Player Matchup

Nemesis
Nemesis
Azaleane
Nemesis
Level 42
God Stats
0W - 2L
1,273 SR
Queue Stats
55W - 64L
1,432 Elo+
Party 3
Mulan
Mulan
Jusliu
Mulan
Level 18
God Stats
6W - 5L
1,537 SR
Queue Stats
23W - 34L
1,369 Elo+
Party 3
Khepri
Khepri
Samummy1
Khepri
Level 51
God Stats
3W - 3L
1,609 SR
Queue Stats
90W - 90L
1,509 Elo+
Party 3
Izanami
Izanami
TryingSphinx667
Izanami
Level 40
God Stats
3W - 3L
1,529 SR
Queue Stats
63W - 64L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
haywhatyoujp
Morgan Le Fay
Level 19
God Stats
2W - 1L
1,818 SR
Queue Stats
19W - 32L
1,298 Elo+
Party 3
Team Averages
Level 34
1,553 SR
1,411 Elo+

VS

Team Averages
Level 87
1,700 SR
1,569 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Mommy69Dommy
Cliodhna
Level 26
God Stats
5W - 0L
1,714 SR
Queue Stats
49W - 32L
1,591 Elo+
Party 2
Anhur
Anhur
Szumanski
Anhur
Level 28
God Stats
3W - 0L
1,858 SR
Queue Stats
65W - 34L
1,671 Elo+
Party 1
Atlas
Atlas
lfuronl
Atlas
Level 68
God Stats
10W - 7L
1,557 SR
Queue Stats
193W - 155L
1,605 Elo+
Party 1
Awilix
Awilix
riteinureye
Awilix
Level 155
God Stats
4W - 0L
1,872 SR
Queue Stats
103W - 119L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azaleane
Nemesis
11
1 / 3 / 0
6,936
462
1,872
7,965
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Jusliu
Mulan
13
2 / 5 / 1
7,815
521
9,398
13,144
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Samummy1
Khepri
9
2 / 8 / 1
6,603
440
3,355
15,566
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 8 / 2
7,259
484
6,304
12,639
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
haywhatyoujp
Morgan Le Fay
11
1 / 8 / 1
6,292
419
2,120
10,143
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 8
9,319
621
5,669
4,470
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Mommy69Dommy
Cliodhna
16
5 / 2 / 0
9,874
658
10,356
11,710
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Szumanski
Anhur
15
11 / 2 / 3
10,085
672
12,363
11,155
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
lfuronl
Atlas
13
2 / 2 / 11
8,352
557
4,723
10,768
7,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
15
9 / 3 / 6
9,665
644
12,563
9,633
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
31
32
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
L
Nemesis
Azaleane
Nemesis
1
3
0
0.33
L
Mulan
Jusliu
Mulan
2
5
1
0.5
W
Cliodhna
Mommy69Dommy
Cliodhna
5
2
0
2.5
L
Khepri
Samummy1
Khepri
2
8
1
0.31
W
Anhur
Szumanski
Anhur
11
2
3
6.25
L
1
8
2
0.25
L
Morgan Le Fay
haywhatyoujp
Morgan Le Fay
1
8
1
0.19
W
Atlas
lfuronl
Atlas
2
2
11
3.75
W
Awilix
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
45,674
59,457
Taken
47,736
29,187
Mitigated
22,412
11,548
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,669
780
69
755
4,470
1,383
1,030
1,496
2,974
50,531
0
L
Nemesis
Azaleane
Nemesis
1,872
351
0
3,522
7,965
2,006
75
475
7,385
0
42,632
L
Mulan
Jusliu
Mulan
9,398
1,521
0
4,897
13,144
10,524
238
933
11,631
0
46,513
W
Cliodhna
Mommy69Dommy
Cliodhna
10,356
2,473
0
4,199
11,710
6,588
0
240
10,856
0
70,163
L
Khepri
Samummy1
Khepri
3,355
796
0
405
15,566
11,164
0
3,860
11,512
19,612
0
W
Anhur
Szumanski
Anhur
12,363
6,331
0
3,963
11,155
3,492
2,910
927
10,228
0
64,074
L
6,304
3,693
0
1,619
12,639
1,783
0
2,580
10,029
0
46,340
L
Morgan Le Fay
haywhatyoujp
Morgan Le Fay
2,120
397
0
1,105
10,143
3,710
188
2,172
7,703
24,505
0
W
Atlas
lfuronl
Atlas
4,723
1,720
907
1,834
10,768
7,599
306
1,774
8,994
24,685
0
W
Awilix
12,563
5,891
0
2,631
9,633
3,350
1,202
1,327
8,235
0
47,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
47,295
355
Minions Killed
451
0
Camps Cleared
0
1,439,691
Distance Traveled
1,559,035
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,319
621
98
7
0
306,886
9
L
Nemesis
6,936
462
83
6
0
360,651
5
L
Mulan
7,815
521
116
8
0
280,089
0
W
Cliodhna
9,874
658
139
9
0
353,292
3
L
Khepri
6,603
440
37
2
0
284,589
0
W
Anhur
10,085
672
104
7
0
260,105
2
L
Izanami
7,259
484
83
6
0
253,482
0
L
Morgan Le Fay
6,292
419
36
2
0
260,880
5
W
Atlas
8,352
557
34
2
0
332,491
2
W
Awilix
9,665
644
76
5
0
306,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role