Player Matchup

Rama
Rama
PHD_Goblin2
Rama
Level 85
God Stats
2W - 3L
1,353 SR
Queue Stats
238W - 288L
1,404 Elo+
Party 2
Atlas
Atlas
bigB0N3_D4DDYprp
Atlas
Level 69
God Stats
14W - 16L
1,569 SR
Queue Stats
196W - 212L
1,477 Elo+
Party 2
Cerberus
Cerberus
bigB0N3_D4DDYred
Cerberus
Level 68
God Stats
2W - 3L
1,335 SR
Queue Stats
143W - 176L
1,423 Elo+
Party 2
Team Averages
Level 74
1,419 SR
1,435 Elo+

VS

Team Averages
Level 63
1,526 SR
1,302 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
M3DRVN0
Ratatoskr
Level 18
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 33L
872 Elo+
Party 1
Sol
Sol
ThePervyxSannin
Sol
Level 67
God Stats
8W - 6L
1,604 SR
Queue Stats
382W - 438L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,378
738
3,180
5,826
3,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 1 / 7
7,642
764
7,206
8,649
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
3 / 0 / 8
7,503
750
5,815
13,995
9,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 1
5,677
568
3,836
7,600
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
M3DRVN0
Ratatoskr
7
0 / 10 / 1
5,649
565
2,913
9,302
2,786
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 0
6,770
677
8,791
4,101
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Ratatoskr
M3DRVN0
Ratatoskr
0
10
1
0.05
W
4
0
6
7
L
1
0
0
1
W
6
1
7
9.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
15,540
28,470
Taken
21,003
19,227
Mitigated
10,336
12,088
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,836
186
42
667
7,600
6,163
0
4,429
2,776
0
8,040
L
Ratatoskr
M3DRVN0
Ratatoskr
2,913
1,340
0
292
9,302
2,786
0
5,726
3,147
0
6,230
W
3,180
2,820
1,242
1,505
5,826
3,328
907
2,561
3,231
0
22,829
L
8,791
2,773
0
1,852
4,101
1,387
0
1,932
2,059
32,428
2,740
W
7,206
2,755
841
2,220
8,649
6,838
498
1,936
6,487
19,247
0
W
5,815
849
1,106
5,174
13,995
9,061
412
4,337
9,424
23,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
18,096
125
Minions Killed
96
8
Camps Cleared
1
530,996
Distance Traveled
489,336
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,677
568
13
1
0
153,910
1
L
Ratatoskr
5,649
565
5
1
0
148,179
1
W
Rama
7,378
738
54
5
4
168,574
1
L
Sol
6,770
677
78
8
1
187,247
0
W
Atlas
7,642
764
24
2
1
186,356
1
W
Cerberus
7,503
750
47
5
3
176,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role