Player Matchup

Achilles
Achilles
AUSTIN12BEAST
Achilles
Level 17
God Stats
8W - 9L
1,472 SR
Queue Stats
48W - 38L
1,499 Elo+
Party 1
Fenrir
Fenrir
Brock8603
Fenrir
Level 60
God Stats
16W - 12L
1,604 SR
Queue Stats
76W - 62L
1,500 Elo+
Party 1
Ares
Ares
Kromerman
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
Ol Kwazy Wabbit
Zeus
Level 39
God Stats
49W - 35L
1,566 SR
Queue Stats
220W - 208L
1,514 Elo+
Party 4
Jormungandr
Jormungandr
WigglyWobbler
Jormungandr
Level 6
God Stats
3W - 4L
1,791 SR
Queue Stats
3W - 10L
1,358 Elo+
Party 1
Team Averages
Level 25
1,587 SR
1,474 Elo+

VS

Team Averages
Level 39
1,555 SR
1,428 Elo+
Neith
Neith
ChaosAndDemons
Neith
Level 17
God Stats
49W - 37L
1,474 SR
Queue Stats
52W - 40L
1,464 Elo+
Party 2
Osiris
Osiris
M3God
Osiris
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 275L
1,288 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RyBackDaDon
Tsukuyomi
Level 15
God Stats
3W - 4L
1,228 SR
Queue Stats
48W - 74L
1,097 Elo+
Party 3
Loki
Loki
The McNimble
Loki
Level 14
God Stats
3W - 0L
1,899 SR
Queue Stats
12W - 1L
1,787 Elo+
Party 2
Baron Samedi
Baron Samedi
ThickW
Baron Samedi
Level 108
God Stats
3W - 1L
1,672 SR
Queue Stats
53W - 33L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AUSTIN12BEAST
Achilles
17
0 / 0 / 0
10,630
709
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Brock8603
Fenrir
20
14 / 4 / 4
15,233
1,016
19,725
17,739
8,028
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
1 / 17 / 13
13,361
891
6,755
39,745
33,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 15 / 13
14,291
953
17,578
28,706
10,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WigglyWobbler
Jormungandr
20
1 / 6 / 15
14,031
935
16,401
28,133
19,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 20
13,767
918
12,538
7,857
3,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
M3God
Osiris
20
4 / 12 / 25
14,562
971
14,206
24,755
21,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RyBackDaDon
Tsukuyomi
20
1 / 6 / 19
13,116
874
17,221
14,932
5,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
24 / 1 / 12
19,063
1,271
38,775
14,129
4,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ThickW
Baron Samedi
20
11 / 0 / 16
15,394
1,026
22,752
6,968
3,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
134
20
Kills
42
42
Deaths
20
45
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Achilles
AUSTIN12BEAST
Achilles
0
0
0
0
L
Fenrir
Brock8603
Fenrir
14
4
4
4
W
2
1
20
12
L
Ares
1
17
13
0.44
W
Osiris
M3God
Osiris
4
12
25
1.38
L
4
15
13
0.7
W
Tsukuyomi
RyBackDaDon
Tsukuyomi
1
6
19
1.75
W
24
1
12
30
W
Baron Samedi
ThickW
Baron Samedi
11
0
16
19
L
Jormungandr
WigglyWobbler
Jormungandr
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,459
Damage
105,492
114,323
Taken
68,641
71,343
Mitigated
38,549
6,009
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AUSTIN12BEAST
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Brock8603
Fenrir
19,725
1,231
0
685
17,739
8,028
0
7,357
10,382
0
22,454
W
12,538
9,261
0
0
7,857
3,002
0
4,539
3,101
0
31,361
L
Ares
6,755
659
0
0
39,745
33,173
0
6,754
32,991
26,758
0
W
Osiris
M3God
Osiris
14,206
8,555
0
0
24,755
21,754
0
15,576
8,412
0
29,102
L
17,578
2,179
0
1,299
28,706
10,679
0
3,395
25,311
55,935
0
W
Tsukuyomi
RyBackDaDon
Tsukuyomi
17,221
8,290
0
1,975
14,932
5,719
0
7,226
7,192
0
40,104
W
38,775
13,961
0
250
14,129
4,953
0
8,907
4,523
0
89,491
W
Baron Samedi
ThickW
Baron Samedi
22,752
2,271
4,771
3,371
6,968
3,121
0
3,030
3,769
38,779
0
L
Jormungandr
WigglyWobbler
Jormungandr
16,401
2,885
0
4,025
28,133
19,463
0
5,246
22,887
66,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,546
Gold Earned
75,902
255
Minions Killed
274
3
Camps Cleared
13
1,029,590
Distance Traveled
1,427,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,630
709
0
0
0
512
0
L
Fenrir
15,233
1,016
11
1
1
314,337
0
W
Neith
13,767
918
40
3
0
279,116
0
L
Ares
13,361
891
49
3
1
217,172
0
W
Osiris
14,562
971
32
2
2
266,187
1
L
Zeus
14,291
953
83
6
1
226,378
0
W
Tsukuyomi
13,116
874
58
4
0
254,862
0
W
Loki
19,063
1,271
91
6
11
338,432
1
W
Baron Samedi
15,394
1,026
53
4
0
289,388
0
L
Jormungandr
14,031
935
112
7
0
271,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role