Player Matchup

Sylvanus
Sylvanus
Herculеѕ
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,852 Elo+
Party 2
Mulan
Mulan
aTz_Ev01v3d
Mulan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,999 Elo+
Party 2
Thoth
Thoth
funk1024
Thoth
Level 148
God Stats
1W - 1L
1,319 SR
Queue Stats
19W - 17L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
nazeral
Gilgamesh
Level 154
God Stats
1W - 0L
1,471 SR
Queue Stats
86W - 64L
1,521 Elo+
Party 2
Bastet
Bastet
whitercash24
Bastet
Level 157
God Stats
1W - 2L
1,597 SR
Queue Stats
50W - 33L
1,585 Elo+
Party 2
Team Averages
Level 129
1,477 SR
1,705 Elo+

VS

Team Averages
Level 66
1,432 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
Prince Juel
Tsukuyomi
Level 121
God Stats
3W - 2L
1,567 SR
Queue Stats
130W - 108L
1,531 Elo+
Party 1
Terra
Terra
R0achC1ips
Terra
Level 135
God Stats
1W - 3L
1,377 SR
Queue Stats
192W - 177L
1,535 Elo+
Party 1
King Arthur
King Arthur
TheMightyVitamin
King Arthur
Level 29
God Stats
2W - 4L
1,472 SR
Queue Stats
262W - 214L
1,546 Elo+
Solo
Susano
Susano
callmevence
Susano
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
77W - 64L
1,658 Elo+
Solo
Scylla
Scylla
jumping_frog71
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herculеѕ
Sylvanus
18
4 / 5 / 20
11,951
747
16,889
26,704
29,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 4 / 20
13,183
824
28,200
23,954
30,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
funk1024
Thoth
18
4 / 7 / 17
11,239
702
19,008
15,964
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
nazeral
Gilgamesh
20
6 / 2 / 17
11,906
744
17,347
19,625
16,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
20
11 / 5 / 11
12,670
792
26,767
17,122
7,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Prince Juel
Tsukuyomi
18
9 / 10 / 7
11,883
743
22,298
20,709
9,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
19
2 / 3 / 14
10,867
679
10,979
27,012
33,260
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
TheMightyVitamin
King Arthur
20
7 / 8 / 8
12,151
759
18,144
34,046
26,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
17
3 / 7 / 10
9,933
621
15,857
23,365
18,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 6
8,887
555
8,055
13,915
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
36
Kills
23
23
Deaths
36
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Herculеѕ
Sylvanus
4
5
20
2.8
L
Tsukuyomi
Prince Juel
Tsukuyomi
9
10
7
1.25
L
Terra
2
3
14
3
L
King Arthur
TheMightyVitamin
King Arthur
7
8
8
1.38
W
11
4
20
5.25
L
Susano
3
7
10
1.14
W
Thoth
funk1024
Thoth
4
7
17
1.79
L
2
8
6
0.63
W
Gilgamesh
nazeral
Gilgamesh
6
2
17
7.25
W
Bastet
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,211
Damage
75,333
103,369
Taken
119,047
90,306
Mitigated
92,361
53,452
Healing
32,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Herculеѕ
Sylvanus
16,889
2,452
13,094
12,317
26,704
29,999
288
5,185
20,786
24,999
0
L
Tsukuyomi
Prince Juel
Tsukuyomi
22,298
4,490
1,974
1,211
20,709
9,262
0
7,603
12,884
0
37,969
L
Terra
10,979
1,272
5,282
7,415
27,012
33,260
0
8,907
17,446
20,204
0
L
King Arthur
TheMightyVitamin
King Arthur
18,144
821
2,367
9,429
34,046
26,147
90
9,906
23,548
0
33,560
W
28,200
2,853
2,114
8,068
23,954
30,406
583
5,059
18,220
0
46,916
L
Susano
15,857
2,538
3,009
2,087
23,365
18,676
0
6,852
16,131
0
24,781
W
Thoth
funk1024
Thoth
19,008
977
388
3,425
15,964
5,484
1,083
2,394
13,279
41,257
0
L
8,055
1,018
0
121
13,915
5,016
0
2,629
11,063
12,314
0
W
Gilgamesh
nazeral
Gilgamesh
17,347
4,600
2,839
5,247
19,625
16,691
186
3,848
15,212
0
29,662
W
Bastet
26,767
4,315
1,145
4,815
17,122
7,726
1,302
1,708
15,064
0
44,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,949
Gold Earned
53,721
156
Minions Killed
123
0
Camps Cleared
0
1,516,098
Distance Traveled
1,346,975
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,951
747
7
0
0
278,280
0
L
Tsukuyomi
11,883
743
42
3
0
261,540
1
L
Terra
10,867
679
17
1
0
317,613
0
L
King Arthur
12,151
759
28
2
0
261,206
0
W
Mulan
13,183
824
38
2
0
278,282
1
L
Susano
9,933
621
21
1
0
262,668
0
W
Thoth
11,239
702
40
3
0
285,715
10
L
Scylla
8,887
555
15
1
0
243,948
0
W
Gilgamesh
11,906
744
34
2
0
358,015
0
W
Bastet
12,670
792
37
2
0
315,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role