Player Matchup

Bakasura
Bakasura
Lucky-Spark84
Bakasura
Level 99
God Stats
10W - 4L
1,605 SR
Queue Stats
35W - 33L
1,555 Elo+
Party 1
Sol
Sol
RPFAdam
Sol
Level 129
God Stats
6W - 1L
1,598 SR
Queue Stats
96W - 95L
1,553 Elo+
Party 1
Medusa
Medusa
SupportSheep
Medusa
Level 64
God Stats
3W - 1L
1,495 SR
Queue Stats
119W - 92L
1,580 Elo+
Party 1
Athena
Athena
Yheox
Athena
Level 20
God Stats
4W - 2L
1,642 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 1
Chaac
Chaac
armyofjune
Chaac
Level 112
God Stats
16W - 12L
1,714 SR
Queue Stats
189W - 149L
1,621 Elo+
Party 1
Team Averages
Level 85
1,611 SR
1,576 Elo+

VS

Team Averages
Level 64
1,547 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
EA-HD223
Vamana
Level 102
God Stats
17W - 20L
1,502 SR
Queue Stats
368W - 357L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToxicFrost_
Morgan Le Fay
Level 28
God Stats
23W - 17L
1,502 SR
Queue Stats
47W - 53L
1,407 Elo+
Party 2
Pele
Pele
Zero_Killer456
Pele
Level 48
God Stats
3W - 2L
1,738 SR
Queue Stats
35W - 51L
1,451 Elo+
Party 2
Apollo
Apollo
elfactor73
Apollo
Level 31
God Stats
18W - 19L
1,491 SR
Queue Stats
129W - 121L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lucky-Spark84
Bakasura
16
4 / 3 / 6
10,150
597
6,640
12,680
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
16
11 / 4 / 3
10,363
610
19,083
14,395
8,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
15
4 / 2 / 12
9,514
560
10,821
8,581
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Yheox
Athena
12
0 / 1 / 7
7,745
456
2,476
9,959
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
16
9 / 1 / 7
11,018
648
17,630
15,291
13,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 6 / 4
6,954
409
7,906
18,760
11,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
EA-HD223
Vamana
14
2 / 7 / 0
8,599
506
7,049
19,351
15,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
ToxicFrost_
Morgan Le Fay
12
1 / 6 / 3
7,384
434
7,196
11,158
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 5 / 1
8,501
500
7,644
16,144
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
elfactor73
Apollo
13
1 / 4 / 2
7,635
449
5,921
10,737
3,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
28
Kills
11
11
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
4
0.33
L
Vamana
EA-HD223
Vamana
2
7
0
0.29
W
Bakasura
Lucky-Spark84
Bakasura
4
3
6
2.33
W
Sol
11
4
3
3.13
W
Medusa
4
2
12
5
L
Morgan Le Fay
ToxicFrost_
Morgan Le Fay
1
6
3
0.42
W
Athena
Yheox
Athena
0
1
7
3.5
L
7
5
1
1.5
W
Chaac
9
1
7
12.5
L
Apollo
elfactor73
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
35,716
60,906
Taken
76,150
39,130
Mitigated
41,338
24,069
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,906
1,224
270
6,345
18,760
11,929
331
6,835
11,733
758
36,501
L
Vamana
EA-HD223
Vamana
7,049
2,414
0
4,985
19,351
15,650
0
1,172
16,798
6,293
45,179
W
Bakasura
Lucky-Spark84
Bakasura
6,640
5,098
0
5,835
12,680
5,972
1,888
1,004
11,676
0
65,995
W
Sol
19,083
7,896
0
6,915
14,395
8,031
2,374
3,956
10,439
59,900
6,419
W
Medusa
10,821
3,994
0
1,660
8,581
2,624
0
1,556
7,025
0
53,363
L
Morgan Le Fay
ToxicFrost_
Morgan Le Fay
7,196
914
0
1,472
11,158
4,118
162
4,604
6,248
43,885
0
W
Athena
Yheox
Athena
2,476
795
162
1,286
9,959
8,903
0
2,077
7,882
12,728
0
L
7,644
1,943
0
4,964
16,144
6,017
0
3,442
12,596
0
44,630
W
Chaac
17,630
5,972
0
8,211
15,291
13,600
1,406
1,659
13,632
0
69,182
L
Apollo
elfactor73
Apollo
5,921
3,404
299
3,318
10,737
3,624
1,100
3,889
6,828
0
53,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
39,073
468
Minions Killed
410
0
Camps Cleared
0
1,742,836
Distance Traveled
1,521,478
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,954
409
53
3
0
333,294
9
L
Vamana
8,599
506
105
6
0
293,731
0
W
Bakasura
10,150
597
124
7
0
357,194
1
W
Sol
10,363
610
96
6
0
314,396
3
W
Medusa
9,514
560
84
5
0
348,154
2
L
Morgan Le Fay
7,384
434
73
4
0
288,035
2
W
Athena
7,745
456
21
1
0
352,445
0
L
Pele
8,501
500
76
4
0
336,532
0
W
Chaac
11,018
648
143
8
0
370,647
1
L
Apollo
7,635
449
103
6
0
269,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role