Player Matchup

Loki
Loki
GDI Wizer15
Loki
Level 17
God Stats
1W - 2L
1,472 SR
Queue Stats
35W - 41L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Mailman3
Cernunnos
Level 48
God Stats
1W - 2L
1,704 SR
Queue Stats
57W - 46L
1,570 Elo+
Party 1
Bakasura
Bakasura
Yung_Goop
Bakasura
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 7L
1,451 Elo+
Party 1
Chang'e
Chang'e
callmevence
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,655 Elo+
Solo
Rama
Rama
playboytokyo
Rama
Level 43
God Stats
2W - 1L
1,763 SR
Queue Stats
53W - 50L
1,528 Elo+
Party 1
Team Averages
Level 33
1,540 SR
1,525 Elo+

VS

Team Averages
Level 56
1,569 SR
1,540 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KikiTheDevil
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,524 Elo+
Party 2
Khepri
Khepri
Straddle Kiss
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,440 Elo+
Party 2
He Bo
He Bo
TrulyOAK
He Bo
Level 90
God Stats
5W - 1L
1,844 SR
Queue Stats
348W - 239L
1,640 Elo+
Party 2
Chang'e
Chang'e
jumping_frog71
Chang'e
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 13L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 13
12,048
669
8,868
15,064
5,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Mailman3
Cernunnos
19
5 / 9 / 11
11,866
659
19,737
25,085
8,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Yung_Goop
Bakasura
17
3 / 13 / 9
10,895
605
7,866
22,392
8,982
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
callmevence
Chang'e
20
4 / 4 / 13
11,707
650
11,557
23,040
9,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 6 / 17
11,747
653
18,027
19,797
7,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
10 / 1 / 9
13,369
743
12,545
12,382
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
13 / 2 / 19
15,233
846
39,859
12,377
6,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 5 / 17
11,210
623
3,880
22,952
33,183
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
TrulyOAK
He Bo
20
15 / 9 / 11
14,165
787
31,302
21,160
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 3 / 16
10,911
606
9,109
13,951
12,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
19
Kills
38
38
Deaths
20
63
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
1
9
14.5
L
6
6
13
2.08
W
Merlin
13
2
19
11.25
L
Cernunnos
Mailman3
Cernunnos
5
9
11
1.17
W
0
5
17
1.7
W
He Bo
TrulyOAK
He Bo
15
9
11
2.28
L
Bakasura
Yung_Goop
Bakasura
3
13
9
0.58
L
Chang'e
callmevence
Chang'e
4
4
13
2.63
W
0
3
16
2.67
L
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,055
Damage
96,695
105,378
Taken
82,822
40,137
Mitigated
73,515
39,300
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,545
715
758
3,703
12,382
11,982
888
1,945
10,017
5,869
18,412
L
8,868
542
1,103
1,459
15,064
5,390
0
12,155
2,763
0
25,435
W
Merlin
39,859
2,055
1,247
1,988
12,377
6,572
2,350
1,417
10,960
83,297
0
L
Cernunnos
Mailman3
Cernunnos
19,737
8,940
700
4,682
25,085
8,775
0
21,097
3,812
0
46,345
W
3,880
722
318
1,873
22,952
33,183
1,356
2,625
19,137
12,459
0
W
He Bo
TrulyOAK
He Bo
31,302
546
2,269
6,843
21,160
9,408
846
3,781
17,379
49,308
0
L
Bakasura
Yung_Goop
Bakasura
7,866
4,617
41
1,547
22,392
8,982
0
17,977
4,211
0
10,972
L
Chang'e
callmevence
Chang'e
11,557
289
12,490
11,315
23,040
9,909
0
18,689
4,169
25,107
0
W
9,109
1,048
3,422
4,252
13,951
12,370
1,423
1,789
11,948
21,064
0
L
18,027
10,289
1,251
4,712
19,797
7,081
20
16,054
3,607
0
40,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,263
Gold Earned
64,888
176
Minions Killed
198
0
Camps Cleared
0
1,413,265
Distance Traveled
1,495,561
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,369
743
30
2
0
306,256
0
L
Loki
12,048
669
26
1
0
287,021
1
W
Merlin
15,233
846
86
5
0
334,138
0
L
Cernunnos
11,866
659
51
3
0
255,525
1
W
Khepri
11,210
623
10
1
0
267,895
1
W
He Bo
14,165
787
47
3
0
256,333
1
L
Bakasura
10,895
605
19
1
0
268,215
1
L
Chang'e
11,707
650
23
1
0
336,866
0
W
Chang'e
10,911
606
25
1
0
330,939
0
L
Rama
11,747
653
57
3
0
265,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role