Player Matchup

Sobek
Sobek
A1_domin8tor
Sobek
Level 69
God Stats
12W - 9L
1,553 SR
Queue Stats
188W - 168L
1,445 Elo+
Solo
Thanatos
Thanatos
KnG X9764
Thanatos
Level 109
God Stats
27W - 36L
1,431 SR
Queue Stats
885W - 960L
1,404 Elo+
Solo
Geb
Geb
RevNantSpirit
Geb
Level 35
God Stats
16W - 14L
1,664 SR
Queue Stats
79W - 93L
1,439 Elo+
Solo
Hou Yi
Hou Yi
TXPJuice
Hou Yi
Level 98
God Stats
5W - 4L
1,545 SR
Queue Stats
425W - 498L
1,362 Elo+
Solo
Nu Wa
Nu Wa
TheD1zZler
Nu Wa
Level 68
God Stats
28W - 19L
1,639 SR
Queue Stats
196W - 233L
1,425 Elo+
Solo
Team Averages
Level 76
1,566 SR
1,415 Elo+

VS

Team Averages
Level 58
1,515 SR
1,497 Elo+
Mercury
Mercury
Punch Icon
Mercury
Level 78
God Stats
3W - 8L
1,448 SR
Queue Stats
27W - 29L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
TKG XGorilla
Danzaburou
Level 53
God Stats
24W - 24L
1,332 SR
Queue Stats
48W - 58L
1,406 Elo+
Party 1
Ymir
Ymir
Young Cancer
Ymir
Level 12
God Stats
8W - 5L
1,608 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Zachhero
Nu Wa
Level 122
God Stats
87W - 72L
1,486 SR
Queue Stats
399W - 407L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
iThrow4Dom
Sun Wukong
Level 25
God Stats
9W - 13L
1,699 SR
Queue Stats
74W - 69L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
11,324
566
13,434
23,619
22,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
KnG X9764
Thanatos
17
1 / 1 / 6
10,170
509
7,306
11,063
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 17
10,247
512
7,992
19,515
24,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
TXPJuice
Hou Yi
18
16 / 1 / 5
12,188
609
19,373
9,991
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
3 / 0 / 7
11,200
560
8,274
5,780
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Punch Icon
Mercury
16
1 / 5 / 1
9,359
468
4,599
14,469
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TKG XGorilla
Danzaburou
11
1 / 7 / 0
7,809
390
4,587
12,078
4,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 1
8,066
403
3,154
16,603
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Zachhero
Nu Wa
16
2 / 5 / 0
9,818
491
12,371
12,769
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
iThrow4Dom
Sun Wukong
18
3 / 3 / 2
10,427
521
15,314
17,919
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
8
8
Deaths
25
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
W
Thanatos
KnG X9764
Thanatos
1
1
6
4
L
Mercury
Punch Icon
Mercury
1
5
1
0.3
W
2
1
17
10.5
L
Danzaburou
TKG XGorilla
Danzaburou
1
7
0
0.14
W
Hou Yi
TXPJuice
Hou Yi
16
1
5
18.5
W
Nu Wa
3
0
7
6.5
L
1
5
1
0.3
L
Nu Wa
Zachhero
Nu Wa
2
5
0
0.4
L
Sun Wukong
iThrow4Dom
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
40,025
69,968
Taken
73,838
57,086
Mitigated
40,360
26,505
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,434
1,358
0
7,888
23,619
22,270
560
767
21,466
69,741
0
W
Thanatos
KnG X9764
Thanatos
7,306
838
0
12,261
11,063
4,377
310
2,521
8,222
0
67,897
L
Mercury
Punch Icon
Mercury
4,599
2,019
0
240
14,469
4,957
33
3,842
10,356
0
74,058
W
7,992
902
484
1,551
19,515
24,278
700
4,923
14,288
39,618
0
L
Danzaburou
TKG XGorilla
Danzaburou
4,587
1,531
0
1,536
12,078
4,004
0
4,643
7,375
0
37,812
W
Hou Yi
TXPJuice
Hou Yi
19,373
11,620
0
3,507
9,991
4,184
6,024
3,179
6,622
0
89,153
W
Nu Wa
8,274
1,932
0
814
5,780
1,977
1,209
3,089
2,501
88,370
0
L
3,154
826
0
904
16,603
17,226
84
3,916
12,579
16,851
0
L
Nu Wa
Zachhero
Nu Wa
12,371
2,560
0
1,536
12,769
4,431
885
3,804
8,783
83,929
0
L
Sun Wukong
iThrow4Dom
Sun Wukong
15,314
5,157
0
8,798
17,919
9,742
173
11,489
5,045
0
73,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,129
Gold Earned
45,479
639
Minions Killed
524
0
Camps Cleared
0
1,962,348
Distance Traveled
1,883,889
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,324
566
150
8
0
320,871
3
W
Thanatos
10,170
509
114
6
0
471,375
7
L
Mercury
9,359
468
123
6
0
440,938
0
W
Geb
10,247
512
41
2
0
412,662
4
L
Danzaburou
7,809
390
62
3
0
350,914
4
W
Hou Yi
12,188
609
168
8
0
362,337
3
W
Nu Wa
11,200
560
166
8
0
395,103
5
L
Ymir
8,066
403
23
1
0
351,475
1
L
Nu Wa
9,818
491
167
8
0
335,576
6
L
Sun Wukong
10,427
521
149
7
0
404,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role