Player Matchup

Merlin
Merlin
Amakame
Merlin
Level 79
God Stats
76W - 101L
1,452 SR
Queue Stats
233W - 240L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Blandaxt
Hou Yi
Level 126
God Stats
1W - 1L
1,326 SR
Queue Stats
205W - 218L
1,447 Elo+
Solo
Atlas
Atlas
CEUK27
Atlas
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,158 Elo+
Solo
Susano
Susano
IronSerpant
Susano
Level 68
God Stats
1W - 1L
1,279 SR
Queue Stats
80W - 87L
1,453 Elo+
Solo
Odin
Odin
RodrigoCahh
Odin
Level 59
God Stats
1W - 0L
1,789 SR
Queue Stats
14W - 22L
1,358 Elo+
Solo
Team Averages
Level 79
1,469 SR
1,372 Elo+

VS

Team Averages
Level 97
1,555 SR
1,444 Elo+
Kali
Kali
BenjiBankroll
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,423 Elo+
Solo
Thanatos
Thanatos
IdioticGhost
Thanatos
Level 125
God Stats
45W - 40L
1,503 SR
Queue Stats
812W - 866L
1,443 Elo+
Solo
Scylla
Scylla
Kirishim4
Scylla
Level 78
God Stats
3W - 2L
1,668 SR
Queue Stats
40W - 37L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orlandc10
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,637 SR
Queue Stats
99W - 84L
1,462 Elo+
Solo
Discordia
Discordia
lippyskipy2
Discordia
Level 121
God Stats
25W - 28L
1,468 SR
Queue Stats
401W - 424L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amakame
Merlin
16
2 / 1 / 11
9,852
985
10,090
7,146
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Blandaxt
Hou Yi
17
9 / 1 / 9
11,346
1,135
12,366
9,752
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
CEUK27
Atlas
16
4 / 1 / 12
9,868
987
7,608
12,914
14,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
16
3 / 1 / 12
9,702
970
6,724
7,427
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 13
9,439
944
6,013
9,896
11,564
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

255

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,746
875
7,506
13,263
4,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
IdioticGhost
Thanatos
15
3 / 2 / 1
9,609
961
5,575
8,782
7,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Kirishim4
Scylla
15
0 / 4 / 3
8,547
855
8,367
7,730
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Orlandc10
Morgan Le Fay
15
0 / 5 / 4
9,081
908
10,379
10,283
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
lippyskipy2
Discordia
15
2 / 3 / 2
9,623
962
10,462
8,094
3,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
19
Kills
5
5
Deaths
19
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Amakame
Merlin
2
1
11
7.5
L
0
5
4
0.4
W
Hou Yi
Blandaxt
Hou Yi
9
1
9
13.5
W
Atlas
CEUK27
Atlas
4
1
12
10
L
Thanatos
IdioticGhost
Thanatos
3
2
1
1.75
W
Susano
3
1
12
9
L
Scylla
Kirishim4
Scylla
0
4
3
0.38
L
Morgan Le Fay
Orlandc10
Morgan Le Fay
0
5
4
0.4
W
1
1
13
7.5
L
Discordia
lippyskipy2
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,801
Damage
42,289
47,135
Taken
48,152
35,996
Mitigated
21,708
3,752
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Amakame
Merlin
10,090
657
0
0
7,146
2,833
0
4,918
2,108
44,724
0
L
7,506
2,915
0
823
13,263
4,903
0
5,580
7,018
0
17,170
W
Hou Yi
Blandaxt
Hou Yi
12,366
7,412
0
2,244
9,752
3,780
0
6,301
3,321
0
27,348
W
Atlas
CEUK27
Atlas
7,608
2,335
0
0
12,914
14,784
0
6,273
6,487
14,967
0
L
Thanatos
IdioticGhost
Thanatos
5,575
523
220
3,905
8,782
7,265
0
3,202
5,580
0
11,602
W
Susano
6,724
1,298
0
682
7,427
3,035
0
4,938
2,377
0
18,803
L
Scylla
Kirishim4
Scylla
8,367
577
0
422
7,730
2,428
0
2,097
5,633
17,205
0
L
Morgan Le Fay
Orlandc10
Morgan Le Fay
10,379
1,932
370
1,338
10,283
4,006
0
4,319
5,964
42,833
0
W
6,013
1,369
279
547
9,896
11,564
0
6,167
3,634
0
15,675
L
Discordia
lippyskipy2
Discordia
10,462
1,128
376
682
8,094
3,106
0
2,500
5,594
37,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
45,606
194
Minions Killed
201
4
Camps Cleared
6
960,021
Distance Traveled
917,186
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,852
985
78
8
0
175,397
0
L
Kali
8,746
875
25
3
2
187,774
0
W
Hou Yi
11,346
1,135
47
5
1
183,476
2
W
Atlas
9,868
987
11
1
0
188,633
2
L
Thanatos
9,609
961
9
1
2
216,312
0
W
Susano
9,702
970
32
3
3
209,336
0
L
Scylla
8,547
855
18
2
0
161,802
0
L
Morgan Le Fay
9,081
908
78
8
0
173,152
0
W
Odin
9,439
944
26
3
0
203,179
3
L
Discordia
9,623
962
71
7
2
178,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role