Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BUBULUBU
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
BehindYA
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Apollo
Apollo
SeaLife
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
berange4
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,524 Elo+

VS

Team Averages
Level 79
1,462 SR
1,471 Elo+
Neith
Neith
MortalityT
Neith
Level 17
God Stats
2W - 1L
1,305 SR
Queue Stats
48W - 31L
1,540 Elo+
Party 2
Yemoja
Yemoja
RN_Gaming
Yemoja
Level 89
God Stats
11W - 10L
1,525 SR
Queue Stats
205W - 177L
1,459 Elo+
Party 2
Ares
Ares
Sandrekez
Ares
Level 84
God Stats
32W - 27L
1,508 SR
Queue Stats
214W - 238L
1,401 Elo+
Solo
Agni
Agni
darjeen
Agni
Level 140
God Stats
3W - 1L
1,363 SR
Queue Stats
839W - 847L
1,517 Elo+
Solo
Loki
Loki
sensati0na1
Loki
Level 64
God Stats
42W - 22L
1,612 SR
Queue Stats
157W - 138L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 5 / 2
6,045
465
3,898
12,223
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
BUBULUBU
Arachne
10
2 / 4 / 1
6,629
510
4,466
10,821
2,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BehindYA
King Arthur
10
1 / 2 / 1
6,059
466
5,839
8,626
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SeaLife
Apollo
8
0 / 7 / 5
5,350
412
4,370
8,510
1,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
berange4
Olorun
9
1 / 5 / 1
6,119
471
2,770
9,986
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
9 / 1 / 5
8,060
620
11,747
9,517
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
RN_Gaming
Yemoja
11
1 / 0 / 13
7,249
558
2,225
9,113
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
2 / 2 / 7
6,752
519
6,684
7,186
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
darjeen
Agni
13
3 / 2 / 5
7,613
586
6,445
6,151
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 5
8,143
626
9,281
8,630
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
23
23
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
2
0.6
L
Arachne
BUBULUBU
Arachne
2
4
1
0.63
L
King Arthur
BehindYA
King Arthur
1
2
1
0.75
W
Neith
9
1
5
11.5
W
Yemoja
RN_Gaming
Yemoja
1
0
13
7.5
W
Ares
2
2
7
2.75
L
Apollo
SeaLife
Apollo
0
7
5
0.36
L
Olorun
berange4
Olorun
1
5
1
0.3
W
Agni
darjeen
Agni
3
2
5
2.75
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
36,382
50,166
Taken
40,597
20,264
Mitigated
22,698
12,007
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,898
391
0
2,640
12,223
6,284
0
4,282
7,730
11,340
0
L
Arachne
BUBULUBU
Arachne
4,466
3,515
0
4,801
10,821
2,823
0
1,915
8,804
0
32,145
L
King Arthur
BehindYA
King Arthur
5,839
905
0
1,515
8,626
3,848
0
2,725
5,589
0
22,494
W
Neith
11,747
5,829
0
5,107
9,517
3,406
1,731
1,420
8,018
0
63,696
W
Yemoja
RN_Gaming
Yemoja
2,225
883
3,496
3,102
9,113
7,525
640
1,108
7,886
15,147
0
W
Ares
6,684
506
0
574
7,186
6,007
754
2,006
4,903
23,935
0
L
Apollo
SeaLife
Apollo
4,370
2,419
0
321
8,510
1,290
0
893
7,509
0
17,286
L
Olorun
berange4
Olorun
2,770
1,290
42
2,688
9,986
6,019
639
4,241
5,180
25,701
0
W
Agni
darjeen
Agni
6,445
505
0
740
6,151
2,326
822
1,597
4,554
40,752
0
W
9,281
2,638
0
2,899
8,630
3,434
535
599
7,890
0
49,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
37,817
194
Minions Killed
384
0
Camps Cleared
0
1,174,056
Distance Traveled
1,220,080
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,045
465
29
2
0
242,798
1
L
Arachne
6,629
510
67
5
0
247,488
0
L
King Arthur
6,059
466
33
3
0
258,570
2
W
Neith
8,060
620
113
9
0
200,736
4
W
Yemoja
7,249
558
27
2
0
224,476
1
W
Ares
6,752
519
43
3
0
243,678
0
L
Apollo
5,350
412
23
2
0
222,468
0
L
Olorun
6,119
471
42
3
0
202,732
0
W
Agni
7,613
586
98
8
0
257,147
3
W
Loki
8,143
626
103
8
0
294,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role