Player Matchup

Chang'e
Chang'e
Dr Ikkity
Chang'e
Level 102
God Stats
19W - 17L
1,803 SR
Queue Stats
158W - 193L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
L0RD BILD0
Xing Tian
Level 83
God Stats
13W - 7L
1,423 SR
Queue Stats
294W - 305L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Maximus934
Nu Wa
Level 86
God Stats
6W - 4L
1,528 SR
Queue Stats
97W - 140L
1,395 Elo+
Solo
Skadi
Skadi
Shdowmastr3
Skadi
Level 27
God Stats
24W - 25L
1,502 SR
Queue Stats
107W - 102L
1,471 Elo+
Party 1
Achilles
Achilles
XXXFlavour
Achilles
Level 118
God Stats
1W - 2L
1,440 SR
Queue Stats
94W - 87L
1,533 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,465 Elo+

VS

Team Averages
Level 67
1,408 SR
1,414 Elo+
Sobek
Sobek
DeadKraft7542
Sobek
Level 86
God Stats
10W - 3L
1,555 SR
Queue Stats
42W - 36L
1,460 Elo+
Solo
Vamana
Vamana
Gol Senz
Vamana
Level 36
God Stats
0W - 4L
1,210 SR
Queue Stats
33W - 51L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
Kr4zY96
Zhong Kui
Level 67
God Stats
50W - 40L
1,472 SR
Queue Stats
449W - 532L
1,402 Elo+
Solo
Ah Puch
Ah Puch
Valemarloz
Ah Puch
Level 87
God Stats
25W - 23L
1,444 SR
Queue Stats
69W - 108L
1,321 Elo+
Solo
Cernunnos
Cernunnos
rag-tag119
Cernunnos
Level 58
God Stats
1W - 2L
1,359 SR
Queue Stats
33W - 30L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dr Ikkity
Chang'e
17
9 / 0 / 13
11,676
1,168
19,148
13,024
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
L0RD BILD0
Xing Tian
17
4 / 0 / 16
10,974
1,097
9,260
11,535
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
1 / 1 / 18
10,062
1,006
12,531
3,388
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 15
10,737
1,074
13,558
9,490
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
XXXFlavour
Achilles
17
7 / 5 / 13
10,741
1,074
16,571
12,332
8,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

250

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,055
1,006
6,610
18,413
22,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Gol Senz
Vamana
15
2 / 5 / 4
9,467
947
9,075
16,882
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Kr4zY96
Zhong Kui
15
3 / 9 / 3
9,580
958
13,945
15,462
10,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Valemarloz
Ah Puch
16
3 / 4 / 2
9,840
984
7,708
12,112
3,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
rag-tag119
Cernunnos
15
1 / 4 / 3
9,116
912
7,790
12,174
4,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
26
Kills
9
9
Deaths
26
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Chang'e
Dr Ikkity
Chang'e
9
0
13
15.5
L
Vamana
Gol Senz
Vamana
2
5
4
0.8
L
Zhong Kui
Kr4zY96
Zhong Kui
3
9
3
0.5
W
Xing Tian
L0RD BILD0
Xing Tian
4
0
16
12
W
Nu Wa
1
1
18
10
W
5
3
15
4.17
L
Ah Puch
Valemarloz
Ah Puch
3
4
2
1
W
Achilles
XXXFlavour
Achilles
7
5
13
2.7
L
Cernunnos
rag-tag119
Cernunnos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,068
Damage
45,128
49,769
Taken
75,043
31,783
Mitigated
50,368
9,531
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,610
202
0
2,940
18,413
22,308
0
8,247
9,936
27,345
0
W
Chang'e
Dr Ikkity
Chang'e
19,148
553
2,268
5,808
13,024
5,249
0
8,001
4,664
36,827
0
L
Vamana
Gol Senz
Vamana
9,075
2,204
0
3,544
16,882
9,838
0
11,249
5,421
6,004
13,900
L
Zhong Kui
Kr4zY96
Zhong Kui
13,945
1,462
106
1,454
15,462
10,157
0
8,613
6,687
37,543
0
W
Xing Tian
L0RD BILD0
Xing Tian
9,260
573
0
1,042
11,535
13,015
0
6,965
4,241
20,718
0
W
Nu Wa
12,531
5,377
0
200
3,388
1,310
0
3,049
339
23,993
0
W
13,558
8,099
0
113
9,490
3,875
0
6,700
2,720
0
32,899
L
Ah Puch
Valemarloz
Ah Puch
7,708
968
203
3,398
12,112
3,826
0
5,777
6,155
33,945
0
W
Achilles
XXXFlavour
Achilles
16,571
3,730
0
100
12,332
8,334
0
5,751
6,227
0
23,213
L
Cernunnos
rag-tag119
Cernunnos
7,790
4,574
0
1,000
12,174
4,239
0
6,079
5,905
0
33,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
48,058
187
Minions Killed
209
5
Camps Cleared
3
936,365
Distance Traveled
865,874
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,055
1,006
42
4
0
194,127
1
W
Chang'e
11,676
1,168
40
4
0
216,606
1
L
Vamana
9,467
947
22
2
1
179,657
0
L
Zhong Kui
9,580
958
42
4
0
155,764
0
W
Xing Tian
10,974
1,097
22
2
0
215,623
4
W
Nu Wa
10,062
1,006
41
4
2
159,058
1
W
Skadi
10,737
1,074
69
7
2
169,452
0
L
Ah Puch
9,840
984
49
5
1
173,746
0
W
Achilles
10,741
1,074
15
2
1
175,626
0
L
Cernunnos
9,116
912
54
5
1
162,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role