Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ace_Wolff
Thanatos
Level 107
God Stats
20W - 15L
1,647 SR
Queue Stats
408W - 406L
1,490 Elo+
Party 3
Chaac
Chaac
Bl4s_4F
Chaac
Level 89
God Stats
62W - 54L
1,585 SR
Queue Stats
191W - 206L
1,471 Elo+
Party 1
Neith
Neith
S4N7Y09_PM
Neith
Level 108
God Stats
49W - 42L
1,514 SR
Queue Stats
285W - 294L
1,432 Elo+
Party 1
Hel
Hel
Wooley1298
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 373L
1,475 Elo+
Party 3
Team Averages
Level 108
1,549 SR
1,474 Elo+

VS

Team Averages
Level 115
1,499 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BucketHeadD1852
Ne Zha
Level 128
God Stats
11W - 9L
1,537 SR
Queue Stats
85W - 86L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Syx429
Cu Chulainn
Level 103
God Stats
7W - 11L
1,485 SR
Queue Stats
70W - 70L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
TitanKillerMike
Heimdallr
Level 160
God Stats
5W - 7L
1,471 SR
Queue Stats
340W - 342L
1,452 Elo+
Solo
Atlas
Atlas
zsuav
Atlas
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 5
5,657
566
4,877
4,752
1,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Ace_Wolff
Thanatos
12
4 / 0 / 3
6,832
683
4,244
6,054
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Bl4s_4F
Chaac
12
2 / 0 / 1
6,669
667
7,404
9,070
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
3 / 0 / 3
5,877
588
3,169
3,406
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 1
6,631
663
3,979
4,775
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 3 / 0
5,919
592
3,106
7,315
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,358
536
3,815
6,867
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Syx429
Cu Chulainn
9
0 / 2 / 0
5,149
515
5,546
9,967
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
TitanKillerMike
Heimdallr
8
0 / 1 / 1
4,741
474
1,385
6,833
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
zsuav
Atlas
7
0 / 4 / 1
4,620
462
1,392
6,096
3,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
5
3.5
L
Hel
 
Hel
1
3
0
0.33
W
Thanatos
Ace_Wolff
Thanatos
4
0
3
5.5
W
Chaac
Bl4s_4F
Chaac
2
0
1
2.5
L
1
3
1
0.5
W
Neith
3
0
3
4.5
L
Cu Chulainn
Syx429
Cu Chulainn
0
2
0
0
L
Heimdallr
TitanKillerMike
Heimdallr
0
1
1
0.5
W
3
1
1
3.5
L
Atlas
zsuav
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
15,244
28,057
Taken
37,078
13,175
Mitigated
16,513
17,633
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,877
2,355
0
1,630
4,752
1,285
213
701
4,051
0
31,608
L
Hel
 
Hel
3,106
70
579
2,689
7,315
2,340
0
2,552
4,542
36,006
0
W
Thanatos
Ace_Wolff
Thanatos
4,244
768
0
7,135
6,054
2,473
0
430
5,594
0
44,044
W
Chaac
Bl4s_4F
Chaac
7,404
1,238
0
5,576
9,070
7,306
0
458
7,835
0
37,924
L
3,815
1,187
0
2,421
6,867
1,928
0
1,142
5,619
0
26,109
W
Neith
3,169
1,397
0
1,723
3,406
940
1,085
691
2,715
0
26,347
L
Cu Chulainn
Syx429
Cu Chulainn
5,546
2,305
0
4,615
9,967
6,438
0
0
9,205
0
27,101
L
Heimdallr
TitanKillerMike
Heimdallr
1,385
476
0
2,185
6,833
2,082
0
0
6,833
0
28,303
W
3,979
400
45
1,524
4,775
1,171
0
1,812
2,631
36,017
0
L
Atlas
zsuav
Atlas
1,392
762
649
304
6,096
3,725
0
0
6,096
9,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
25,787
348
Minions Killed
279
0
Camps Cleared
0
1,043,101
Distance Traveled
985,670
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,657
566
51
5
0
203,299
1
L
Hel
5,919
592
89
9
0
218,043
3
W
Thanatos
6,832
683
81
8
0
233,126
2
W
Chaac
6,669
667
73
7
0
210,244
3
L
Ne Zha
5,358
536
59
6
0
221,223
0
W
Neith
5,877
588
62
6
0
179,120
2
L
Cu Chulainn
5,149
515
64
6
0
186,289
0
L
Heimdallr
4,741
474
52
5
0
171,216
4
W
Hel
6,631
663
81
8
0
217,312
0
L
Atlas
4,620
462
15
2
0
188,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role