Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Fujimi59
Hera
Level 68
God Stats
4W - 0L
1,775 SR
Queue Stats
109W - 120L
1,395 Elo+
Party 2
Thanatos
Thanatos
SageCrawdad
Thanatos
Level 66
God Stats
4W - 14L
1,233 SR
Queue Stats
114W - 131L
1,394 Elo+
Party 2
Mulan
Mulan
YungExtendos
Mulan
Level 115
God Stats
10W - 8L
1,610 SR
Queue Stats
108W - 117L
1,416 Elo+
Solo
Artio
Artio
gabrielrowe1
Artio
Level 94
God Stats
102W - 86L
1,446 SR
Queue Stats
198W - 236L
1,356 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,412 Elo+

VS

Team Averages
Level 56
1,500 SR
1,316 Elo+
Geb
Geb
AlYougboy_38
Geb
Level 57
God Stats
0W - 1L
1,507 SR
Queue Stats
15W - 25L
1,192 Elo+
Solo
Aphrodite
Aphrodite
Baby The Boss16
Aphrodite
Level 79
God Stats
3W - 2L
1,662 SR
Queue Stats
114W - 111L
1,400 Elo+
Solo
Chaac
Chaac
STHpush
Chaac
Level 34
God Stats
24W - 13L
1,583 SR
Queue Stats
155W - 190L
1,311 Elo+
Party 3
Rama
Rama
Tossic_boi327
Rama
Level 64
God Stats
20W - 28L
1,439 SR
Queue Stats
147W - 183L
1,374 Elo+
Solo
Loki
Loki
kidee_kat
Loki
Level 46
God Stats
26W - 47L
1,310 SR
Queue Stats
269W - 333L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 2
5,947
595
7,483
3,679
909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
10
3 / 0 / 2
6,134
613
4,247
1,405
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SageCrawdad
Thanatos
10
2 / 0 / 3
5,787
579
2,590
4,883
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 0
6,279
628
6,284
6,490
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 3
5,290
529
2,327
4,099
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,124
412
1,686
9,184
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Baby The Boss16
Aphrodite
8
0 / 5 / 0
4,564
456
1,035
5,602
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
STHpush
Chaac
8
0 / 3 / 0
4,541
454
1,944
6,987
2,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 0
4,638
464
1,748
5,504
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
1 / 1 / 0
5,306
531
1,043
5,608
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
L
0
4
0
0
L
Aphrodite
Baby The Boss16
Aphrodite
0
5
0
0
W
Hera
3
0
2
4
L
Chaac
STHpush
Chaac
0
3
0
0
W
Thanatos
SageCrawdad
Thanatos
2
0
3
3.5
L
0
0
0
0
W
4
1
0
4
W
2
0
3
3.5
L
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
7,456
20,556
Taken
32,885
9,103
Mitigated
9,805
13,447
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,483
3,255
83
1,984
3,679
909
1,023
698
2,981
0
33,630
L
1,686
153
68
1,376
9,184
2,989
0
2,386
6,307
8,274
0
L
Aphrodite
Baby The Boss16
Aphrodite
1,035
155
0
1,874
5,602
1,542
0
2,607
2,725
19,008
0
W
Hera
4,247
852
0
7
1,405
328
318
188
1,217
24,102
0
L
Chaac
STHpush
Chaac
1,944
430
53
2,552
6,987
2,991
0
0
6,621
0
15,193
W
Thanatos
SageCrawdad
Thanatos
2,590
562
0
5,787
4,883
1,386
0
1,128
3,755
0
25,023
L
1,748
1,553
0
2,309
5,504
1,067
0
380
5,000
0
22,557
W
6,284
1,346
0
3,040
6,490
3,923
163
0
6,490
0
36,304
W
2,327
39
320
2,226
4,099
2,557
70
707
3,392
11,903
0
L
Loki
1,043
249
0
2,762
5,608
1,216
0
276
5,190
0
24,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
23,173
264
Minions Killed
196
0
Camps Cleared
0
962,981
Distance Traveled
881,928
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,947
595
66
7
0
174,218
2
L
Geb
4,124
412
9
1
0
186,120
0
L
Aphrodite
4,564
456
36
4
0
142,946
3
W
Hera
6,134
613
52
5
0
187,369
1
L
Chaac
4,541
454
44
4
0
188,127
2
W
Thanatos
5,787
579
56
6
0
205,281
0
L
Rama
4,638
464
48
5
0
170,445
0
W
Mulan
6,279
628
70
7
0
197,611
2
W
Artio
5,290
529
20
2
0
198,502
2
L
Loki
5,306
531
59
6
0
194,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role