Player Matchup

Skadi
Skadi
K-Bones_
Skadi
Level 109
God Stats
31W - 40L
1,479 SR
Queue Stats
150W - 211L
1,413 Elo+
Solo
Sol
Sol
NECROKAMO
Sol
Level 112
God Stats
0W - 1L
1,429 SR
Queue Stats
38W - 76L
1,183 Elo+
Solo
Cerberus
Cerberus
gmaggia
Cerberus
Level 113
God Stats
15W - 17L
1,370 SR
Queue Stats
557W - 1,078L
1,188 Elo+
Solo
Team Averages
Level 111
1,426 SR
1,261 Elo+

VS

Team Averages
Level 65
1,634 SR
1,273 Elo+
Fafnir
Fafnir
K hatake2213
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
992 Elo+
Solo
Chaac
Chaac
MCLag18
Chaac
Level 23
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 1
Raijin
Raijin
MatWizard15
Raijin
Level 85
God Stats
27W - 24L
1,567 SR
Queue Stats
142W - 135L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
K-Bones_
Skadi
16
9 / 5 / 4
12,711
748
20,299
15,637
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 5
9,593
564
4,630
6,905
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
gmaggia
Cerberus
13
3 / 5 / 8
11,422
672
7,877
19,011
21,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 3 / 4
10,589
623
3,413
12,108
7,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MCLag18
Chaac
16
3 / 6 / 9
11,216
660
7,235
20,592
11,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
17
10 / 5 / 3
12,954
762
21,852
13,345
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
14
14
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
3
4
1
L
Skadi
K-Bones_
Skadi
9
5
4
2.2
W
Chaac
MCLag18
Chaac
3
6
9
1.25
W
Raijin
10
5
3
2.3
L
2
4
5
1.13
L
Cerberus
gmaggia
Cerberus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
32,500
41,553
Taken
46,045
28,411
Mitigated
23,764
5,947
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,413
942
281
2,313
12,108
7,604
42
3,669
8,439
14,658
0
L
Skadi
K-Bones_
Skadi
20,299
9,427
169
1,063
15,637
5,328
1,068
9,842
5,365
0
58,052
W
Chaac
MCLag18
Chaac
7,235
2,604
393
7,541
20,592
11,617
1,024
6,428
14,164
120
26,839
W
Raijin
21,852
1,424
0
3,284
13,345
4,543
1,144
3,472
9,873
70,610
0
L
4,630
956
144
1,226
6,905
1,959
474
4,883
1,762
13,559
0
L
Cerberus
gmaggia
Cerberus
7,877
1,069
0
3,345
19,011
21,124
51
10,262
8,279
26,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
34,759
188
Minions Killed
164
7
Camps Cleared
5
642,510
Distance Traveled
708,901
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,589
623
21
1
0
166,407
0
L
Skadi
12,711
748
89
5
3
277,217
2
W
Chaac
11,216
660
41
2
1
282,458
2
W
Raijin
12,954
762
102
6
4
260,036
2
L
Sol
9,593
564
29
2
1
108,302
1
L
Cerberus
11,422
672
70
4
3
256,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role