Player Matchup

Fenrir
Fenrir
AnarchyHitman77
Fenrir
Level 144
God Stats
3W - 3L
1,288 SR
Queue Stats
57W - 55L
1,417 Elo+
Solo
Jormungandr
Jormungandr
LeGeNDaRioYoe
Jormungandr
Level 63
God Stats
10W - 9L
1,354 SR
Queue Stats
185W - 207L
1,428 Elo+
Solo
Jing Wei
Jing Wei
Listolito
Jing Wei
Level 60
God Stats
5W - 1L
1,749 SR
Queue Stats
36W - 33L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Titoroc12
Kukulkan
Level 107
God Stats
3W - 4L
1,434 SR
Queue Stats
255W - 335L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
l2obinson
Baron Samedi
Level 119
God Stats
106W - 96L
1,558 SR
Queue Stats
527W - 611L
1,493 Elo+
Party 2
Team Averages
Level 99
1,477 SR
1,473 Elo+

VS

Team Averages
Level 79
1,539 SR
1,394 Elo+
Ravana
Ravana
EKGamerPR150
Ravana
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 271L
1,353 Elo+
Party 1
Bellona
Bellona
KrackenXIII
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
LillXxPRxX23
Atlas
Level 78
God Stats
19W - 19L
1,453 SR
Queue Stats
286W - 341L
1,368 Elo+
Party 1
Ra
Ra
NastyJeremiah
Ra
Level 62
God Stats
1W - 3L
1,641 SR
Queue Stats
19W - 45L
1,324 Elo+
Solo
Medusa
Medusa
ReleaseTheWaaken
Medusa
Level 127
God Stats
2W - 1L
1,602 SR
Queue Stats
87W - 92L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
7,688
549
6,123
9,208
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LeGeNDaRioYoe
Jormungandr
12
2 / 1 / 7
7,439
531
7,791
10,965
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
Listolito
Jing Wei
12
3 / 2 / 4
7,188
513
8,331
6,536
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Titoroc12
Kukulkan
14
4 / 0 / 3
8,137
581
5,747
3,871
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
l2obinson
Baron Samedi
14
6 / 0 / 1
8,495
607
7,804
5,710
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 3 / 2
6,774
484
4,683
8,111
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
KrackenXIII
Bellona
8
0 / 6 / 0
5,348
382
2,043
9,309
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 4 / 2
6,365
455
4,036
14,604
4,316
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,318
451
1,501
8,402
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
5,990
428
6,767
9,946
3,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
4
4
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Ravana
1
3
2
0.67
L
Bellona
KrackenXIII
Bellona
0
6
0
0
W
Jormungandr
LeGeNDaRioYoe
Jormungandr
2
1
7
5.5
L
2
4
2
0.75
W
Jing Wei
Listolito
Jing Wei
3
2
4
2.5
L
0
4
0
0
L
1
4
2
0.5
W
Kukulkan
Titoroc12
Kukulkan
4
0
3
5.5
W
Baron Samedi
l2obinson
Baron Samedi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
19,030
36,290
Taken
50,372
20,452
Mitigated
20,464
15,888
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,123
1,034
0
5,851
9,208
3,166
540
633
8,469
0
41,442
L
Ravana
4,683
1,252
0
2,898
8,111
2,588
0
2,431
5,680
0
44,108
L
Bellona
KrackenXIII
Bellona
2,043
530
0
91
9,309
7,815
0
6,234
3,075
0
14,438
W
Jormungandr
LeGeNDaRioYoe
Jormungandr
7,791
1,349
0
2,696
10,965
8,415
12
2,385
8,580
31,426
0
L
4,036
1,838
1,891
4,622
14,604
4,316
0
4,961
9,643
15,108
0
W
Jing Wei
Listolito
Jing Wei
8,331
6,235
0
2,215
6,536
1,898
668
1,446
5,090
0
47,369
L
1,501
188
0
1,931
8,402
2,730
0
2,580
5,822
39,496
0
L
6,767
3,219
0
1,652
9,946
3,015
96
5,136
4,810
0
34,064
W
Kukulkan
Titoroc12
Kukulkan
5,747
187
0
1,087
3,871
1,462
836
813
2,904
57,129
0
W
Baron Samedi
l2obinson
Baron Samedi
7,804
658
0
4,039
5,710
5,511
1,356
0
5,710
48,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
30,795
406
Minions Killed
291
0
Camps Cleared
0
1,267,651
Distance Traveled
1,295,525
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,688
549
73
5
0
264,126
3
L
Ravana
6,774
484
102
7
0
278,087
1
L
Bellona
5,348
382
29
2
0
251,496
0
W
Jormungandr
7,439
531
43
3
0
246,228
4
L
Atlas
6,365
455
14
1
0
260,700
1
W
Jing Wei
7,188
513
83
6
0
246,516
0
L
Ra
6,318
451
81
6
0
260,121
4
L
Medusa
5,990
428
65
5
0
245,121
7
W
Kukulkan
8,137
581
108
8
0
268,676
2
W
Baron Samedi
8,495
607
99
7
0
242,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role