Player Matchup

Cthulhu
Cthulhu
Jarrod George
Cthulhu
Level 61
God Stats
13W - 17L
1,525 SR
Queue Stats
125W - 109L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
UchihazGhost348
Nu Wa
Level 115
God Stats
1W - 2L
1,482 SR
Queue Stats
8W - 19L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
so mizzy
Tsukuyomi
Level 37
God Stats
6W - 9L
1,363 SR
Queue Stats
7W - 12L
1,308 Elo+
Party 1
Team Averages
Level 71
1,457 SR
1,371 Elo+

VS

Team Averages
Level 101
1,575 SR
1,392 Elo+
Anubis
Anubis
SuG Demonic
Anubis
Level 112
God Stats
13W - 11L
1,727 SR
Queue Stats
95W - 99L
1,307 Elo+
Solo
Neith
Neith
lukasro17
Neith
Level 112
God Stats
14W - 16L
1,465 SR
Queue Stats
71W - 69L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
xXDRxSW3G15
Sun Wukong
Level 78
God Stats
7W - 3L
1,534 SR
Queue Stats
74W - 95L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 3 / 2
8,890
635
6,629
19,727
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 4
8,844
632
10,236
11,592
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
so mizzy
Tsukuyomi
11
1 / 6 / 3
7,940
567
8,800
12,710
4,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 2 / 9
9,719
694
10,152
7,244
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
lukasro17
Neith
14
5 / 3 / 7
9,798
700
17,113
10,916
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
xXDRxSW3G15
Sun Wukong
13
4 / 1 / 9
9,428
673
11,947
14,076
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
13
13
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
3
2
1.33
W
Anubis
4
2
9
4.25
L
2
4
4
1
W
Neith
lukasro17
Neith
5
3
7
2.83
L
Tsukuyomi
so mizzy
Tsukuyomi
1
6
3
0.42
W
Sun Wukong
xXDRxSW3G15
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
39,212
44,029
Taken
32,236
22,995
Mitigated
16,365
6,107
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,629
148
154
3,429
19,727
15,002
156
3,120
15,838
15,289
0
W
Anubis
10,152
418
812
3,153
7,244
2,791
359
4,227
2,777
45,821
0
L
10,236
2,902
0
1,216
11,592
3,238
216
3,495
7,864
35,645
0
W
Neith
lukasro17
Neith
17,113
4,442
0
2,093
10,916
3,546
836
5,596
4,940
0
49,070
L
Tsukuyomi
so mizzy
Tsukuyomi
8,800
1,720
0
1,308
12,710
4,755
94
3,939
8,590
0
24,764
W
Sun Wukong
xXDRxSW3G15
Sun Wukong
11,947
2,121
322
6,249
14,076
10,028
20
6,280
7,338
0
22,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
28,945
144
Minions Killed
175
4
Camps Cleared
9
702,895
Distance Traveled
755,246
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,890
635
26
2
0
255,895
3
W
Anubis
9,719
694
84
6
7
219,683
3
L
Nu Wa
8,844
632
73
5
1
230,450
1
W
Neith
9,798
700
75
5
1
250,052
2
L
Tsukuyomi
7,940
567
45
3
3
216,550
2
W
Sun Wukong
9,428
673
16
1
1
285,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role