Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
OG_Sharkk
Kuzenbo
Level 119
God Stats
3W - 2L
1,270 SR
Queue Stats
603W - 462L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
seeniall
Cthulhu
Level 86
God Stats
5W - 0L
1,720 SR
Queue Stats
195W - 163L
1,516 Elo+
Party 2
Team Averages
Level 102
1,496 SR
1,528 Elo+

VS

Team Averages
Level 110
1,475 SR
1,394 Elo+
Cu Chulainn
Cu Chulainn
IVP02
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,299 Elo+
Solo
Heimdallr
Heimdallr
enlightened-lord
Heimdallr
Level 159
God Stats
5W - 5L
1,432 SR
Queue Stats
294W - 260L
1,479 Elo+
Party 1
Vulcan
Vulcan
enormouswheel334
Vulcan
Level 111
God Stats
4W - 4L
1,492 SR
Queue Stats
20W - 34L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
7 / 1 / 5
7,826
783
8,941
9,827
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
OG_Sharkk
Kuzenbo
11
3 / 0 / 13
8,076
808
3,710
11,771
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
seeniall
Cthulhu
11
6 / 1 / 6
7,863
786
6,964
8,770
4,195
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IVP02
Cu Chulainn
9
0 / 4 / 1
5,663
566
2,393
10,509
5,201
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
9
1 / 6 / 1
6,489
649
5,774
8,606
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
6,509
651
7,149
6,815
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
2
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
5
9.5
L
Cu Chulainn
IVP02
Cu Chulainn
0
4
1
0.13
W
Kuzenbo
OG_Sharkk
Kuzenbo
3
0
13
9.5
L
Heimdallr
1
6
1
0.25
L
1
6
1
0.25
W
Cthulhu
seeniall
Cthulhu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
15,316
30,368
Taken
25,930
22,902
Mitigated
10,986
7,774
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,941
1,065
0
3,426
9,827
5,101
678
2,301
7,180
0
23,775
L
Cu Chulainn
IVP02
Cu Chulainn
2,393
531
405
239
10,509
5,201
0
3,488
7,021
0
11,753
W
Kuzenbo
OG_Sharkk
Kuzenbo
3,710
1,041
0
3,112
11,771
13,606
310
2,124
9,490
11,821
0
L
Heimdallr
5,774
2,129
0
758
8,606
3,540
0
4,240
4,366
0
20,746
L
7,149
2,028
0
1,061
6,815
2,245
0
3,199
3,616
11,895
0
W
Cthulhu
seeniall
Cthulhu
6,964
479
415
821
8,770
4,195
0
2,616
5,932
26,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
18,661
109
Minions Killed
65
5
Camps Cleared
2
629,298
Distance Traveled
480,130
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,826
783
39
4
0
224,587
1
L
Cu Chulainn
5,663
566
17
2
0
171,968
0
W
Kuzenbo
8,076
808
20
2
2
225,792
2
L
Heimdallr
6,489
649
28
3
2
146,948
4
L
Vulcan
6,509
651
20
2
0
161,214
1
W
Cthulhu
7,863
786
50
5
3
178,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role