Player Matchup

Sol
Sol
TTVMordred
Sol
Level 153
God Stats
2W - 1L
1,317 SR
Queue Stats
80W - 81L
1,502 Elo+
Party 4
Bacchus
Bacchus
UwUDunKisUwU
Bacchus
Level 67
God Stats
24W - 19L
1,611 SR
Queue Stats
316W - 317L
1,470 Elo+
Party 2
Awilix
Awilix
Yato1211
Awilix
Level 128
God Stats
2W - 0L
1,765 SR
Queue Stats
182W - 181L
1,516 Elo+
Party 4
Hera
Hera
ebwagg
Hera
Level 77
God Stats
3W - 6L
1,354 SR
Queue Stats
388W - 406L
1,459 Elo+
Party 2
Odin
Odin
mnkDwef
Odin
Level 101
God Stats
17W - 18L
1,522 SR
Queue Stats
530W - 519L
1,522 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,494 Elo+

VS

Team Averages
Level 103
1,572 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChrisBiggz
Medusa
Level 87
God Stats
19W - 18L
1,668 SR
Queue Stats
343W - 353L
1,497 Elo+
Party 3
Mulan
Mulan
Jack28717
Mulan
Level 65
God Stats
26W - 25L
1,525 SR
Queue Stats
299W - 341L
1,402 Elo+
Party 3
Fenrir
Fenrir
JerichoHeart
Fenrir
Level 89
God Stats
17W - 17L
1,474 SR
Queue Stats
138W - 127L
1,547 Elo+
Party 1
Hera
Hera
Shexxie
Hera
Level 129
God Stats
5W - 3L
1,694 SR
Queue Stats
99W - 100L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
7,014
585
6,831
6,916
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
UwUDunKisUwU
Bacchus
10
6 / 2 / 7
7,425
619
6,751
8,062
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Yato1211
Awilix
12
4 / 2 / 4
7,031
586
5,615
7,299
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
ebwagg
Hera
10
2 / 6 / 2
6,272
523
4,068
6,195
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
mnkDwef
Odin
13
3 / 1 / 0
7,455
621
7,343
8,032
6,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 5 / 6
5,015
418
1,100
9,851
5,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
ChrisBiggz
Medusa
11
5 / 3 / 3
6,529
544
9,490
9,732
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Jack28717
Mulan
12
1 / 3 / 0
6,794
566
5,273
10,352
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
10
4 / 4 / 7
6,942
579
5,851
9,990
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Shexxie
Hera
10
4 / 4 / 2
6,399
533
3,910
7,342
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
19
Kills
14
14
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
6
0.6
L
Medusa
ChrisBiggz
Medusa
5
3
3
2.17
L
Mulan
Jack28717
Mulan
1
3
0
0.33
L
Fenrir
4
4
7
1.88
L
Hera
Shexxie
Hera
4
4
2
1.25
W
4
3
8
2.67
W
Bacchus
UwUDunKisUwU
Bacchus
6
2
7
4.75
W
Awilix
Yato1211
Awilix
4
2
4
3
W
Hera
ebwagg
Hera
2
6
2
0.5
W
Odin
mnkDwef
Odin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
25,624
36,504
Taken
47,267
18,129
Mitigated
19,300
12,165
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,100
448
2,136
3,946
9,851
5,467
200
4,582
5,045
5,773
0
L
Medusa
ChrisBiggz
Medusa
9,490
4,996
0
2,025
9,732
2,673
1,242
6,165
3,374
0
35,754
L
Mulan
Jack28717
Mulan
5,273
2,289
0
3,848
10,352
6,178
0
1,849
8,503
796
38,229
L
Fenrir
5,851
1,720
0
2,204
9,990
3,106
198
3,403
6,419
0
33,673
L
Hera
Shexxie
Hera
3,910
707
0
1,815
7,342
1,876
370
2,771
4,313
27,499
0
W
6,831
3,236
0
3,507
6,916
1,382
912
456
6,420
41,860
0
W
Bacchus
UwUDunKisUwU
Bacchus
6,751
815
0
2,684
8,062
6,455
76
1,297
6,714
12,103
0
W
Awilix
Yato1211
Awilix
5,615
2,455
0
2,634
7,299
1,951
0
694
6,513
0
38,385
W
Hera
ebwagg
Hera
4,068
615
0
760
6,195
1,541
404
2,190
3,815
30,507
0
W
Odin
mnkDwef
Odin
7,343
3,136
0
2,580
8,032
6,800
320
0
7,405
10,768
33,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
31,679
348
Minions Killed
278
0
Camps Cleared
0
1,162,594
Distance Traveled
1,118,087
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,015
418
11
1
0
217,116
1
L
Medusa
6,529
544
57
5
0
227,804
3
L
Mulan
6,794
566
99
8
0
211,408
5
L
Fenrir
6,942
579
57
5
0
246,101
3
L
Hera
6,399
533
54
5
0
215,658
1
W
Sol
7,014
585
97
8
0
215,618
4
W
Bacchus
7,425
619
7
1
0
256,553
7
W
Awilix
7,031
586
72
6
0
247,212
4
W
Hera
6,272
523
67
6
0
219,220
0
W
Odin
7,455
621
105
9
0
223,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role