Player Matchup

Yemoja
Yemoja
Furler
Yemoja
Level 160
God Stats
23W - 19L
1,569 SR
Queue Stats
112W - 114L
1,568 Elo+
Solo
Aphrodite
Aphrodite
Hollowed69
Aphrodite
Level 127
God Stats
83W - 88L
1,478 SR
Queue Stats
307W - 345L
1,461 Elo+
Party 1
Medusa
Medusa
ThrowTheTowelOwl
Medusa
Level 82
God Stats
0W - 1L
1,489 SR
Queue Stats
58W - 44L
1,554 Elo+
Solo
Ah Puch
Ah Puch
YellowUSBStick
Ah Puch
Level 155
God Stats
36W - 31L
1,619 SR
Queue Stats
525W - 553L
1,580 Elo+
Solo
Danzaburou
Danzaburou
imshadow51
Danzaburou
Level 74
God Stats
3W - 10L
1,445 SR
Queue Stats
238W - 251L
1,477 Elo+
Party 1
Team Averages
Level 120
1,520 SR
1,528 Elo+

VS

Team Averages
Level 92
1,511 SR
1,544 Elo+
Sobek
Sobek
Befreebewild
Sobek
Level 67
God Stats
8W - 6L
1,682 SR
Queue Stats
60W - 71L
1,520 Elo+
Solo
Chernobog
Chernobog
DemoIXXI
Chernobog
Level 69
God Stats
5W - 2L
1,462 SR
Queue Stats
5W - 4L
1,513 Elo+
Solo
Janus
Janus
Tardmagnet
Janus
Level 88
God Stats
1W - 1L
1,287 SR
Queue Stats
106W - 100L
1,497 Elo+
Solo
Susano
Susano
XxLionProxX
Susano
Level 160
God Stats
17W - 14L
1,623 SR
Queue Stats
260W - 271L
1,614 Elo+
Solo
Hercules
Hercules
zblaze
Hercules
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Furler
Yemoja
17
3 / 2 / 6
10,624
966
5,783
15,442
9,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Hollowed69
Aphrodite
16
0 / 5 / 4
9,452
859
4,295
11,655
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 2
11,173
1,016
10,642
13,777
4,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 7
10,832
985
17,910
9,596
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
imshadow51
Danzaburou
16
0 / 4 / 5
9,502
864
10,245
13,385
4,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

127

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 10
10,843
986
5,631
12,981
17,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
DemoIXXI
Chernobog
17
1 / 3 / 8
10,614
965
7,503
9,120
3,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
19
6 / 1 / 12
12,453
1,132
16,009
6,732
2,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
18
10 / 3 / 7
12,499
1,136
19,376
12,740
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
zblaze
Hercules
19
4 / 1 / 13
11,577
1,052
12,403
11,311
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
9
Kills
21
21
Deaths
9
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Chernobog
DemoIXXI
Chernobog
1
3
8
1.67
L
Yemoja
Furler
Yemoja
3
2
6
3
L
Aphrodite
Hollowed69
Aphrodite
0
5
4
0.4
W
Janus
6
1
12
12
L
5
6
2
1
W
Susano
10
3
7
4.5
L
1
4
7
1.13
L
Danzaburou
imshadow51
Danzaburou
0
4
5
0.63
W
Hercules
zblaze
Hercules
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
60,922
63,855
Taken
52,884
27,413
Mitigated
41,184
17,739
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,631
80
0
2,585
12,981
17,672
0
7,519
5,462
18,739
0
W
Chernobog
DemoIXXI
Chernobog
7,503
4,627
0
697
9,120
3,833
0
4,699
4,421
0
37,508
L
Yemoja
Furler
Yemoja
5,783
1,257
7,722
3,235
15,442
9,758
0
4,985
10,158
12,146
0
L
Aphrodite
Hollowed69
Aphrodite
4,295
172
1,350
2,648
11,655
5,573
0
4,168
7,259
17,910
0
W
Janus
16,009
362
0
221
6,732
2,512
0
3,681
3,051
46,462
0
L
10,642
5,070
0
344
13,777
4,523
0
6,349
7,347
0
33,179
W
Susano
19,376
2,498
0
394
12,740
5,774
0
7,830
4,910
0
37,465
L
17,910
130
0
783
9,596
3,286
0
1,912
7,503
49,156
0
L
Danzaburou
imshadow51
Danzaburou
10,245
4,413
25
1,632
13,385
4,273
0
4,426
8,792
0
26,127
W
Hercules
zblaze
Hercules
12,403
4,104
0
3,739
11,311
11,393
0
4,259
7,052
200
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,583
Gold Earned
57,986
220
Minions Killed
261
3
Camps Cleared
14
1,068,530
Distance Traveled
1,193,409
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,843
986
18
2
0
239,584
0
W
Chernobog
10,614
965
100
9
5
214,232
0
L
Yemoja
10,624
966
10
1
1
205,807
0
L
Aphrodite
9,452
859
30
3
0
215,999
2
W
Janus
12,453
1,132
86
8
0
241,429
2
L
Medusa
11,173
1,016
69
6
0
211,700
0
W
Susano
12,499
1,136
36
3
6
252,586
3
L
Ah Puch
10,832
985
91
8
2
232,517
0
L
Danzaburou
9,502
864
20
2
0
202,507
0
W
Hercules
11,577
1,052
21
2
3
245,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role