Player Matchup

Persephone
Persephone
JVergo
Persephone
Level 145
God Stats
14W - 16L
1,529 SR
Queue Stats
238W - 234L
1,531 Elo+
Solo
Ah Puch
Ah Puch
MoBiFuRy
Ah Puch
Level 154
God Stats
1W - 3L
1,157 SR
Queue Stats
28W - 37L
1,525 Elo+
Party 3
Ravana
Ravana
TheSwagMonster
Ravana
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 97L
1,662 Elo+
Party 3
Cthulhu
Cthulhu
Wembie
Cthulhu
Level 149
God Stats
7W - 6L
1,558 SR
Queue Stats
260W - 266L
1,437 Elo+
Party 3
Charybdis
Charybdis
ZenithRaiden
Charybdis
Level 91
God Stats
3W - 0L
1,761 SR
Queue Stats
139W - 137L
1,515 Elo+
Party 3
Team Averages
Level 139
1,501 SR
1,534 Elo+

VS

Team Averages
Level 105
1,422 SR
1,534 Elo+
Atlas
Atlas
Cookiehigh
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,672 Elo+
Party 2
Arachne
Arachne
Drokin6
Arachne
Level 132
God Stats
1W - 2L
1,237 SR
Queue Stats
160W - 127L
1,582 Elo+
Solo
Charybdis
Charybdis
SaiTheShinobi
Charybdis
Level 149
God Stats
29W - 22L
1,635 SR
Queue Stats
459W - 389L
1,626 Elo+
Party 2
Bellona
Bellona
Tank77a
Bellona
Level 64
God Stats
4W - 6L
1,460 SR
Queue Stats
166W - 220L
1,397 Elo+
Party 1
Anubis
Anubis
xBlackpipe
Anubis
Level 97
God Stats
3W - 6L
1,279 SR
Queue Stats
350W - 463L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JVergo
Persephone
20
10 / 0 / 13
15,742
656
24,006
13,456
6,382
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
MoBiFuRy
Ah Puch
20
12 / 5 / 6
16,697
696
22,471
23,925
9,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
22 / 3 / 9
16,684
695
32,452
22,111
11,505
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Wembie
Cthulhu
15
3 / 7 / 11
11,929
497
8,498
25,075
33,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ZenithRaiden
Charybdis
19
0 / 7 / 12
12,735
531
10,846
22,994
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 9 / 6
10,049
419
7,047
27,379
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Drokin6
Arachne
20
8 / 9 / 2
13,323
555
19,301
24,571
11,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SaiTheShinobi
Charybdis
19
8 / 8 / 4
12,364
515
26,739
25,930
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Tank77a
Bellona
17
2 / 11 / 4
10,641
443
7,731
21,877
17,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xBlackpipe
Anubis
17
1 / 10 / 3
10,727
447
8,253
18,628
7,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
47
Kills
22
22
Deaths
47
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
9
6
0.67
L
Arachne
Drokin6
Arachne
8
9
2
1
W
Persephone
JVergo
Persephone
10
0
13
16.5
W
Ah Puch
MoBiFuRy
Ah Puch
12
5
6
3
L
Charybdis
SaiTheShinobi
Charybdis
8
8
4
1.25
L
Bellona
Tank77a
Bellona
2
11
4
0.36
W
22
3
9
8.83
W
Cthulhu
Wembie
Cthulhu
3
7
11
1.21
W
Charybdis
ZenithRaiden
Charybdis
0
7
12
0.86
L
Anubis
xBlackpipe
Anubis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,273
Damage
69,071
107,561
Taken
118,385
69,732
Mitigated
66,176
40,553
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,047
1,722
0
1,205
27,379
23,953
0
11,032
16,133
18,667
0
L
Arachne
Drokin6
Arachne
19,301
13,433
0
4,812
24,571
11,453
0
12,264
12,147
0
96,209
W
Persephone
JVergo
Persephone
24,006
466
586
5,682
13,456
6,382
5,469
1,703
11,753
119,838
0
W
Ah Puch
MoBiFuRy
Ah Puch
22,471
1,527
0
13,334
23,925
9,498
3,411
3,807
20,118
123,522
0
L
Charybdis
SaiTheShinobi
Charybdis
26,739
13,282
0
5,528
25,930
6,172
1,330
9,462
16,385
0
103,574
L
Bellona
Tank77a
Bellona
7,731
2,522
0
3,130
21,877
17,327
924
8,686
12,669
0
50,193
W
32,452
12,777
0
6,779
22,111
11,505
1,372
4,125
17,849
0
142,888
W
Cthulhu
Wembie
Cthulhu
8,498
420
799
5,033
25,075
33,396
975
3,617
21,458
36,940
0
W
Charybdis
ZenithRaiden
Charybdis
10,846
4,698
0
8,340
22,994
8,951
3,290
2,847
20,147
0
106,088
L
Anubis
xBlackpipe
Anubis
8,253
213
0
3,481
18,628
7,271
0
12,766
5,752
56,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,787
Gold Earned
57,104
772
Minions Killed
547
0
Camps Cleared
0
2,344,300
Distance Traveled
1,995,221
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,049
419
21
1
0
385,346
3
L
Arachne
13,323
555
143
6
0
466,820
4
W
Persephone
15,742
656
193
8
0
513,764
5
W
Ah Puch
16,697
696
228
10
0
419,216
4
L
Charybdis
12,364
515
166
7
0
370,708
4
L
Bellona
10,641
443
99
4
0
414,855
1
W
Ravana
16,684
695
160
7
0
528,582
2
W
Cthulhu
11,929
497
47
2
0
459,207
3
W
Charybdis
12,735
531
144
6
0
423,531
4
L
Anubis
10,727
447
118
5
0
357,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role