Player Matchup

Bastet
Bastet
EternalChou
Bastet
Level 131
God Stats
15W - 15L
1,583 SR
Queue Stats
67W - 63L
1,573 Elo+
Party 2
Atlas
Atlas
TheDarkWaffle
Atlas
Level 81
God Stats
9W - 5L
1,751 SR
Queue Stats
98W - 91L
1,565 Elo+
Party 2
Nox
Nox
YandereWife
Nox
Level 29
God Stats
26W - 24L
1,483 SR
Queue Stats
27W - 26L
1,445 Elo+
Party 2
Team Averages
Level 80
1,606 SR
1,528 Elo+

VS

Team Averages
Level 64
1,519 SR
1,559 Elo+
Baron Samedi
Baron Samedi
ArcticElephant
Baron Samedi
Level 23
God Stats
2W - 0L
1,746 SR
Queue Stats
19W - 12L
1,620 Elo+
Party 1
Chaac
Chaac
SteelsRevenge
Chaac
Level 151
God Stats
2W - 2L
1,633 SR
Queue Stats
43W - 47L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
Vegacpu
Hou Yi
Level 17
God Stats
1W - 0L
1,180 SR
Queue Stats
23W - 20L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 6 / 2
8,967
641
11,582
13,414
4,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 3
8,028
573
7,328
17,441
18,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 2
8,296
593
5,245
8,128
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcticElephant
Baron Samedi
14
4 / 2 / 12
10,079
720
10,492
9,348
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 9
10,271
734
13,730
16,748
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Vegacpu
Hou Yi
13
5 / 2 / 7
9,791
699
8,544
7,374
2,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcticElephant
Baron Samedi
4
2
12
5
L
Bastet
3
6
2
0.67
W
7
1
9
11.5
L
1
5
3
0.5
W
Hou Yi
Vegacpu
Hou Yi
5
2
7
4.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
32,766
38,983
Taken
33,470
25,857
Mitigated
19,639
6,922
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcticElephant
Baron Samedi
10,492
504
2,348
3,163
9,348
4,271
527
4,857
4,491
34,168
0
L
Bastet
11,582
2,615
632
3,153
13,414
4,145
0
3,483
9,268
0
26,531
W
13,730
3,014
482
10,092
16,748
12,984
959
5,489
11,259
0
39,791
L
7,328
2,399
255
2,882
17,441
18,749
0
3,139
13,462
24,953
0
W
Hou Yi
Vegacpu
Hou Yi
8,544
3,665
0
167
7,374
2,384
920
2,718
4,656
0
27,307
L
5,245
801
0
0
8,128
2,963
0
3,550
4,395
19,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
30,141
108
Minions Killed
164
3
Camps Cleared
8
716,343
Distance Traveled
734,085
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,079
720
64
5
1
227,273
5
L
Bastet
8,967
641
27
2
2
264,885
2
W
Chaac
10,271
734
53
4
4
276,245
4
L
Atlas
8,028
573
35
3
0
244,702
0
W
Hou Yi
9,791
699
47
3
3
230,567
0
L
Nox
8,296
593
46
3
1
206,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role