Player Matchup

Ao Kuang
Ao Kuang
Diamond II
Burglаr
Ao Kuang
Diamond II
Level 99
God Stats
5W - 0L
1,867 SR
Queue Stats
90W - 35L
2,380 MMR
Party 1
Loki
Loki
Diamond IV
Jakyi2x
Loki
Diamond IV
Level 126
God Stats
7W - 3L
1,673 SR
Queue Stats
80W - 79L
2,273 MMR
Party 1
Geb
Geb
Platinum I
vL0neRick
Geb
Platinum I
Level 126
God Stats
2W - 0L
1,758 SR
Queue Stats
301W - 340L
1,881 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,766 SR
2,178 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,576 SR
1,896 MMR
Skadi
Skadi
Gold I
Aurexious-356
Skadi
Gold I
Level 121
God Stats
16W - 14L
1,613 SR
Queue Stats
98W - 113L
1,831 MMR
Solo
Eset
Eset
Diamond IV
CombatLevi
Eset
Diamond IV
Level 137
God Stats
1W - 1L
1,492 SR
Queue Stats
565W - 599L
2,103 MMR
Solo
Hercules
Hercules
Platinum V
Denner121
Hercules
Platinum V
Level 127
God Stats
16W - 19L
1,622 SR
Queue Stats
80W - 81L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Burglаr
Ao Kuang
15
12 / 3 / 7
10,864
836
15,919
15,366
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Jakyi2x
Loki
15
7 / 1 / 11
10,180
783
15,187
10,028
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 14
10,428
802
6,634
10,685
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArtioSolFenrirAchillesBastet

VS

Bans
OdinKhepriThothSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,538
580
5,178
12,172
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 8 / 2
8,814
678
9,907
12,522
5,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Denner121
Hercules
13
2 / 6 / 2
9,222
709
6,789
17,523
15,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
23
Kills
4
4
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Ao Kuang
Burglаr
Ao Kuang
12
3
7
5.17
L
2
8
2
0.38
L
Hercules
Denner121
Hercules
2
6
2
0.5
W
Loki
Jakyi2x
Loki
7
1
11
12.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
21,874
36,079
Taken
42,217
26,032
Mitigated
24,913
9,542
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,178
2,270
0
221
12,172
3,935
0
6,490
5,267
0
28,045
W
Ao Kuang
Burglаr
Ao Kuang
15,919
4,483
0
6,318
15,366
7,721
196
4,586
10,431
45,127
4,353
L
9,907
795
553
2,169
12,522
5,750
0
6,680
5,461
22,120
0
L
Hercules
Denner121
Hercules
6,789
2,612
171
6,281
17,523
15,228
0
7,917
8,940
166
16,859
W
Loki
Jakyi2x
Loki
15,187
4,022
0
2,027
10,028
5,251
764
2,021
7,866
0
38,827
W
6,634
374
0
1,197
10,685
13,060
78
3,122
7,372
13,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
25,574
131
Minions Killed
120
8
Camps Cleared
4
771,605
Distance Traveled
623,808
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,538
580
55
4
2
193,138
2
W
Ao Kuang
10,864
836
67
5
6
249,512
2
L
Eset
8,814
678
36
3
1
210,453
2
L
Hercules
9,222
709
29
2
1
220,217
5
W
Loki
10,180
783
42
3
2
260,680
1
W
Geb
10,428
802
22
2
0
261,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role