Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Craigan8er
Sun Wukong
Level 122
God Stats
86W - 90L
1,493 SR
Queue Stats
233W - 212L
1,482 Elo+
Solo
Artemis
Artemis
DeuzExmachina999
Artemis
Level 154
God Stats
1W - 1L
1,822 SR
Queue Stats
215W - 204L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
Judge_Syrup
Kumbhakarna
Level 113
God Stats
64W - 52L
1,598 SR
Queue Stats
556W - 521L
1,560 Elo+
Solo
Xbalanque
Xbalanque
Kirland
Xbalanque
Level 124
God Stats
28W - 27L
1,542 SR
Queue Stats
410W - 375L
1,559 Elo+
Solo
Team Averages
Level 134
1,591 SR
1,529 Elo+

VS

Team Averages
Level 125
1,651 SR
1,639 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlastedCrayon
Scylla
Level 122
God Stats
3W - 0L
1,462 SR
Queue Stats
64W - 51L
1,571 Elo+
Party 2
Izanami
Izanami
Categorizes
Izanami
Level 41
God Stats
7W - 1L
1,964 SR
Queue Stats
138W - 52L
1,817 Elo+
Party 1
Gilgamesh
Gilgamesh
FrakturedStorm
Gilgamesh
Level 158
God Stats
13W - 7L
1,645 SR
Queue Stats
455W - 365L
1,731 Elo+
Party 1
Atlas
Atlas
Slovvbruh
Atlas
Level 147
God Stats
5W - 5L
1,685 SR
Queue Stats
85W - 60L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 2 / 1
8,381
524
6,834
11,715
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Craigan8er
Sun Wukong
14
0 / 2 / 1
8,371
523
8,002
15,543
7,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 2
7,022
439
6,376
11,758
1,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Judge_Syrup
Kumbhakarna
9
0 / 4 / 4
6,742
421
1,676
14,230
7,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Kirland
Xbalanque
13
3 / 4 / 2
8,683
543
8,747
9,769
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 2 / 2
9,021
564
13,035
12,925
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 4
8,147
509
3,380
5,545
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Categorizes
Izanami
18
11 / 2 / 3
10,962
685
16,599
12,744
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FrakturedStorm
Gilgamesh
17
7 / 2 / 3
10,048
628
8,752
13,777
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Slovvbruh
Atlas
13
1 / 1 / 9
8,519
532
5,377
10,434
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
19
19
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
1
2.25
W
Nike
 
Nike
0
2
2
0.5
W
0
1
4
2
W
Izanami
Categorizes
Izanami
11
2
3
6.25
L
Sun Wukong
Craigan8er
Sun Wukong
0
2
1
0.25
L
1
7
2
0.29
W
Gilgamesh
FrakturedStorm
Gilgamesh
7
2
3
4.25
L
Kumbhakarna
Judge_Syrup
Kumbhakarna
0
4
4
0.5
L
Xbalanque
Kirland
Xbalanque
3
4
2
1
W
Atlas
Slovvbruh
Atlas
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
47,143
63,015
Taken
55,425
22,670
Mitigated
31,524
24,642
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,834
834
0
6,491
11,715
3,317
0
1,109
10,484
51,866
0
W
Nike
 
Nike
13,035
1,002
0
1,836
12,925
8,799
0
1,892
11,033
12,095
53,995
W
3,380
393
94
2,309
5,545
1,597
889
1,106
4,439
51,298
0
W
Izanami
Categorizes
Izanami
16,599
11,569
0
5,079
12,744
4,783
1,477
1,562
11,182
0
104,367
L
Sun Wukong
Craigan8er
Sun Wukong
8,002
1,314
0
7,789
15,543
7,584
0
2,499
11,642
0
61,515
L
6,376
2,510
585
2,669
11,758
1,755
0
2,148
9,610
0
40,640
W
Gilgamesh
FrakturedStorm
Gilgamesh
8,752
1,634
0
421
13,777
6,407
0
2,440
11,337
0
76,307
L
Kumbhakarna
Judge_Syrup
Kumbhakarna
1,676
218
1,330
4,530
14,230
7,346
14
3,193
11,037
8,276
0
L
Xbalanque
Kirland
Xbalanque
8,747
3,753
0
1,248
9,769
2,668
0
1,915
7,854
0
46,483
W
Atlas
Slovvbruh
Atlas
5,377
1,685
105
3,362
10,434
9,938
92
1,569
8,865
21,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
46,697
424
Minions Killed
573
0
Camps Cleared
0
1,585,048
Distance Traveled
1,584,300
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,381
524
105
7
0
344,197
3
W
Nike
9,021
564
128
8
0
294,362
6
W
Scylla
8,147
509
113
7
0
295,639
6
W
Izanami
10,962
685
190
12
0
290,177
5
L
Sun Wukong
8,371
523
131
8
0
325,577
0
L
Artemis
7,022
439
78
5
0
288,272
3
W
Gilgamesh
10,048
628
128
8
0
363,001
4
L
Kumbhakarna
6,742
421
11
1
0
329,062
13
L
Xbalanque
8,683
543
99
6
0
297,940
7
W
Atlas
8,519
532
14
1
0
341,121
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role