Player Matchup

Merlin
Merlin
Bronze III
KurdToTheBone
Merlin
Bronze III
Level 78
God Stats
0W - 2L
1,665 SR
Queue Stats
2W - 8L
1,383 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,665 SR
1,383 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,540 SR
1,263 MMR
Medusa
Medusa
Bronze III
CouchyPotato
Medusa
Bronze III
Level 59
God Stats
1W - 0L
1,540 SR
Queue Stats
2W - 8L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 0
14,081
741
16,126
17,289
11,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabUllrAnhurChronosZeus

VS

Bans
ArachneHe BoPoseidonHadesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 3 / 0
15,973
841
14,889
20,563
16,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
0
2.33
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
14,889
17,289
Taken
20,563
11,806
Mitigated
16,455
3,647
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,889
7,315
0
7,835
20,563
16,455
2,577
16,357
4,206
0
122,598
L
16,126
925
0
3,647
17,289
11,806
680
631
16,658
87,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,081
Gold Earned
15,973
182
Minions Killed
197
8
Camps Cleared
8
313,198
Distance Traveled
377,249
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,973
841
197
10
8
377,249
2
L
Merlin
14,081
741
182
10
8
313,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role