Player Matchup

Nox
Nox
BOLT04
Nox
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,230 Elo+
Solo
Achilles
Achilles
MeezyMo
Achilles
Level 46
God Stats
1W - 2L
1,524 SR
Queue Stats
62W - 87L
1,386 Elo+
Party 1
Apollo
Apollo
aboebie
Apollo
Level 15
God Stats
1W - 3L
1,413 SR
Queue Stats
4W - 15L
1,207 Elo+
Party 1
Team Averages
Level 47
1,479 SR
1,274 Elo+

VS

Team Averages
Level 86
1,474 SR
1,548 Elo+
Zeus
Zeus
EnVzo
Zeus
Level 102
God Stats
1W - 2L
1,215 SR
Queue Stats
32W - 29L
1,482 Elo+
Solo
Vamana
Vamana
XDGURU
Vamana
Level 129
God Stats
1W - 4L
1,571 SR
Queue Stats
125W - 81L
1,637 Elo+
Party 2
Anhur
Anhur
uranga24
Anhur
Level 26
God Stats
10W - 5L
1,637 SR
Queue Stats
33W - 23L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BOLT04
Nox
13
0 / 11 / 6
9,300
620
11,158
15,221
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
MeezyMo
Achilles
15
3 / 7 / 8
11,874
792
8,263
26,935
37,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
aboebie
Apollo
15
9 / 12 / 1
11,654
777
11,870
18,131
7,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EnVzo
Zeus
15
6 / 5 / 18
11,879
792
13,300
9,869
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
XDGURU
Vamana
18
20 / 3 / 7
14,377
958
28,439
23,685
21,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
uranga24
Anhur
14
4 / 6 / 15
11,195
746
8,784
11,569
3,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
12
Kills
30
30
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nox
BOLT04
Nox
0
11
6
0.27
W
Zeus
EnVzo
Zeus
6
5
18
3
L
Achilles
MeezyMo
Achilles
3
7
8
1
W
Vamana
XDGURU
Vamana
20
3
7
7.83
L
Apollo
aboebie
Apollo
9
12
1
0.79
W
Anhur
uranga24
Anhur
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
50,523
60,287
Taken
45,123
51,795
Mitigated
28,463
4,746
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
BOLT04
Nox
11,158
1,232
0
861
15,221
7,017
0
2,190
12,175
43,862
0
W
Zeus
EnVzo
Zeus
13,300
3,077
0
1,680
9,869
3,183
560
1,712
8,061
47,361
0
L
Achilles
MeezyMo
Achilles
8,263
2,558
0
1,841
26,935
37,221
0
5,428
20,021
0
18,672
W
Vamana
XDGURU
Vamana
28,439
13,523
0
8,721
23,685
21,513
1,160
6,741
16,555
254
59,228
L
Apollo
aboebie
Apollo
11,870
6,528
96
1,948
18,131
7,557
0
5,227
12,243
0
33,145
W
Anhur
uranga24
Anhur
8,784
3,692
29
1,174
11,569
3,767
775
2,525
8,980
0
22,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
37,451
132
Minions Killed
164
5
Camps Cleared
8
714,240
Distance Traveled
788,985
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,300
620
77
5
3
218,344
2
W
Zeus
11,879
792
81
5
5
238,784
4
L
Achilles
11,874
792
11
1
0
271,805
1
W
Vamana
14,377
958
52
3
3
289,931
1
L
Apollo
11,654
777
44
3
2
224,091
0
W
Anhur
11,195
746
31
2
0
260,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role