Player Matchup

Cerberus
Cerberus
CheeseMan2424s
Cerberus
Level 12
God Stats
4W - 5L
1,432 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 1
Fenrir
Fenrir
Joemama24242424
Fenrir
Level 101
God Stats
11W - 10L
1,472 SR
Queue Stats
203W - 218L
1,395 Elo+
Party 1
Janus
Janus
schizoidclown
Janus
Level 25
God Stats
9W - 6L
1,573 SR
Queue Stats
31W - 25L
1,388 Elo+
Party 1
Team Averages
Level 46
1,493 SR
1,394 Elo+

VS

Team Averages
Level 40
1,349 SR
1,268 Elo+
Hercules
Hercules
Ares Ori
Hercules
Level 40
God Stats
0W - 2L
1,170 SR
Queue Stats
52W - 89L
1,271 Elo+
Solo
Cupid
Cupid
FallicFruit
Cupid
Level 35
God Stats
5W - 8L
1,532 SR
Queue Stats
90W - 114L
1,271 Elo+
Solo
Kukulkan
Kukulkan
NSLZombie
Kukulkan
Level 44
God Stats
4W - 11L
1,345 SR
Queue Stats
11W - 24L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 0 / 10
9,483
677
3,810
10,305
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 3
9,438
674
13,333
12,394
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 7
9,160
654
15,386
3,857
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ares Ori
Hercules
12
0 / 1 / 1
8,293
592
4,545
14,376
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 1
7,366
526
6,554
14,285
5,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NSLZombie
Kukulkan
11
1 / 4 / 0
7,749
554
6,253
7,680
2,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ares Ori
Hercules
0
1
1
0.5
W
Cerberus
1
0
10
6
L
0
7
1
0.07
W
7
0
3
8.5
L
Kukulkan
NSLZombie
Kukulkan
1
4
0
0.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
17,352
26,556
Taken
36,341
20,284
Mitigated
18,430
9,788
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ares Ori
Hercules
4,545
1,466
0
3,711
14,376
10,651
0
9,788
4,322
100
13,491
W
Cerberus
3,810
425
253
2,247
10,305
8,836
355
2,737
7,568
14,397
0
L
6,554
2,771
372
2,713
14,285
5,083
0
7,017
6,960
0
23,648
W
13,333
2,432
523
4,703
12,394
10,150
0
3,160
9,234
0
31,722
L
Kukulkan
NSLZombie
Kukulkan
6,253
320
0
0
7,680
2,696
0
2,908
4,529
29,707
0
W
15,386
527
294
1,768
3,857
1,298
382
1,061
2,796
47,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
23,408
146
Minions Killed
113
9
Camps Cleared
2
786,461
Distance Traveled
723,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,293
592
15
1
0
265,284
0
W
Cerberus
9,483
677
31
2
0
258,790
0
L
Cupid
7,366
526
37
3
1
212,242
0
W
Fenrir
9,438
674
41
3
6
270,632
3
L
Kukulkan
7,749
554
61
4
1
245,515
0
W
Janus
9,160
654
74
5
3
257,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role