Player Matchup

Xing Tian
Xing Tian
BiggerWarrior56
Xing Tian
Level 114
God Stats
4W - 3L
1,606 SR
Queue Stats
59W - 48L
1,449 Elo+
Party 2
Artio
Artio
KingDready_
Artio
Level 63
God Stats
5W - 5L
1,478 SR
Queue Stats
32W - 37L
1,447 Elo+
Party 3
Sol
Sol
Mouhyahn
Sol
Level 103
God Stats
10W - 12L
1,540 SR
Queue Stats
18W - 32L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
PepegaKillly
Gilgamesh
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
18W - 14L
1,468 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
Level 125
God Stats
17W - 15L
1,578 SR
Queue Stats
182W - 198L
1,403 Elo+
Party 2
Team Averages
Level 86
1,498 SR
1,421 Elo+

VS

Team Averages
Level 65
1,441 SR
1,473 Elo+
Tiamat
Tiamat
BlCrowe
Tiamat
Level 96
God Stats
2W - 3L
1,387 SR
Queue Stats
509W - 542L
1,502 Elo+
Party 1
Nemesis
Nemesis
KjGotDa_Juixe
Nemesis
Level 68
God Stats
3W - 5L
1,426 SR
Queue Stats
177W - 187L
1,417 Elo+
Solo
Artemis
Artemis
KrowBoneurmans
Artemis
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
24W - 28L
1,494 Elo+
Party 1
Sol
Sol
Tyraxore
Sol
Level 65
God Stats
50W - 43L
1,572 SR
Queue Stats
275W - 300L
1,500 Elo+
Party 1
Atlas
Atlas
VulcaPrime45
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 243L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiggerWarrior56
Xing Tian
10
4 / 5 / 5
6,493
541
5,535
8,743
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 7
5,918
493
2,725
8,527
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 3
6,734
561
3,226
5,591
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PepegaKillly
Gilgamesh
11
2 / 3 / 0
6,782
565
5,059
9,037
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
11
5 / 4 / 5
6,815
568
8,301
9,236
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlCrowe
Tiamat
13
5 / 0 / 1
7,351
613
4,678
4,001
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
8
3 / 1 / 0
5,984
499
3,275
4,947
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
5 / 5 / 1
5,952
496
4,497
8,933
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 6
7,521
627
7,346
7,581
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 4 / 4
5,872
489
3,467
9,594
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
13
Kills
17
17
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BiggerWarrior56
Xing Tian
4
5
5
1.3
L
Tiamat
BlCrowe
Tiamat
5
0
1
5.5
W
0
3
7
1.17
L
Nemesis
3
1
0
3
L
5
5
1
1.1
W
2
2
3
1.75
W
Gilgamesh
PepegaKillly
Gilgamesh
2
3
0
0.67
L
2
3
6
1.67
L
2
4
4
1
W
Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
23,263
41,134
Taken
35,056
16,319
Mitigated
12,593
11,613
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BiggerWarrior56
Xing Tian
5,535
219
234
666
8,743
3,479
148
3,596
5,147
16,533
0
L
Tiamat
BlCrowe
Tiamat
4,678
841
0
1,012
4,001
2,727
320
1,592
2,409
44,347
0
W
2,725
232
340
2,828
8,527
3,007
238
2,561
5,966
22,527
0
L
Nemesis
3,275
1,396
0
2,335
4,947
2,173
0
213
4,734
0
17,306
L
4,497
1,604
0
1,295
8,933
2,186
252
4,162
4,771
0
14,523
W
3,226
903
0
2,738
5,591
2,073
704
3,317
2,274
32,071
3,592
W
Gilgamesh
PepegaKillly
Gilgamesh
5,059
1,958
0
1,760
9,037
5,174
1,345
2,307
6,730
0
26,878
L
7,346
3,645
29
3,768
7,581
2,329
0
1,683
5,898
51,009
0
L
3,467
908
1,183
1,258
9,594
3,178
175
3,489
6,105
12,158
0
W
Ah Muzen Cab
m1lkyyw4y
Ah Muzen Cab
8,301
3,058
0
3,047
9,236
2,586
1,970
3,768
5,468
0
42,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
32,680
265
Minions Killed
283
0
Camps Cleared
0
1,163,778
Distance Traveled
1,045,256
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,493
541
27
2
0
248,440
0
L
Tiamat
7,351
613
78
7
0
262,288
4
W
Artio
5,918
493
39
3
0
249,658
0
L
Nemesis
5,984
499
47
4
0
125,132
0
L
Artemis
5,952
496
40
3
0
218,128
3
W
Sol
6,734
561
78
7
0
215,997
2
W
Gilgamesh
6,782
565
51
4
0
239,868
1
L
Sol
7,521
627
96
8
0
253,924
0
L
Atlas
5,872
489
22
2
0
185,784
1
W
Ah Muzen Cab
6,815
568
70
6
0
209,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role