Player Matchup

Xing Tian
Xing Tian
BB Two Scoops
Xing Tian
Level 107
God Stats
4W - 6L
1,361 SR
Queue Stats
265W - 320L
1,356 Elo+
Party 1
Gilgamesh
Gilgamesh
Overlord_Shade
Gilgamesh
Level 45
God Stats
11W - 12L
1,425 SR
Queue Stats
28W - 55L
1,179 Elo+
Solo
Medusa
Medusa
UndeadXFrog
Medusa
Level 37
God Stats
6W - 7L
1,644 SR
Queue Stats
44W - 42L
1,394 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,309 Elo+

VS

Team Averages
Level 43
1,407 SR
1,300 Elo+
Ymir
Ymir
Orange9902
Ymir
Level 42
God Stats
1W - 1L
1,389 SR
Queue Stats
13W - 17L
1,278 Elo+
Solo
Gilgamesh
Gilgamesh
Scoops1234
Gilgamesh
Level 48
God Stats
7W - 9L
1,480 SR
Queue Stats
29W - 41L
1,294 Elo+
Solo
Poseidon
Poseidon
Trippybaby1188
Poseidon
Level 38
God Stats
4W - 4L
1,351 SR
Queue Stats
122W - 181L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BB Two Scoops
Xing Tian
14
1 / 7 / 6
11,303
628
9,496
26,260
34,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Overlord_Shade
Gilgamesh
14
2 / 10 / 7
11,016
612
12,427
22,591
16,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
15
8 / 11 / 2
12,477
693
20,767
15,501
7,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 13
13,696
761
20,008
26,537
27,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Scoops1234
Gilgamesh
16
6 / 6 / 16
12,726
707
17,615
19,345
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
18
12 / 2 / 10
14,185
788
19,756
16,448
6,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
11
Kills
28
28
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BB Two Scoops
Xing Tian
1
7
6
0.57
W
10
3
13
5.5
L
Gilgamesh
Overlord_Shade
Gilgamesh
2
10
7
0.55
W
Gilgamesh
Scoops1234
Gilgamesh
6
6
16
2.33
W
Poseidon
12
2
10
8.5
L
Medusa
8
11
2
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
57,379
64,352
Taken
62,330
58,034
Mitigated
50,930
5,392
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BB Two Scoops
Xing Tian
9,496
1,089
0
2,698
26,260
34,801
0
17,119
8,539
18,478
0
W
20,008
3,318
609
5,457
26,537
27,253
26
3,187
22,865
38,306
0
L
Gilgamesh
Overlord_Shade
Gilgamesh
12,427
3,051
253
2,334
22,591
16,035
0
12,337
9,709
0
28,708
W
Gilgamesh
Scoops1234
Gilgamesh
17,615
5,533
353
2,407
19,345
17,203
1,623
3,028
15,829
0
29,034
W
Poseidon
19,756
2,855
537
8,281
16,448
6,474
804
4,354
11,875
72,472
0
L
Medusa
20,767
11,637
0
107
15,501
7,198
0
10,655
4,746
0
48,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
40,607
139
Minions Killed
162
5
Camps Cleared
9
759,787
Distance Traveled
943,125
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,303
628
30
2
0
288,007
3
W
Ymir
13,696
761
48
3
2
281,539
4
L
Gilgamesh
11,016
612
39
2
2
264,734
1
W
Gilgamesh
12,726
707
20
1
0
317,251
1
W
Poseidon
14,185
788
94
5
7
344,335
3
L
Medusa
12,477
693
70
4
3
207,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role