance Traveled
1,018,647
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,138
914
0
0
0
210,111
4
W
Tiamat
9,108
911
28
3
0
202,359
0
W
Horus
8,244
824
7
1
0
226,738
0
L
Tyr
7,881
788
7
1
0
195,641
0
W
Izanami
9,133
913
40
4
0
181,920
2
W
Thor
10,420
1,042
22
2
0
197,519
0
L
He Bo
7,056
706
36
4
0
138,762
2
L
Ratatoskr
8,011
801
24
2
0
188,728
0
L
Nike
6,316
632
13
1
0
170,550
1
L
Horus
6,767
677
6
1
0
178,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role